
In this small scale, turn based tactics game, you spin Guncho's revolver cylinder to keep his bullets aligned to enemies. Fight your way through randomly generated shootouts. Upgrade your bullets and use tactical abilities to defeat your foes. Ride your donkey and become the ultimate Pistolero.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eine kurze Review. Die ausführliche folgt. Arnold Rauers ist einer der besten Puzzle-Strategie-Game-Entwickler ever. Danke das ich dich und deine Spiele gefunden habe. Neben Guncho und Card Crawl, gibt es auf dem Handy weitere tolle Spiele von ihm. Ich hoffe diese finden auch irgendwann den Weg auf Steam. Süchtig machendes Spiel - definitiv eine Empfehlung von mir.
I liked the version of Pico 8 better. But this is a great game! I was very happy to find it! I hope we see more games like this with Guncho
One of the best turn-based puzzle games I've ever played, the way everything keeps interacting with each other and how you need to keep track of all the things on the board reminds me a lot of the tension you get sometimes playing Spelunky. Even if it's run based with a perk system (that btw is very nicely balanced), it's more like deciding what tools you want to use for the right ocasion. Everything you pick will always be useful and can backfire at any moment if you don't play careful. The fire/reload system is probably the cherry on top, always making you move and decide when it's safe to take risks to reload or to try and survive by using the enviroment, overall this to me is a must play for anyone who loves puzzle games in general, give it a go!
This game tickles my brain in the same way Into the Breach does. A++
I've been playing TTT's games for a long time and am happy to see their first desktop game is just as challenging, yet satisfying as mobile.
Très sympa, dommage qu'il soit aussi court
This game is super addicting. It never gets old. OFC I love the theme of the game obviously but also it is a change for a western game.
1
一款精巧有趣的小主题游戏。 游戏的美术主题是西部牛仔,匹配一枪一个的设计,主题性组合很搭。 游戏主角的机体设计主要是长距离一枪一个,对于怪物的移动能力和影响能力需要在完成每关关卡后才能解锁。 类似于《陷阵之志》距离控制的腾挪转移的设计普遍很能给人操作感和爽快感。 从素体迅速膨胀出一套能对抗刷怪压力的build是这类游戏最快乐的瞬间。 不过一些,有强度的连杀能力本身也会有负面效力,同时子弹增幅能力中也有一些能力会给自己带来不必要的环境干扰。 从强度来看,选择单向强化强度的能力会让人在做出选择时更安心。 提前暴露意图的怪物靶子+被程序设定为愚蠢的可预测行动轨迹+在提前筹谋中被挨个击杀,这种体验一直是有趣的。
My first impression is that playing this little game can give you a lot of fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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