
Grimshade is a party-based role-playing game inspired by JRPG of the 90s, featuring a tactical turn-based combat system and a grim story of war and personal choices.
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a cute setting and kept seeming like something that I should be enjoying, but the combat is simply a drag. I had to keep forcing myself to go back to it, and could never stick with it long.
Отличная игра для любителей пошаговых боев. Прокачки в классическом понимании в игре нет - персонажи становятся сильнее только от снаряжения. Поставил большой палец вверх, но на самом деле не могу рекомендовать эту игру - сюжет в ней не закончен и скорее всего конец истории мы уже не увидим. В конце игры нам говорят "вторая глава - 2020", а уже 2022 на носу. Но сюжет мог бы выйти шикарным, жалко, что всё так сложилось у разработчиков.
ほぼ鎖国状態の都市に敵が攻めてくるわ、魔物が湧くわで大騒動。 その原因を、クエストを消化しつつ追いかけていくお話。 キャラクターにレベルの概念はなく、クエストなどで得られるキャラ固有装備を付け替えることで変化をつける方式。 戦闘はMax7人から4人を選択し出撃、行動順が早い者からターンが回ってくるスタイル。 出撃キャラ、4×3の初期配置、スキルなどによって流れは変わるものの、全般に厳しめの戦闘が多い印象でした。 特に所見のBossには、なすすべなくボコられるのがデフォルトでした。 ただ、戦闘中いつでもペナルティなしでリスタートできるので、作戦がうまく決まるまでやり直しがきくのはありがたかったです。 途中いつでも難易度は変更できるものの、Normalで33時間程度。 結構複雑なお話が”英語で”語られるので、読むのに時間がかかった面もありますが。 強くてニューゲームはなく、周回要素もSteam実績解除用ぐらいかと。 お使いっぽいクエストがそこそこ多い、なんだかんだで使わないキャラが出るといった欠点もありますが、予定されている続編(というか本作は微妙なところで終わるので)も、やってみようかと思う作品ではありました。
This was a bit of a tough call, as there were moments I was ready to quit. But finally made it through, and tentatively look forward to the sequel. Pros: 1: If you hang in there, the story gets kind of interesting, w/ most of the reveals near the end, though. 2: If you like turn-based, tactical RPGs, this one will scratch that itch. 3: The slowly expanding roster of characters you can use for battles brought a lot of variety to the table. 4: Decent mix of enemies throughout the game. 5: The splash screen upon starting the game is just stunningly beautiful. There's one area you will find that has that style of art, which is drop-dead gorgeous, but most of the game, ah, doesn't quite look like that. Cons 1: You will want to rage quit a # of times if you play this on Hard (which the developers say is "how the game was meant to be played"), be warned. Not just boss fights, but some other battles will force you to retry your strategy repeatedly. To win sometimes, you will need what seems the exact combination of characters, skills, and equipped gear. At least for the boss fights, there are some good tips on the boards. 2: The localization is quite poor, and I hope they do a much, much better job for the sequel. Neutral: 1: Some of the dialogue is ok, some is kind of poor. Uneven I'd say. 2: Not sold on being unable to heal during combat, but I learned to live w/ it. Though there is one section of the game, where you're escaping 1 area to go to another, that is a long, deadly slog w/ limited chances to replenish your medical supplies. Though I figured out here you can avoid certain battles. However, you will be tempted not to, as who knows when a rare piece of gear might be guarded by some mob. 3: Had a few freezes and CTD's, but overall the game was stable. Some graphical glitches in a few fights left a pink background that obscured part of the battle grid.
Buggy crap , garbled video, hangs at the end of tutorial - which maybe just outside the 2hr limit.
Ролевая игра в которой вы дружите с пандой,и убиваете чёрную жижу с зубами,которая умирая превращается в чёрный пластилин. Порадовало: Неплохая музыка Интересный сюжет Присутствие русского перевода Огорчило: Затянутая боёвка Отсутствие русской озвучки Восстанавливающиеся в локации враги Итого:Неплохая игра,увлечёт вас на пару вечеров, советую приобрести,жалеть не будете
Офигенная игра , почему-то не известная узнал про неё случайно , приятный визуальный стиль , интересный сюжет ,пошаговая боёвка . Был приятно удивлён !
Довольно неплохая и тёплая игра с лёгким налётом японских рпг, чем впрочем эта игра не является совсем. Это хорошая игра про приключения толпы головорезов со страной мотивацией с весьма неплохой подачей сюжета и в целом неплохой историей которая судя по всему не закончится никогда. Меня привлекла эта игра в своё время некоторым отдалённым сходством с арканумом (чем опять же она не является ниразу) стимпанк, противостояние стихий и довольно стильный графон. Вообще достоинств у игры довольно много, расстраивает то, что игра едва собрала денег на своё существование и позиционировалась как jrpg (чем опять же она на деле не является) я помню странные комментарии на форумах, мол эта игра ниочём и по сравнению с какой-то то там Tales of отстой. Эта игра хорошая, весьма хорошая. Может пройдёт время и её заметят и оценят. Но это не jrpg - любители классических рпг могут играть спокойно, не боясь получить лютый приступ рвоты. Ну а сам jrpg который так любят дpочащая школота не про сюжет, героев и романтику приключений - за редким исключением это лютый сборник фансервиса в котором по сути не важно что твориться это просто вплетённый бред в общее полотно клише и повторений. В конце игры нам показали дату продолжения игры на декабрь 2020. А на момент написания обзора был апрель 21. Печаль.
This game grows on you. At first, it appears that it is going to be somewhat of a dumbed down version of a TBC game, but that is not true at all (so keep playing passed the first 20 minutes!). While your movement is more limited in combat than the typical TBC game, the depth of combat is fairly complex, making battles pretty satisfying. The enemy abilities vary quite a bit and require constant review in order to prepare for battle accordingly. The character abilities are just as nuanced, making for a strategic-heavy combat system. The graphics are really nicely done. The story is interesting, but not terribly rich. Things can get a little repetitive after awhile. I think this is a much better game than the MetaCritic score implies. That said, it's not on par with top games of the genre. I recommend picking it up on sale.
Visually the game is great, except for the fact that antialiasing doesn't actually work at all. Unfortunately it's unplayable as it crashed right out of the gate. Literally you can't start playing it unless you manage to get it to speed over the crash point where you blitz past some scrambled video with garbled audio, then you can play. But the next time you hit one of these corrupt transitions, it just crashes again. Apparently this has been an issue since release and never fixed, but also unclear why it doesn't affect everyone. In addition, there are several aspects of gameplay that are poorly or wrongly explained. Indication you should look at icons that don't exist. Lack of clarity why you can sometimes block and sometimes not, tutorial that explains mechanics after they were important to know to avoid massive damage, unclear character management, etc. I'd ask for a refund if I could, but I was a Kickstarter backer. We were fleeced in the campaign, and in the end the game is unplayable. Avoid this at all costs.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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