
Battle with robots on dynamic, randomly generated battlegrounds, as you attempt to take on the world in this unique turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ground Breakers - пошаговая стратегия от разработчиков из студии UnitedIndie. Для ребят это первый проект на просторах стима и, как на мой взгляд, очень удачный. Перед нами уникальная в своем роде игра. В ней присутствует так много игровых элементов, что боюсь мне и обзора не хватит чтобы рассказать все. Итак, пошаговая стратегия Ground Breakers - это некое сочетание шахмат и RPG. Да, да вы не послышались именно сочетание;) Немного о сюжете. Снова у нас в мире глобальный катаклизм и на планете осталось не так много выживших. Но пришли сильные и гордые "компании" готовые взять под крыло всех и вся, ради защиты естественно. Но, о Боги, их на земле стало аж целых "несколько". Как же тут можно мирно сосуществовать? Ну конечно же никак! И вот мы становимся свидетелями баталий могущественных "корпораций". Но так как людей на планете не так уж и много в дело идут роботы. На этом моменте у меня снесло голову! Но сама задумка и реализации кажутся безумными и гениальными одновременно. Именно этот факт и делает игру уникальной в своем роде. Игровая механика в Ground Breakers также сложна, как и сюжет. У нас есть четыре различных режима в ней. В первом из них мы просто сражаемся в отдельных битвах с одной из компании соперника и, естественно, обязаны взять верх. На этом уровне понемногу будут открываться новые военизированные роботы с любой начинкой (мины, пулеметы, ракетницы, оружие ближнего боя). В следующем режиме игры предстоит выбирать сколько и какой сложности будет оппоненты на боевом поле. Если же вам надоели рандомные боевки в первом режиме, то этот придется вам явно по вкусу. Также в нем вы сможете продвигать вашу корпорацию как в военном потенциале, так и в экономическом. Третий режим, и как по мне наиболее интересный, состоит в том, что при уничтожении любой вражеской единицы будут падать запчасти. При сборе этих самых запчастей, нам будет открываться возможность апгрейда, ремонта наших старых роботов и создание абсолютно новых. В этом режиме и начинается все веселье, так как здесь только вам подвластно создать сильнейшего робота на планете. И финальным режимом является мультиплеер. Создавши уникального робота можете сравнить его в бою с реальными людьми и понять насколько он крут. И за эти все вкусности разработчики просят не большую (в настоящее время) сумму. Боевая система тоже выглядит очень красочно и даже эпично. Шахматоподобный элемент дает о себе знать. Продумать свою уникальную стратегию ведения боя, отточить ее до уровня "всех убью", и после всего этого пойти в мультиплеер и доказать свои слова делом! Так как разработчики попытались внести в игру как можно больше играбельных элементов и закрепить это все онлайном, сама боевка роботов выглядит немного невзрачной. Да все красиво, да могло быть и хуже, но вот немного не дотянули до слов: "Да это ШЕДЕВР!". Графическая составляющая игры выдержанна в довольно строгих тонах. Я не имею введу что игре не хватает красочности, отнюдь. Все предельно ярко и живо смотрится. Но вот боевое поле, к большому сожалению, ограниченно небольшим участком земли (шахматной доски), на которой и будут проводиться все баталии. Но сам факт того что вы можете собрать собственного дрона, а вернее армию роботов под своим началом - поражает. Звуковые эффекты в проекте довольно на среднем уровне. Как говорится: "ни хорошо, ни плохо". Под конец обзора хотелось бы перечислить плюсы и минусы проекта. Плюсы: + Отличное сочетание таких жанров как: стратегия, RPG, робототехника + Возможность создать свою уникальную армию роботов + Боевые шахматы (вернее шахматы на роботах) + Симпатичная графическая составляющая + Большой арсенал вооружения роботов Минусы: - Боевка иногда смотрится скучновато (особенно после нескольких часов баталий) - Без русификации очень сложно понять что же от вас хотят Ground Breakers - отличная стратегия с элементами RPG и случайно генерируемым полем боя. Даю этому проекту 8,5 из 10. [b][i] *За этот обзор я благодарен разработчику, который предоставил ключ от данной игры. Однако это никак не повлияло на мой личный взгляд на проект. [/i][/b] [b][i][url=http://store.steampowered.com/curator/11769719/]Больше обзоров в нашей кураторской группе: Dreams of Genesis [/url]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While this game is fairly fun it has some fairly major and glaring flaws. First off are the bugs that will randomly move the actual mouse pointer up or down in relation to the pointer on the screen, then sometimes the UI will just fail. I have saved the game and then the entire game freezes until I hit esc (im guessing that the next screen that should show up is invisible or some such) or when im trying to select my robots in the 4 wide screen to change out their chip sets and when I hit the arrow to view more it goes to the farthest screen and wont let me go back. but those are fairly minor and I can save the campaign and reset the program to fix them. What finally got me to stop playing was when I was playing the campaign and every 'mission' type was a hijacked robot. not only do I lose the most useful robot on the team (the healer was ALWAYS chosen to be the hijacked robot) I also have to fight a game of 4v5 because they dont have a hijacked robot of their own. and on top of that the durability of my hijacked robot is effectivly reduced to 1 so that if it dies even once I lose the match. (aka. I was playing on easy and despite killing the other team aproxamatly 2x over, they 'won' because they finally did enough damage to the robot that was hijacked and I couldnt even tell it to stop playing around the enemy base) the bugs are bad enough that I would not recoment the game, but with the campaign the way it is I would not recomend it unless the person I am recomending it to enjoys mismatched games.
As an avid Turn based tactical games, there's a lot of great things in this game. The RPG part feels rewarding in solo, and most of the game mechanics are fun. From specific skills to each unit that you can upgrade during the battle, a speed stat for dynamic turns, dynamic terrain, a heat system when you use your skills too much, there's a lot of interesting mechanics here to play with. Aside from the good things, the game still needs a whole lot of polish. On the top of my head: - Resolution handling is really messy. You cannot have lower than 1280/720px res, and anything higher than that will clip the loading screens and UI. - The general UI design is, honestly, bad. A bunch of things work correctly, and that's generally usable, but it's clearly not at the level of the models and especially their artistic direction. There are other usability issues, but nothing preventing you from playing, and I'm sure they're going to fix most of them. Overall, I just wish there were more players to be able to play in multiplayer online as I crave for it.
When I first run this... I saw the Unity splash screen. Bad sign. Next, it kept crashing on exit (tested). Another bad sign. Then, I saw how horrible the English was. Not playing this. Edit: So this review got downvoted so much in under 24 hours. Probably friends of the developer... who sucks pretty bad. Don't buy the game, there are a lot better out there. There is a reason nobody bought this. Wait until it's 90% off or more. I regret getting it at 50 off. Edit 2: This game is STILL horrible. There is nothing anyone can do about it. Edit 3: Funny, even the devs gave up on this game. It is so good that it's dead. Sorry fanboys, no luck for you. Oh wait, there is only one fanboy! So, I guess... sucks to be you. (You know who you are, I'm happy.) Edit 4: Loser...
This is a really cool game with a bunch of issues, but still really worth the money. I think it really deserves more attention than its getting. The Good. * cute graphics * the units you play with are really different and really encourage you to use different play styles * 3 games in one, and each game type lets you earn different types of resources (money, parts, and chips * the campaign mode is pretty much a full game all by itself, with both a strategy map and tactical maps whenever there is a fight * chips allow for great customization of individual robots * i frequently complain that games dont have enough tracks, but at least the tracks here are catchy enough that it doesnt bother me. i am listening to the menu music looping as i write this, which i normally cant tolerate. * devs are really freindly and eager to improve the game * quest system - not sure if this is a good or bad - its cool, and it does help you find out a bit more about the game, but it could be developed a bit more * it even has auto-farming in infinity mine and scenarios! once you have plenty of bots you can send one team to farm while you go play with another team The Not-So-Good. * the tutorial is very brief and only covers a small part of the game. * because of the short tutorial, large chunks of the game are a complete mystery, and have to be worked out by trail and error * there are a number of bugs, sometimes preventing you from accessing buttons, menus, scrolling etc... Hapily, most of these can be busted out of if you know what to do (eg when scrolling/panning is broken. clicking on 'reset camera' usually fixes it) * the three game types are really cool (scenario, infinity mine, and campaign) but it isnt really explained that you need to be switching from one to another to advance. A number of reviewers complain that the infinity mine gets really hard around lvl 5. I'm guessing thats because they didnt discover how to get more units or how to upgrade them. Summary: A really cool little game that will reward you for your patience in struggling to work out all the info for yourself. I bought this on special, but knowing what i know now i would have happily paid full price ($9.99 USD at the time of writing). i already have 20+ hours in this game and i am pretty sure i will get plenty more. It does play a little like an EA title some times, but a good EA, one which the devs care about,
Curator Review: Indie Game Developer Unitedindie has attempted a game that both changes how we think about strategy games and class based systems. Set in a post-apocalyptic world, corporations have risen to power and now you sit at the head, sending your robots out to conquer the world. Ground Breakers is innovative in many ways and offers a large amount of customization, especially for an indie title. However, the game ultimately feels like a game from 15 years ago, made to run on the PS2, and for that reason Ground Breakers receives a 6.5/10. If you are a hardcore fan and love tough games like Enter The Gungeon you would enjoy this game but this is not a game for everyone. https://youtu.be/OJdZPQoE8LQ
I've played this game for a few hours and I had 0 fun. The whole game is a mess. In battles the enemies have higher luck for unknown reasons. I might give the game another go but for now I don't really think that it's worth a buy.
[h1] Tactical RPG. Slow and boring. Not really worth your time. [/h1]
Hidden gem that I find very fun. It is mostly turn-based and strategy with some 4x, crafting, and dungeoneering!
Currently broken as all hell. Fun idea, and when it works its playable, but way too buggy, at least on Ubuntu 16.04 Might recommend it when its been fixed, but until then, nah.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Extreme Exorcism | $1.5K | 75 | 80% | $0.89 |
| The Last Tower | $1.5K | 64 | 41% | $0.99 |
| Alice Mesmerizing Episodes of Neurosis (AMEN) | $1.5K | 98 | 95% | $0.99 |
| The Rainman | $1.5K | 97 | 98% | $0.99 |
| HyperBowl | $1.5K | 76 | 87% | $0.99 |
| TAL: Arctic | $1.5K | 100 | 57% | $0.99 |