
Movement is your weapon. A sci-fi action roguelike and shmup combined, in Gunlocked 2 you'll pilot and upgrade a state-of-the-art warship against endless waves of deadly aliens. Deep customization, branching paths, and tons of unlockables offer endless replayability!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Movement is your weapon. A sci-fi action roguelike and shmup combined, in Gunlocked 2 you'll pilot and upgrade a state-of-the-art living warship against endless waves of deadly aliens. Deep customization, branching paths, and tons of unlockables offer endless replayability set against the infinity of outer space.
Unlock 36 pilots and face off against 9 unique bosses that grow in power as the game progresses.
Expanded Customization: More unique pilots, unlockable warships with their own strengths and weaknesses, and a hugely expanded upgrade system offer new creative freedom.
Weapon Mastery: Each pilot has masterful command over their starting weapon, giving them a unique weapon variant no other pilot has access to.
Pilot Skills: Pilots start with a unique ability, not tied to any equipment slots or weapons, giving them a flair all their own.
Custom Ships: No longer cosmetic only, 6 unique ships now offer their own unique perks.
Weapon Enhancements: Every weapon has 4 unique upgrades to choose from to further specialize as you play.
Augments: Unlock and equip up to 6 ability modifiers before you start your run. Will you cover your weaknesses or lean into your strengths.
Utilities: Discover common, uncommon, and rare upgrades that you can stack infinitely to create the perfect build. Make trades with special characters to refine your builds like never before.
Refined Control: Every ship comes equipped with an active dodge ability for getting out of the most dangerous situations. Use the new "Air Brake" to make micro-adjustments to positioning when the bullets start flying. And 360-degree analog movement brings Gunlocked out of the retro era and firmly into the present.
Branching Paths: Periodically choose a warp gate and seamlessly jump to your chosen destination without ever pausing the gameplay. Different zones offer unique battles and rewards. Every run offers new choices!
Modular Difficulty: Activate any number of difficulty modifiers until you find the sweet spot for your mood.
Multiple Game Modes: Get the full RPG experience in Mission Mode, or go crazy in short bursts with Turbo
Leaderboards: Compete with friends, or globally. Track your personal best high scores locally too!
Save and Resume: Play for 2 minutes or 20, then resume from where you left off in Mission mode.
Glorious Pixel Art Revolution: Huge, full color sprites with detailed animations make every bullet, bomb, and laser explode with style. Gunlocked 2 is a massive leap forward in pixel art spectacle.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy to learn, hard to master. Great variety of weapons/ships/upgrades, even in this 0.70 version. Looking forward to the road to 1.0!
A fun little shmup designed around various forms of automated and triggered weapons, while you focus on your movement and positioning. A good deal of little options, upgrades and combos to stack it all together. Many of these are fun and/or inventive. No control problems on keyboard or controller. Visuals are mostly clean, and the UI is sort-of informative with plenty of cues and clues, albeit with a need to learn what those clues are. That said, like so many contemporaries the mass of shiny things on screen will get a bit cluttered later on - a few weapons or large numbers of drones/beacons can make it hard to see enemies they punch-through but haven't killed. Weak spot is probably the bgm, which gets repetitive after a while.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's like if rayforce was a roguelite it's peak
Jeszcze lepsza niż 1ka! Świetne pixele. Świetna muzyka. Dużo połączeń broni i modyfikatorów.
Edit: The bad UI and Menu usage is a major problem and it constantly shows being unresponsive or not doing what it should, randomly not registering button presses or ignoring where you point your cursor. Its super annoying and really causes the experience to be bad. ------------------------------ I liked the first one which went a bit too short in terms of whats possible. I like this one too although i feel like it goes a bit too far and became a bit too complicated. What bothers me most though is that the UI doesnt actually work most of the time, buttons clicked dont do anything, dont react or react the wrong way. Like setting volume somehow causes the game to enter windowed mode. The gunplay is fun, yet again, im not sure whats going on. In the first game it was pretty clear, you move through a sector, enter boss battle, kill boss, win. Here i go from sector to sector and after doing that like 10 times i have one basic boss battle. Im not saying its doing this badly, just that its far more complicated than the first game and im not sure that was a necessary sacrifice to make it more complex. Still, cool game, recommended for the price, the dev improves from game to game. Now wished he created Gunlocked 2 with online coop. Because that would be super unique and an interesting take.
A stalwart addition to an already remarkable game. For a title with its feet in at least 2 infamously inflexible genres to be so rewardingly innovative is a truly rare and welcome blessing.
couldnt play the game literally because of how bad the ui was, didnt tell me where to click or even if I was able to click because i didnt see any prompts.
Gunlocked is one of my favorite hidden gems of the Roguelike genre Gunlocked 2 is literally Gunlocked but better in every way, a true sequel that doesn't start over again It's Galaga X Bullet Heaven, and it's cheap Get on it
Simple, fun, addictive and chill.
Great game, fun and with lots of options to choose and play with!
Players by region
Where this game's players are, estimated from review languages.
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