
Guidus Zero is a real-time grid-based action roguelike game. Explore the sinkhole known as the "Scar" to search for spirits and treasure chests, and defeat the corrupted enemies and bosses as you strive to reach the deepest floor of the Scar, where the source of chaos awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Long ago, during an era of racial wars fought to control the continent, a massive sinkhole suddenly appeared at its center.
Born for unknown reasons, what secrets does this mysterious sinkhole hold?
Join the famous explorers of the continent and dive into the unknown to uncover the secrets of the Scar.
Guidus Zero is a real-time grid-based roguelike game where you navigate the field in four directions.
Pay close attention to the positions of enemies and their attack ranges.
Time your moves precisely to dodge all enemy attacks and aim for a no-hit clear.
While exploring the Scar, you will come across relics imbued with mystical powers and receive blessings from spirits that aid you in combat. Forge strong bonds with them to unleash even greater power.
A dark aura rises from the deepest parts of the Scar, bringing forth corrupted enemies.
Defeat various enemies and powerful bosses as you descend to the deepest floor of the Scar.
The secrets of the Scar and the source of the dark aura await you there.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 609reviews | 75% | — | $229.5K |
| $14.99 | 23ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大份便饭,前期还好,第三个难度开始怪物数值急剧膨胀,蜘蛛boss多动症血条厚攻击高,招的小怪还没清完就招第二波,把人论剑致死,闪都闪不出去
難易度2まではオススメ 3以降はウーン…なマス移動型ローグライク ストーリーを進めるには順に難易度を上げていかないとならないが、難易度3にたどり着く頃には主人公の恒常強化も頭打ち、ステータス強化アイテムのスロットも増えず、敵だけ強くなっていくのでジリ貧で負けること増える。プレイヤースキルの問題ももちろんあるが… それに加え敵の攻撃範囲が見えなくなるから、派手なエフェクトに紛れて事故りやすい。 ほんとに難易度3にたどり着くまでは凄い楽しい。 戦闘システム自体はめちゃくちゃおもしろいのでギリギリオススメ。
ある程度遊んだのでざっくりレビュー。 ゲームの仕様や良かった点はストアページや他のレビューを参考にてほしい。 ここでは私が感じた、このゲームが『やや好評』止まりな理由を挙げていく。 ・1ゲームに一時間程度かかり、かつ中断機能が無いため軽い気持ちで遊べない。 ・全体的にエフェクトが大きく敵の攻撃が見づらい。にもかかわらず、難易度が上がるにつれて敵の攻撃予測が消える、一部の敵は姿自体が消える、などが理由で被弾事故が多い。 ・雑魚が強い。なんならボスより強い。雑魚処理がメインのゲーム。個人的には骨のあるボス戦を楽しみにしていたのでここが一番残念。 ・クリティカル攻撃のヒットストップ中の先行入力が受け付けておらず、移動を入力していてもぼっ立ちで敵の攻撃をくらう。 ・操作できる3キャラのやることが大して変わらない。魔法キャラが近接で殴ってるのはどうして? アイテムによって組めるビルドも多くない。そのため少し飽きる。 と、まあ軽く思いつくだけでもこれだけ出る。細かいストレス要素が気になる。 とはいえ、それらを妥協できるなら十分に楽しめるゲームであると言える。 個人的にはセール中なら買って損は無いゲームだと思う。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
모바일 게임 수준임 상하좌우로만 이동 가능해서 뭔가 불편함 유물마다 특색이 적어서 로그라이크 느낌이 별로 없음 세일할때 사서 하긴 했는대 승천2까지 깨는데 7시간임
너무 재밌어요 난이도도 적당해서 도전할 맛나요
도트 이쁨, 조작감 나쁘지않음, 난이도 적당함 4방향 그리드 이동겜이지만, 박자겜처럼 엄청나게 치밀한 칸수 이동까지 요구하진 않는듯 지금도 좋고, 그냥 엔터더건전처럼 실시간 컨트롤 겜이었어도 좋았을듯 미궁을 내려가거나 올라가는 겜은 언제나 옳다
整体美术和配乐水准相当完美 游戏性也挺好 但是怪物和遗物数值方面问题很大 如果愿意后续打磨我相信会是一款很不错的rogelike游戏
很好rogelike动作游戏,使我键盘旋转。 剧情、局外养成、build、没什么好说的,就是比较平均的感觉。只是似乎三个角色六个技能只有一个有续航?这是官方轮椅么? 美术还行,像素场景和2D立绘都挺好看。音乐应该还行?我没什么鉴赏能力的。 相比其他同类游戏,最大的特点是走格子的操作,个人感觉比连续场景的走位手感好一些。安定点更好找,背板也更好背。整挺好。 总体还是推荐的。
如果你在找一款不断进入某知名竖直结构寻找世界的真相并在途中获得一个紫发眯眯眼轮椅角色的游戏那么—— 就不是这个游戏。 说实话没感觉有哪个角色很轮椅但是怪的前摇小这点比较轮椅,以及一些装备和商店卖的药提供的加成区间竟然还有负的是何意味,并且随难度提升角色有0个局外成长,还有走格子移动很有意思但是清小怪时手感十分变态 但是我实在喜欢美术和配乐所以我要打好评。
분명 재밌긴한데 맵 텔포하면 간헐적으로 게임이 멈춤
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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