
Unrest brews in the city of Arcadia, and a monstrous enemy approaches.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В лучших традициях говноплатформеров нельзя ухватиться за лестницу до которой ты допрыгнул
Excelente juego retro,recuerda mucho a Zelda 2 de Nes,aunque en este la exploración es mínima,solo posible en cada uno de los 6 niveles que se compone el juego.Lo recomendaría a los amantes de los juegos de Nes,en especial a fanáticos de Zelda 2,o Faxanadu
Graficos en general bonitos, en algunos aspectos me gustan algunas construcciones (a lo 8 bits), sobre todo en la parte de la ciudad. Pero el juego es aburrido y monotono, Si salia en 1990, era un best-seller, pero hoy es un worst-seller.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Все так и было в 90ых.
When they say classic platformer action, they mean it literally. If this was on a cartridge, I'd blow on it.
It's like the first level of a lame NES action platformer stretched out over 6 levels.
One minute the controls feel great and other times they are terrible and can lead to a cheap death. When you die, the game can send you far back. If you lose all 3 lives, the game can send you really far back.
it's alright. if you know what you're getting into (i didn't), or you mesh with it (i did), it'll be a fun romp. the lives system is pretty unnecessary - there are 1-3 checkpoints per stage and running out of lives takes you to the start of the stage. the platforming is simple with setups but layers on insta-kill spikes the further you go, and so it feels like the system is completely ignored by skilled players and punishes more casual folk for a feature that sounds kinda tacked on, playing fast and loose for the speedrun flows surprisingly well, and the built-in splits are pretty nice
A near-perfect recreation of NES games, however this is not necessarily always a good thing. Pros: + Good spritework and chiptune music + Precise controls + Several secrets and hidden areas Cons: - Several weapons and subweapons are mostly useless - Most items are costly but not really useful or relevant - Lame plot and characters - No point in choosing a faction despite it being part of the plot I understand that this is only a preview of a larger game, but in itself, it's just not that great and doesn't make you interested in main title.
Аудиовизуально и геймплейно очень сильная стилизация под 8битную нинтендо. Графика, музыка, крайне примитивный паттерн врагов, включая боссов. Стоит только добавить кривой платформинг, непонятные хитбоксы, постоянно респавнящихся монстров в неудобных местах, отсутствие контов и сохранений, и мы тут жэ получим игру довольно среднего пошиба года эдак 86-89го, именно в эту категорию и метит оная. Вообще, я бы не удивился, если бы она вышла на реальном 8битном жэлезе. Вот настолько она похожа на настоящую несовскую игру. Касательно геймплея. Знаете, это такая поуровневая ходилка-бродилка под тип какого-нибудь Wonder Boy, Dragon Slayer 4, Bio Senshi Dan, с магазинами и инвентарём, да тысячи их было в то время, реализация тут, конечно, по проще. Пройти можно за 1 вечерок, благодаря хорошему управлению сложность тут не высокая. А ещё тут крайне гибкая настройка фильтров.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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