Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Gym Simulator[/h1] É um jogo meme que é aqueles pra não levar muito a sério, mas mesmo assim sinto que não valeu a pena o trabalho, pois pra começar quando tentei jogar esse jogo diversas vezes eu não conseguia de jeito nenhum, pois sempre crashava depois de 1 minuto com o jogo aberto por ai, dai vi que esse problema é frequente mas não acontece com todo mundo. Eu acabei descobrindo que ele funcionava com meu Steam Deck sem crashar, dai né resolvi dar uma oportunidade, mas ao jogar percebi que esse jogo só tem mesmo coisa de quase 30 minutos de conteúdo que só com isso vc ve tudo o que tem pra oferecer, além de você provavelmente será afetado por uns bugs em certas ocasiões que te obriga a reiniciar o jogo. Após isso, eu percebi que não sobrou muita coisa pra fazer além de desbloquear as conquistas, mas o problema também que tem umas bem estúpidas como tipo jogar por X quantidade horas desnecessariamente e pra piorar acabou que elas pararam de contar pra mim por algum motivo, dai resolvi deixar pra lá pois não valeu a pena nem pra isso. [b]O jogo foi abandonado pelo dev, pois se tivesse ativo ainda teria visto que tem compradores que não conseguem jogar por conta dos problemas crashes, mas tirando isso dos crashes, no geral senti que esse jogo não valeu muita coisa, até pra um jogo meme que não é pra levar a sério esse ta bem mal feito. Recomendo passar longe.[/b]
[b]Местами смешно, местами тупо, но всё ещё смешно, но по большей части долго, душно и шакально. За 42 рубля чисто поржать - пойдёт. P.S: За эти деньги лучше купите что-то более высокодуховное, например Fat Dude Simulator.[/b]
Gym Simulator is a fairly basic Russian Unreal asset flipped tech demo/shovelware scam, one of many hundreds, if not thousands of these glutting Steam. The "developer" paid for/pirated a few Unreal Marketplace gym assets, arranged them haphazardly in a first person adventure game template with some basic interactions, and submitted it to Valve as if they're real game developers. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. The game was abandoned roughly 6 months after launch and hasn't been updated in 5 years. It blew past the developers commitment to complete the game without any notification or admission of failure from the developer. The game will never be completed. The game is very simplistic, small and limited in scope and ambition. This feels more like a tech demo, proof of concept or student homework assignment rather than a fully fledged product designed for PC gamers. As such it doesn't offer any real value as a serious PC game. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. These technical defects push this game below acceptable standards for any modern PC game. Unethically, the developer sold keys to this abandoned Early Access game into cheap, nasty game bundles, where they knew it would be advertised and sold as a complete PC game. This seems to have been done in an attempt to mislead gamers into buying a knowingly faulty, defective and incomplete product. When a developer does this for a game they have zero practical intention of completing, this is essentially a scam, an intention to get paid for a broken/unfinished product. Often this is done as an exit strategy, as the developer takes the money and runs. No refunds have been given, the developer kept all the money they took from gamers. Another unethical act of this developer, knowing full well that this game is abandoned and they will never complete it, they are deliberately trying to scam gamers into buying it by offering it on discount and selling keys to the game from third party key resellers. It's impossible to "accidentally" discount a game. The developer looked at their abandoned game, and instead of doing the right thing and removing it from Steam, they instead doubled-down and tried to scam even more people into paying for it. Greedy, and completely unethical. Doing the wrong thing, on purpose, for money. This is not okay. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! Gym Simulator is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
what do you need to be on to make this
这个游戏是一个小便 弱小的失败者
爬山丘甚至没脱裤子,看b站来的别想了 对了我是傻逼
Ladies and gentlemen DO NOT BUY THIS GAME!! This game sucks! The idiot(est) game i've ever tried!!
Gym Simulator, developed by Schwarz Games and published by Kavkaz Sila Games, is a first-person simulation game that attempts to recreate the experience of working out and building muscle in a virtual gym environment. Released in 2018, the game aims to give players a sense of immersion in fitness training by combining interactive exercise mechanics with visual feedback on physical progress. While its concept is unique and stands out among simulation titles, the execution leaves a mixed impression, balancing novelty with repetitive gameplay. The central gameplay revolves around performing exercises such as bench presses, push-ups, sit-ups, and treadmill runs from a first-person perspective. Each action requires careful input to simulate the effort of real-life exercise, with the game tracking progress and providing visual cues for muscle growth over time. Players can see their avatars’ bodies gradually develop as they continue training, which adds a tangible reward system and a sense of progression. Additionally, the game incorporates NPC interactions where non-player characters respond differently based on the player’s physique, offering a humorous touch and adding a layer of social simulation to the experience. Despite these ambitions, the gameplay loop can quickly feel monotonous. The variety of exercises is limited, and the repetitive nature of performing the same movements can make the experience feel more like a mechanical task than a dynamic simulation. While the concept of real-time muscle growth is engaging, it is not complemented by meaningful progression systems or challenges beyond simply repeating exercises. NPC interactions, though present, are minimal and rarely impact gameplay in a significant way, leaving the social element underdeveloped. Visually, Gym Simulator employs a stylized approach that conveys the gym environment effectively but lacks polish compared to more modern simulation titles. Character models and gym equipment are serviceable, but the graphics may feel dated or simplistic to players seeking a more detailed or realistic aesthetic. Audio design is minimal, with ambient gym sounds providing context but little else to enhance immersion. The game leans heavily on its concept and mechanics to engage players, rather than narrative or audiovisual flair. Overall, Gym Simulator offers an interesting experiment in blending first-person control with virtual fitness. Its unique premise—combining exercise mechanics, visual progress, and light social interaction—is appealing for those curious about simulation experiences outside conventional genres. However, the repetitive nature of gameplay, limited depth, and lack of variety in activities limit its long-term appeal. For players seeking a casual, humorous, and straightforward approach to virtual workouts, the game can provide brief entertainment, but it falls short of delivering a fully engaging or expansive fitness simulation experience. In conclusion, Gym Simulator is a niche title that succeeds in presenting an unusual take on the simulation genre but struggles to maintain interest over extended sessions. Its first-person mechanics and visual representation of physical progression offer a sense of novelty, while the repetitive exercises and shallow social interactions prevent it from achieving its full potential. The game is best appreciated as a short, lighthearted experiment in fitness simulation, offering unique ideas without fully realizing their depth or long-term engagement. Rating: 4/10
The game is crash after i play
her dakika sonun da crash yiyor oyun, gerçi yemese ne olacak yine iş yapacak bişey değil de neyse
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Echo Tokyo: An Intro | $14K | 164 | 62% | $4.99 |
| Tennis in the Face | $14K | 123 | 89% | $4.99 |
| Orion: A Sci-Fi Visual Novel | $14K | 82 | 54% | $4.99 |
| Erotica | $14K | 86 | 87% | $9.99 |
| Freight Simulator | $14K | 83 | 59% | $5.99 |
| Doomfields | $14K | 87 | 83% | $4.99 |