
Guard of Wonderland is an interactive visual novel in virtual reality created from our inspirations of Alice in Wonderland.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
I LOVE Alice lore SOOOOOOOOOO MUUUUCH!! ♥ ♥ ♥ Characters - ONELOVE!! ♥ ♥ But the story is SOOOOO creepy:(( And sad T_________T One time I almost cried;( It’s inspired me and made be grateful for what I have - my loved ones and my friends.. Hope, that you also would make RIGHT conclusions!
Well, well… What we’ve got here… «If i had a world of my own, everything would be nonsense. Nothing would be what it is, because everything would be what it isn't. And contrary wise, what is, it wouldn't be. And what it wouldn't be, it would. You see?» In this story, i see many references to original book of Lewis Carroll, but in the same time – Guard skillfully combined own ideas. Now it's an adventure, which much more darker and it's difficult to see, cause you need to reed between the lines and try to analyze, what’s really going on… Respect for making such brave project for VR! Saying about format – not everything perfect for it, but it’s the first game here of it’s kind, which's made so carefully with straight hands. GLHF everyone)
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Concurrent players on Steam, sampled daily since tracking started.
Очень странное впечатление от процесса игры. Тонна неозвученного текста, висящего в грубых рамках поверх вырезанных из картона фигурок персонажей. Битвы, если это можно так назвать... Возможно, я полюблю формат видеоновеллы, но не сегодня. Мнения не навязываю, советую опробовать и решить.
Wonderland has never been like this before… These are the first words of trailer, which made me to chek up this game. Sooooo, impressions after 2hours: [+] POETIC narrative (!!) Exciting story WONDERFUL Art First VN in VR experience [-] Team need to improve controls Also, there are some issues about interface
Played on HTC Vive. There are two characters. Played one story through in 15 minutes (didn't read the story - played for experience). Killing part is too easy [spoiler](hit 2-3 times - mostly hit)[/spoiler], defence is easy [spoiler](just step aside)[/spoiler]. [spoiler]No movement even on the path she'is travelling, just standing and waiting for the opponents[/spoiler]. Left hand is basically useless. The text is headtracking. Played the other story through, too. Fights are the same, story is basically the same. Only difference is different allies, who don't do anything. Expected more of this game.
UI and text in this game is headtracked. If the text is not in your focal sweet spot, you are SOL.
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