
A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is nice little game with a lot of try and punish mechanism. You can choose a bit of gamestyles suited for different characters, but at the end you will end up with some ranged/magic. Unfortunately there is a lot of punishing things which will take down everything you did until then so after hours of gaming you will die in few seconds. But I like it at the end as you can master it at the end.
Hack, Slash, Loot is a minimalist old school style of Roguelike that lets you select from a variety of fantasy trope characters like the Human Wizard and Elf Ranger as well as selecting the self contained quest or scenario for your adventure. The game has the surface elements of classical Rogue design with everything being turn based, set on a grid, and challenging you to navigate levels, kill creatures, collect loot, drink coloured potions, and upgrade your hero. Under the surface it lacks any of the nuance or charisma that these games normally use to keep you around. The combat is heavily reliant on RNG which makes it an utter crap shoot if you're going to survive each encounter. The levels are linear and the same every time you play which is kinda antithetical to the genre. There's little reward when you do succeed and no motivation to continue because there's no skill involved with your survival. It checks all the genre boxes but doesn't do any work to add substance to the game. Worse than that it is un-fun. From start to finish there's no fanfare, no innovation, no creativity - it's just a lesser version of everything we've seen before from this genre.
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Hours played at review time, across 40 reviews with recorded playtime.
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Hack Slash Loot: A Challenging Roguelike Adventure Review: Hack Slash Loot is a challenging roguelike game that immerses players in a perilous journey through dungeons and dangerous realms. While it offers a unique and intriguing concept, it falls short in certain areas, earning it a 3/5 rating from me. One of the strengths of Hack Slash Loot is its deep and complex gameplay mechanics. Players must navigate procedurally generated dungeons, strategically plan their moves, and engage in turn-based combat with a variety of enemies. The game encourages exploration and experimentation, as each playthrough offers a different experience. The retro-inspired pixel art style of Hack Slash Loot adds a nostalgic charm to the game. The detailed character sprites and atmospheric environments create a visually appealing experience. Additionally, the haunting soundtrack enhances the sense of immersion, contributing to the game's overall ambiance. However, Hack Slash Loot has its drawbacks. The difficulty level can be overwhelming, especially for newcomers to the roguelike genre. The random nature of the game's dungeons and loot can result in frustratingly unfair encounters, making progress feel like a test of luck rather than skill. The lack of clear objectives or a strong narrative direction may also leave some players feeling aimless or disconnected from the game's world. Furthermore, the user interface and controls in Hack Slash Loot can be clunky and unintuitive. Navigating menus and managing inventory can be cumbersome, detracting from the overall gameplay experience. Additionally, the game lacks in-depth tutorials or explanations, which may make it difficult for players to grasp its mechanics fully. Despite its flaws, Hack Slash Loot still offers a challenging and rewarding experience for fans of the roguelike genre. The thrill of uncovering powerful loot, defeating formidable enemies, and overcoming the ever-present danger of permadeath can be enticing for those seeking a true test of skill. Rating: ⭐⭐⭐ A Challenging Roguelike Adventure: Hack Slash Loot offers a deep and complex gameplay experience set in a retro-inspired world. While its difficulty, lack of guidance, and clunky controls may hinder enjoyment for some, fans of the genre will find a satisfying challenge in its perilous dungeons and unpredictable encounters.
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Cannot do anything. No keyboard keys work. No mouse clicks work. Nothing I'm trying is allowing my character to take any actions or even [i]move.[/i] There is no options menu to set controls, so that's out. The website that's supposed to teach you how to play is missing the video teaching you how to play (I'm not kidding!). Even the keybinds mentioned at the very bottom of the page (because why would you need to know the controls?) don't even work. My keyboard is obviously plugged in and functional - I'm writing this, after all. My mouse is on. I can resize the window and zoom in and out with keyboard controls, so the game is [i]aware[/i] that there is a keyboard active with this computer. It's just that nothing works. I cannot recommend a game that doesn't work and has no obvious way to make it work. Do not buy. The developer clearly does not even support the game anymore, so don't let your money support him.
Too difficult, too hard to get a run going. I've never finished a quest. 12 hours in and that an impressively ♥♥♥♥♥♥ up RNG.
[b]Global Stats at the time of writing:[/b] [list] [*]Total Player Deaths - 11276782 [*]Total Successful Quests - 16292 [/list] The game is minimal to a fault. It's not simply that we're at the mercy of RNG, the whole thing is incredibly unbalanced. You can see from the stats above that having a successful run is incredibly unlikely. Because this is a traditional roguelike (vs a rogue-lite) there's nothing to be gained from those failures either. Also, the UI is unwieldy and the art is squished. I had many, many deaths myself with no way to deploy any strategy or skill to affect my chance of success. The best part of my playtime was unlocking the points shop for the goblin king.
[h1]Reseña del glorioso juego: Hack, Slash, Loot[/h1] [h2]Resumen[/h2] Oh, ¡qué sorpresa, otro juego de mazmorras! Hack, Slash, Loot es un RPG de mazmorras tan impredecible como la decisión de mi gato cuando no sabe si entrar o salir por la ventana. Sí, amigos, estamos ante el enésimo intento de revivir la pasada de moda de descender a catacumbas sin fin. ¿Estás listo para reclamar premios que realmente no quieres? ¡Aquí vamos! [h2]Aspectos importantes e interesantes[/h2] - Modo único de \RNG\: Nunca saber qué va a pasar realmente agrega esa especia a tu rutina diaria de click y click. - Gráficos: Prepárate para una explosión del pasado con píxeles que podrían haber sido modernos en el segundo mandato de Clinton. - Variedad de personajes: Tus opciones van desde un campesino con un garrote hasta un mago que apenas puede doblar una cucharilla. [h2]Aspectos por mejorar[/h2] - Diálogos: Hay más diálogo en un meme de Grumpy Cat que en todo este juego. - Originalidad: Si te emociona la palabra \genérico\, este es tu tipo de juego. - ¡Una historia! Claro, es un roguelike, pero ¿un poco de contextito para sentir algo más que el eterno vacío de una mazmorra sin fin? [table] [tr] [th]Concepto[/th] [th]Puntuación (0-10)[/th] [th]Comentarios[/th] [/tr] [tr] [td]Jugabilidad[/td] [td]6[/td] [td]Funciona, pero lo manejarías mejor después de unas cervezas.[/td] [/tr] [tr] [td]Dificultad / IA[/td] [td]4[/td] [td]Tan imprevisible como una tortuga en maratón.[/td] [/tr] [tr] [td]Contenido[/td] [td]5[/td] [td]Bastante repetitivo, como telenovelas en bucle.[/td] [/tr] [tr] [td]Video / Gráficos[/td] [td]6[/td] [td]Píxeles con nostalgia... y dolor de cabeza.[/td] [/tr] [tr] [td]Historia[/bg] [td]3[/td] [td]¿Qué historia?[/td] [/tr] [tr] [td]Ambientación[/td] [td]7[/td] [td]Buen intento con lo poco que hay.[/td] [/tr] [tr] [td]Efectos[/td] [td]6[/td] [td]Efectos especiales: fuegos artificiales de fin de sílice.[/td] [/tr] [tr] [td]Música[/td] [td]5[/td] [td]Olvidable como la canción del ascensor.[/td] [/tr] [tr] [td]Voces[/td] [td]0[/td] [td]¿Voces? ¿Había voces?[/td] [/tr] [tr] [td]Diversidad[/td] [td]8[/td] [td]Tantos elementos aleatorios que no sabrás qué te golpeó.[/td] [/tr] [tr] [td]Total Puntuaciones[/td] [td]50[/td] [td]Parecía prometedor, pero terminamos en la media.[/td] [/tr] [/table] [h2]¿Vale la pena vaciar tu billetera?[/h2] Si tienes $13.490 pesos y ninguna otra cosa en qué gastarlos, y si encuentras este juego en un descuento porque está claro que estamos en la categoría \[b]Cómpralo con descuento[/b]\. Ahorra para algo más, como un buen par de calcetines en invierno.
完全看运气,能走多远。不喜欢
Pontos que precisam melhorar: - Adicionar inventário interativo. - melhorar a batalha de rounds. - Ter um tutorial. - Melhorar os controles, que são confusos. Enquanto não consertar esses pontos, não perca seu tempo nisso. Points that need improvement: - Add interactive inventory. - improve round battle. - Have a tutorial. - Improve the controls, which are confusing. Until these points are fixed, don't waste your time on this.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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