
Play as Incendio, armed with your wits and a keg of gunpowder to liberate the town’s gold from the evil Boss Grimshaw in this explosive new puzzle game! 150 levels of mind-bending mayhem await as you blaze a gunpowder trail across the Wild West using mine carts, cannons, chandeliers, and more!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]AT A GLANCE[/h1] (Full review follows below) [list] [*] [b]Game Name:[/b] Gunpowder [*] [b]Original Release:[/b] 2015 [*] [b]Genre Tags:[/b] 2D; Puzzle; Mobile-Era Puzzle; Casual; Lighthearted [*] [b]My Overall Grade:[/b] A- [*] [b]Estimated Playtime (Campaign):[/b] 5-10 hours [*] [b]Multiplayer Aspect:[/b] None [*] [b]Recommended To:[/b] Established fans of the genre; Those intrigued by the genre; Puzzle game aficionados; Casual gamers [/list] [h1]REVIEW[/h1] [b]Gunpowder[/b] is a casual, two-dimensional puzzle game with a large amount of short levels, a 3-star system, and leaderboards. It is cut from the same cloth as games like [i]Angry Birds[/i], [i]Cut the Rope[/i], and the many other mobile-era puzzle games out there. Nevertheless, [b]Gunpowder[/b] does have its own independent identity. The gameplay is a perfect mix of planning and playing that combines well with the theme of the game to create a unique and charming experience. It is a very simplistic game, so if you are seeking something with depth or immersion: this isn’t it. But if you enjoy playing casual puzzle games of this style, then [b]Gunpowder[/b] is probably going to be a good bet for you. As I alluded to, the mixture of planning and action/reaction that is inherent in the puzzle-solving creates some really enjoyable gameplay. It will make you think a bit, but manages to not get overly confusing. That synthesizes brilliantly with the jovial, lighthearted theme of the game to make the whole experience unequivocally pleasurable. It is the perfect game to put a smile on your face in those moments you are just looking to kick-back and relax. There are a lot of levels (150+), but they are pretty short and easy to solve; although some of the later levels are decently challenging. For all levels, once you find the solution there isn’t much reason to try again for the average gamer, unless you are someone who relishes in the opportunity to compete on the leaderboards. I was satisfied with the amount of content, but you will have to make your own assessment on that front. So, while I understand not everyone is a fan of this genre, I posit that anyone who is a fan should have an easy time enjoying [b]Gunpowder[/b]. There was a good job done by the developers in creating a unique identity for the game, and it is one of the more entertaining examples of the genre. [i][url=http://steamcommunity.com/groups/murphyslawyercuration#curation]Follow my curation page to see more of my recommendations![/url][/i]
Casual puzzle game with aesthetics straight out of your favorite western cartoons. Evil Boss Grimshaw has taken more then his fair share of the towns folks money. Playing the role Incendio you have one simple goal, draw a line of gunpowder through all the explosive barrels and while making you way toward the stolen loot. Perhaps claiming some fame and glory along the way. https://www.youtube.com/watch?v=fzmQVbYnlRc Levels start off simple but quickly increased in difficulty requiring you to take down entire walls, chain reactions that split into multiple paths, launch cannons on to moving river rafts and just time more explosions in general. Best scores come from taking out all the extra piggy banks which were often in more obscure locations that require careful planning. Puzzle fans who are perfectionists should find a rather addictive game and with the inclusion of a global high score board it certainly keeps you hitting the replay level button to refine skills. If not bothered can progress the story just by clearing the end safe. While it's past history as a mobile game is rather obvious, it's far from being a terrible port. Gamepad support isn't provided given the drawing nature of the game but I had no issues with mouse control or menu navigation. Overall enjoyed Gunpowder enough to complete it as I have the spare time. Cheers folks. :) [b]Like:[/b] Addictive simple gameplay Domino-esque explosions [b]Dislike:[/b] Okay music but a little repetitive Price could be lower but did provide adequate challenge. [b][u]NOTES:[/u][/b] Gametime isn't logged correctly since I play offline. Publisher provided a steam code. Never changes my thoughts.
プレイヤーは義賊として 悪徳商人?の金庫や豚の貯金箱を火薬で吹っ飛ばす カジュアルなパズルゲー マウスをドラッグで火薬を導火線のように並べて 火薬の入った樽等に引火させて爆発させます 1章は頭の体操みたいに簡単だけど 2章からじわじわ難しくなっていく 壊した豚の貯金箱の数で章がアンロックされる 全5章+αで500ステージ以上ある UI日本語有り 1プレイが短いので忙しい人でも安心
Quite a fun game. Although it is called a puzzle game, prepare to solve the puzzles in short time, since some puzzles require you to change your layout after you've lit the fuse. Your score also depends on how fast you solve a puzzle. If you want to get into the top players list, figure out your solution and then show your mouse skills. Concerning mouse skills: This game would definitely great on a touch screen, since painting with a mouse is usually not ideal. So far, I've seen puzzle games that are much more difficult, but I've only played about 40% of the game and the level is rising.
Good, fun, little game. Clean presentation and smart levels make it an easy recommendation. The game doesn't strike me as being particularly long but I haven't beaten it yet nor do I feel like I'm all that close. The music could use some additional variance but what is there is pleasant and didn't irritate me. It's an all around solid package for the asking price (sub-$10). I streamed this game for a couple of hours and had a couple of folks watching. I think the best indication of this game's quality is the fact that I said "alright, this is the last level" multiple times just because I couldn't stop going for one more level.
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I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Not sure if it's the best, but very good amounts of *bang* for your buck. Jokes aside the game is solid, plays well, is pretty varied - I felt a bit tired of it around the end so only played a few levels each time. But considering it has 5+1 chapters, each with 25 levels, the player definitely needs some breaks on the go. If you like what you see in the trailer - that's the game. Some levels require a certain level of precision in execution and/or timing, but it's never overbearing. The site HowLongToBeat lists the game as a 14.5 hour long one, for the low price of 2 $/€ it's an outstanding puzzle game, with fire and explosions!
It looked like an interesting puzzle game, time to think, time to find solutions. First chapter was ok. Second chapter: you have to click-click-click, time challenge. Not fun after the first chapter. Not recommended.
I bought this on a whim not expecting it to do anything more than help fill some spare time, and the game turned out to be an excellent way to fill that time. The first few levels teach you how to play, without obviously being a tutorial or babying you along. It is extremely gratifying to complete the puzzles; blowing up piggy banks and a safe is a lot of fun. Each level has a time limit which is often challenging, and this adds to replayability. It's easy to get hooked and play level after level. The music is upbeat and tuneful, this is one of the few games where I haven't bothered to mute the soundtrack. Finally, the game is polished and free of bugs and I highly recommend it.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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