
Splatter slimes, massacre mutants, and assemble your perfect Gunbot! Survive hordes of enemies in this top-down shooter roguelite by customizing your weapons on the unique upgrade grid, and pick from a wide variety of build-defining modules and wacky base bots for a new experience every run.
Modeled estimate, not a reported figure. How we estimate →
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About

Kick your builds into overdrive with Gunbot Engineer! Introducing Addons, meta progression rewards that allow you to build up power between runs and open up new ways to customize and amp up your builds!
Also featuring: Several new Weapon Evolves to discover and build around; Pepper Spray, a spicy new weapon; and new Modules and Upgrades to open new avenues for your builds!

Assemble the perfect arsenal of weapons, from nuclear footballs to fire extinguishers that spray electrified flames. Rewire your Gunbot - frame and (artificial) brain - whether it's for speed, durability, or straight up firepower. Welcome to the wasteland; now pick your flavor of carnage!
Features:
-Infinite replayability! No two bots are the same, so no two runs are the same!
-Mix and match from over 20 base weapons and customize them using 25+ types of augments and boosters to suit your build on a unique hexagonal upgrade grid!

-Choose from more than 80 build-defining modules - it's not like messing with Gunbot AI lead to the downfall of all human civilization or anything!
-Fast-paced gameplay: let your weapons do the talking and splatter your enemies across the desert, while you dodge out of harm's way!
-10 base Gunbots to choose from, from the gallant LanceBot to the Freezer, the best armed fridge the world has ever seen!
-Discover hidden combinations for special evolved weapons to kick your build into overdrive!

-Fun and varied enemies: oozified office workers still on their 9-to-5 grind, brawl boys who just want to fight everything that moves, skittering spine-slinging crab/cactus hybrids, and so much more!
-Special Hazard and Boss levels to test your build - and skills - in unique conditions!

-Let your gunbot's automated targeting systems handle the firing - or select which weapons you want to manually aim for optimal control!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
可以说是为数不多土豆兄弟魔改游戏里玩起来比较爽的
Got stale after my third playthrough. I played about 8 or 9 playthroughs prior to review. The modifiers aren't nearly as robust as I would like them, and classes aren't given enough tools to exploit their strengths. It isn't bad, but there isn't enough to suggest others buy it.
За 7 часов открыл всех, осталось последнюю сложность проти. Типа Бротато, но не бротато. Свежие механики есть. В целом пойдёт. Но, Бротато, как будто бы лучше. Но тут тоже хорошо. Может даже тут лучше чем в Бротато, однако может и Бротато лучше. Но может лучше и это (а может и Бротато)
Very grindy roguelike. What it does different than most other similar survivor clones, is a grid-like structure for placing weapons and upgrades. Environments and enemy variety are lacking and the art style isn't very appealing or clear. The main issue is... I just don't have any control over my build or my damage output. The concept is great, the grid system is really cool on paper, but when all you get are random items, it really doesn't matter how you place them next to each other. There is just no planning possible and quite often I got stuck with a bad combination, because everything is luck based. ...and the metaprogression is directly tied to this system, so it feels like the game is artificially extending its gameplay, without providing any mechanical depth to compensate.
https://youtu.be/9wdGpqMOJQQ Making the majority of weapons guns the range of builds is far less exciting while the hex board could have potential it's not delivered upon.
Lots of fun. Very high replay value.
幸存者类型 像土豆兄弟 但没啥爽点 菜单界面迷之显卡占用拉满 玩的时候反而不高 电费比买你这游戏耗的还多 没啥难度但恶心人的东西挺多 追踪导弹 预判你移动距离的冲撞 移动范围伤害的圈圈 必定锁定你然后连续几个大范围的攻击 稳定锁定你的激光 闪避CD长 BOSS还来必须闪避才能躲的招式 这些东西真的适合出现在类幸存者游戏里吗 本身角色就没多大装备栏 各种被动还得邻近边缘才生效 真是有够蠢的 局外成长那丁点属性 还限制只能带4个 怎么想的 就是不想让玩家爽呗 我知道了 嫌好评太高要限制一下是吧
垃圾,纯纯的赛博垃圾,敌人的子弹是看不见的,怪是读指令的,商店是纯赌博的,局外是没有用的,制作组是看不见评论的,千万别买,记得拉黑这个脑瘫制作组,这种赛博垃圾就不应该出现:(
还不错
A good survivor game that actually asks you to buy upgrades and build combos on a grid. The only problem is that a lot of fun stuff is unlocked as you paly, which makes the first couple of hours quite underwhelming.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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