
Riding the rhythmic rails of success from smart phone, into the arcades, now GROOVE COASTER arrives on Steam! Are you ready to ride a roller coaster of sound and light through a universe of music?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
get the undertale DLC PLEASE
мяу
i love the game but I really dislike how dreadfully long it takes for home console digital copies to initially load into the game itself, i'm talking 15-20 mins. of "now loading"
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.38/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
보이스 언어를 따로 변경할수 없는 ㅄ같은건 뭐지? 난이도 도 이지부터 열어야하는 ㅄ같은 게임이지만 재미는 있습니다 패드 기준
it's nice but there's some delay in songs like other people saying. Also I wish the UI are more compact like in arcade or in Original Style (Mobile). The dark vibe is really selling it.
y miku? ¿donde esta miku? me prometieron a miku
good
No es mejor que Rhythm Heaven en mi opinión, pero definitivamente está AHÍ arriba en mi top. Dale aunque sea un try.
AC(初代EX版から)・Android・スイッチ版2種プレーヤーです。 良かった点 ・スイッチ版と違い、ただの打音でなく、AC・Android仕様(伴奏がついて豪華になる)である点 ・ACのように縦画面プレイできる ・NONーSTOP MIX(連続プレイ)できる。 気になる点 ・説明にある通り、コントローラー推奨です。Simple以外はキーボードだと難しい(スライドが特に)です。 ・VISIBLE(AD-LIBヒント表示)や、BREAK(10回MISSで強制的終了)などの一部アイテムが無い、旧仕様。 ・初期曲はオリジナル曲がほとんどで、新規向けとは言いづらい オリジナル以外は、Gameジャンルの、「インベーターディスコ」「バブルボブルメドレー」「影の伝説アレンジ」「ダライアスの曲系」のみ? ・難易度が1曲ごとに開放性(下の難易度から順番にクリアして開けていくやつ) 悪い点 ・ジャンルタブ分けがないため、曲が探しづらい 以上、個人的感想でした。 追記x3
Oigan, el juego tiene mala calibración(?), o de plano soy yo el que no sabe jugar?, practiqué en ADOFAI antes de comprar este juego ya que no sabría que sorpresa de controles me iba a topar, a duras penas se puede sacar una "A" y teniendo en cuenta que los logros están imposibles nisiquiera intentaré platinar esto- Jaja (Acabo de darme cuenta que no es mala calibración el "GREAT" es "PERFECT" aquí... :v xDdd). Groove Coaster es un juego que te pide coordinación y velocidad. Es mega divertido y tiene una música demasiado buena, nunca había disfrutado de tremenda sabrosura auditiva, sin embargo, tiene pocas canciones, MUY pocas canciones (Para mi gusto) y los DLC cuestan lo mismo que la comida de mis gatos, la interfaz no es la gran cosa contra otras versiones, parece que la hicieron a prisa, pero meh' es esto o te puedes ir al diablo. ♡ Pinche juego todo precioso te amo, me gusta mucho que hayan ítems que te dan alguna pasiva al jugar tus canciones, está la wea más divertida que he jugado, recomiendo comprarlo solo para pasar el rato.
Players by region
Where this game's players are, estimated from review languages.
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| $966.9K | 6.2K | 94% | $6.99 | |
| $2.6M | 7.5K | 94% | $14.99 | |
| $628.2K | 4.4K | 92% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $152.2K | 1.6K | 74% | $4.99 | |
| $152.2K | 343 | 84% | $19.99 | |
| $152.2K | 689 | 91% | $4.19 | |
| $152.2K | 213 | 86% | $17.99 | |
| $152.3K | 249 | 86% | $14.99 | |
| $152.3K | 171 | 71% | $24.99 |