
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian, Czech +16 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 644 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мир Half-Life: Alyx невероятно детализирован. Каждый предмет можно взять в руки, рассмотреть, бросить, а грави перчатки вообще дополняют мир игры и избавляют необходимость постоянно наклоняться за предметами. концовка вообще производит шоковый эффект, как G-man берёт Аликс как нового наёмника, ведь Гордон Фримен стал неуправляем, и теперь Аликс займет его место. Если у вас есть вр и дай бог деньги то покупайте HL-ALYX если хотите новые ощущения. 10 отрубившихся контролеров из 10
It's the best VR game there is. Don't play this game until you've tried all the other games you want to play, because after this game, you'll compare every game to this one and they will always come up short.
Considering I'm a huge fan of the Half-Life series, anything I say will sound like praise. But in this version, I got something more than I expected. While the story depth wasn't as deep as other versions of the series, it didn't need to be. The experience of playing in VR covered all these little points. The enjoyment of the environment, the anxiety of being involved in everything, and the deep impression during the game made every moment memorable. There was only one problem. Twice during the game, I forgot I was playing in a virtual world and hit the room wall hard. Haha!
게임을 플레이했다기보다 완전히 새로운 공간을 체험하고 왔다는 표현이 더 가깝다. VR 특유의 멀미와 피로감을 완벽히 상쇄하는 압도적인 몰입감, 그리고 모니터와 키보드로는 절대 경험할 수 없는 직관적인 조작감을 선보인다. VR게임의 플레이를 위해 무엇을 넣고, 빼야 하는지 치열하게 고찰한 결과물이다. VR이라는 플랫폼을 떼고 보더라도 게임 그 자체가 엄청난 완성도를 보여준다. 출시된 지 6년이 지나 이제와서 플레이했지만 아직까지도 이 작품에 견줄 VR게임이 없다는 것이 VR게임 시장의 가능성과 한계를 가장 선명하게 보여준 작품이라는 생각이 든다.
I just finished Half‑Life: Alyx and… damn.i played more then 500 games maybe 1000 but this is easily one of the best game experiences ever made. (played it with novr mod) The way you interact with the world, the way characters respond to you, the way the game pulls you straight into its atmosphere — it’s unreal. The visuals, the sound, the tiny details you notice only because you’re in the world… I honestly can’t explain what I just witnessed. My heart hurts because I want more. More of this engine, more of this story, more of this universe. If Valve ever continues this momentum into Half‑Life 3, it will break the internet. This is a 10/10 for me. I’m absolutely replaying it. Thank you, Valve, for this journey.
不错,通关的第一款VR游戏,有些意犹未尽
467y
Great VR experience. I get motion sick very easily, but had no problems here due to blink movement. Shooting in VR is fantastic, very intuitive and precise. The mini games and puzzles are fun and the game does well to alternate between puzzles, exploration and action. It is also quite funny, with a great sense of humour. Very memorable game, recommended to everyone with a VR headset. It lives up to its hype.
best VR experience
peak game w freeman w Alyx
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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