
GWENT: Rogue Mage is a first single-player expansion to GWENT: The Witcher Card Game. It combines elements of roguelike, deckbuilding, and strategy games with GWENT card battles.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish*, Russian*, Simplified Chinese*, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to like it, but I think it's just okay. One of the biggest reasons why I didn't enjoy it as much is just the rock paper scissors nature that some enemies/bosses have to the point where you will get shut down a lot unless you play a certain way or know their gimmick—matchups can make or break what you can even do or try and it's just a bit too random for the most part. For example, you can run into a random elite early on that will stomp you, but it can also just appear later on where you are so kitted out that they aren't a threat. Not only this, but a lot of matches can be really easy if they just don't draw key cards since most of them don't have many consistent win conditions—it's really bipolar. Also, with the use of the updated Gwent format, it just feels a bit limited on what we can do: 2 lane limit, drawing and playing only a certain amount of cards, almost always having the enemy play last, and just simpler cards compared to what exists across Gwent. It's easy to get repetitive since we only have 3 pre-built decks and 1 random deck that just isn't worth using (key cards are also random and some of them are too deck reliant at times). It just gets repetitive too quickly even if you do unlock some more cards as you level up. Overall, interesting ideas, but it just feels a bit too simple and repetitive for my liking. I might try to play it a bit more, but IDK, it's just lacking something.
Куча багов и дизбаланса на которые всем насрать... Если получил карту мутагенератор считай ты уже почти победил. Рандомные таймеры ходов которые иногда включаются в битвах и ты не успеваешь ходить, и не потому что тебе нехватает времени подумать а потомучто половину времени будут тупо проигрываться анимации ♥♥♥♥♥!!! А лично у меня еще и мышка залапала при кликах то в карту вцепиться и не отпускает, то кликай на пропуск хода раз 5 чтоб нажался.
Nc
虽然是4款可以打昆特牌的游戏里评价最差的,但其实是最适合0基础新人入坑的昆特牌游戏。
хорошая игра
it's great but has its flaws
재밌어요.
Simple Efficace dommage paroles en anglais pour l'histoire
такое себе
中规中矩的卡牌游戏,时长前十五小时可以尝试不同卡牌流派筑建,游戏体验比较新鲜(15h可以体验70%内容);后面解锁新内容太慢,每个对局也基本在重复前15h的玩法。 评分:6.5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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