
Halcyon 6: Starbase Commander is a retro space strategy RPG with base building, deep tactical combat, crew management and emergent storytelling.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice little game, well done, enough depth without being a crazy space 4x. Story is basic but functional, tech and builds are simple and streamlined. It's essentially an ultra simple 4x with bit graphics and a resonable campaign length (finished in 26h). I suppose it's reasonably replayable, with acheivement and many difficulty levels, but honestly, 1 play through is plenty for me and clearly justified buying the game. I went in hoping for an FTL style game, and it's not really that at all beyond the theme and visual style. But I still had fun.
Halcyon 6 is a neat little indie game. The pixel graphics and music are great. The writing is deliberately cheesy, but definitely fun. The mechanics look deep but feel shallow when you actually play, which is one draw-back. Even so, it's a fun little romp, and a good deal even at the full price of $15.
Halcyon 6 Starbase Commander is a well-designed and interesting resource management game. Pros: +Nice music. +Good pixel art. +Some dialogues and quests are really funny. +Explore station rooms to build various facilities. +You will encounter many random events about space travelling and station facilities. +There are a lot of different tactics which can be used in both of fleet battle and ground battle. +Build your fleet. You can use it to rebuild resource facilities, battle with enemy fleet or accept a quest from other alien races. Cons: -Player can't seize enemy facilities or ships. Only the most friendly alien races will give you some ships in the final battle. -Every option of a space travelling event has only one result. However, the result of an option of a station facility event is totally random. For example, sometimes option A is correct, but next time it will be wrong for the same event.
A lot of character shines through in the art and dialog of this game, but there is a lot of room for improvement. The core of gameplay--battle--becomes pretty repetitive. Beating the game took significantly longer than I originally expected, and the battles became a real grind. I think the goods outweigh the bads, but it could have been a true gem if they had kept a better eye on pacing and put more effort into fleshing out the storylines with each of the other species. All in all, it is a unique game which I enjoyed, but honestly it would have been fine if I quit after the first 6 hours or so before it fell into grind mode.
This is the CLASSIC. Tits. Classic tits. Thumbs up.
it's not that good, because combat is terrible. There's this thing called combo in game, for example stun+another effects=big damage. The problem is the big damage cancels the stun, resulting in a net negative. So you have to build team around NOT triggering any combos. It's really stupid.
Good fun... it's a bit repetitive, but there aren't may games like it.
amazing game.. grueling, but amazing!
3/10
what time have cn, what time give u good Revi. 202309,fanatical,steam,steam掉卡抵扣,indie gala,daily indie game,t a o宝,支付宝红包,hxxxx,杉果,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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