
Guidus Zero is a real-time grid-based action roguelike game. Explore the sinkhole known as the "Scar" to search for spirits and treasure chests, and defeat the corrupted enemies and bosses as you strive to reach the deepest floor of the Scar, where the source of chaos awaits.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Long ago, during an era of racial wars fought to control the continent, a massive sinkhole suddenly appeared at its center.
Born for unknown reasons, what secrets does this mysterious sinkhole hold?
Join the famous explorers of the continent and dive into the unknown to uncover the secrets of the Scar.
Guidus Zero is a real-time grid-based roguelike game where you navigate the field in four directions.
Pay close attention to the positions of enemies and their attack ranges.
Time your moves precisely to dodge all enemy attacks and aim for a no-hit clear.
While exploring the Scar, you will come across relics imbued with mystical powers and receive blessings from spirits that aid you in combat. Forge strong bonds with them to unleash even greater power.
A dark aura rises from the deepest parts of the Scar, bringing forth corrupted enemies.
Defeat various enemies and powerful bosses as you descend to the deepest floor of the Scar.
The secrets of the Scar and the source of the dark aura await you there.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
모바일 게임 수준임 상하좌우로만 이동 가능해서 뭔가 불편함 유물마다 특색이 적어서 로그라이크 느낌이 별로 없음 세일할때 사서 하긴 했는대 승천2까지 깨는데 7시간임
攻擊範圍只有一格一格的砍,每次移動也是一格一格的跳,還要面對過動+零偵起手的超絕小怪,頂級享受,不能只有我體驗到
Год назад сделал первый забег, понравилось, только к управлению не привык. Сейчас сделал второй забег, поменял управление на васд и все легко пошло. Игра прикольная, атмосферная. Записочки и всякие такие приколюхи в данжах. Боссы жопу не рвут, но у них есть интересные моменты. Метапрогрессия если и есть, то я ее не понял пока какая, кроме прокачки плоских статов у бабки волшебницы.
沒大家說的這麼難 14小時就可以不喝水通關最高難度 美術很讚 好玩遊戲
재밌음
流程设计得还不错,每次通关后都提高难度正好可以在最后一次通关打日全食,以我的胜率来看也差不多快把局外升级点到位了,完全没有要肝成就的烦恼 遗物质量参差不齐,其中HP相关的成长类遗物的强度简直逆天,我说前两章拿到十字架+匠人之砧=赢,此外还有回血永久加暴击率之类的遗物,对新月斩达莉亚来说也是纯爽,但缺点也很明显了:钥匙几乎不缺,全程没有什么运营空间,什么事件好什么事件坏一目了然,比如女武神神像就完全没用,因此输赢全看能不能拿到好遗物 在低难度下总是能通过遗物和精灵积累起强度来,但是高难...成长完全比不过怪物,好在闪避的存在缓解了不少走位压力 如果能增加高难度下的房间数量,或是加入无伤boss奖励更强遗物的机制会很好
도트 이쁨, 조작감 나쁘지않음, 난이도 적당함 4방향 그리드 이동겜이지만, 박자겜처럼 엄청나게 치밀한 칸수 이동까지 요구하진 않는듯 지금도 좋고, 그냥 엔터더건전처럼 실시간 컨트롤 겜이었어도 좋았을듯 미궁을 내려가거나 올라가는 겜은 언제나 옳다
그래픽 좋고 인게임 플레이 재밌음, 스토리는 번역이 좀 잘못된 듯
尼玛,打了四张图还没完,被boss一脚踢死了。移动是一格一格的,手感很差很容易走歪。地图上可破坏场景和掉落物很多但是又有太多挡路的石头,路上砍箱子补给太浪费时间了很恶心,技能也不够多,可玩的内容太少了
很好rogelike动作游戏,使我键盘旋转。 剧情、局外养成、build、没什么好说的,就是比较平均的感觉。只是似乎三个角色六个技能只有一个有续航?这是官方轮椅么? 美术还行,像素场景和2D立绘都挺好看。音乐应该还行?我没什么鉴赏能力的。 相比其他同类游戏,最大的特点是走格子的操作,个人感觉比连续场景的走位手感好一些。安定点更好找,背板也更好背。整挺好。 总体还是推荐的。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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