
Prove your worth. Hack and blast your way through the Grim Trials. Explore the (after)life of the Academy – a training ground for aspiring Grim Reapers. Befriend fellow Reapers, learn from your mentors, and uncover the secrets of your life and love before your death.
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Prices
The United States storefront in every case, so this compares stores and not countries.
About

Grim Trials is a heavy metal action roguelite where you craft and customize your own weapons and equipment to embrace Death your own way.
Play as Avelin, a young woman who has met an untimely end, and found herself recruited as one of Death’s many Reapers. Tasked to hunt down impure souls, face her demons, and fight her way through an underworld of her own making, Avelin must endure these trials to become a full-fledged Reaper and see her still-living love once again.

Endless hex-grid arenas filled with monsters, traps, sinful souls, and 7 sacrilegious bosses await. Slay them all with a variety of customizable scythes, crossbows, and powerful Blessings from the Gods of Death around the world. Master the scythe and crossbow to maximize damage to your foes with a unique combat system that rewards clever use of your dual-wielded weapons.

The spoils of battle are the tools of your trade. Gather materials from the battlefield and work with your mentors in the arcane arts to craft new and ever more powerful weapons, armor, and consumables.

Every reaper carves their own path! Mix and match your crafted equipment with skills gained from investing in an expansive skill tree at the start of every run, then choose carefully from the randomized Blessings you obtain mid-run to create powerful builds!

Explore The Academy, built for the training and arming of Death’s various Reapers. Seek enlightenment from mentors, take on quests to build your relationships, and unlock sage advice, knowledge, and powerful support from your peers. Learn the stories of the dead by interacting with the Academy’s denizens.


Coming of age in the afterlife was certainly not the plan, but dying means little to the already-dead, and love unyielding wields power no god can rival. Every time Avelin falls in battle, the experience and materials you’ve earned stay with her. Live, fight, die, then live again, over and over until the promise is kept.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 66reviews | 91% | — | $30.5K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b]死神学院开课了[/b][/h1] 《少女死神养成计划》是一款设定独特的动作肉鸽游戏,玩家扮演的是见习死神艾芙琳,为了再次见到生前最爱的人,需要通过一系列试炼成为真正的死神。 本作打造了一个不一样的亡者世界,这里如同学院一般有诸多导师,目前正在进行死神选拔,艾芙琳要在此快速成长,通过打造装备和提升战力来迎接新一轮试炼。 游戏采用了色彩鲜明的美漫画风,视角和战斗方式看起来颇有《哈迪斯》的味道,游戏的关卡构造以六边形场景组成,其中分布着战斗、Boss、奖励等内容,清空所有敌人后会看到出口,目标便是不断前进争取更好的成绩。 角色可装备各式镰刀进行作战,每种都有不同的战斗风格,比如初始的死神镰刀攻击力、攻速都比较适中,手感也不错,后续打造的掠魂者则主打一个大开大合,需要玩家抓准敌人攻击间隙来使用。 本作的战斗难度中等偏上,敌人攻击前会有短暂的提示,不过速度实在是有点快,看到提示后就要迅速闪开,否则会立马吃到伤害,因此最好不要贪刀,初次上手还是多用死神镰刀进行熟悉。 此外角色还拥有一个远程输出手段,不过伤害很低,更多的是配合其它招式。 本作采用了固定血量的设计,没有回复手段的话很容易暴毙,好在构筑部分有杀敌回血、通过房间回血等手段,配合可主动使用的回血道具,还是能苟住的。 上述提到的消耗道具、武器、装备等都可以通过自行制作,而需要的素材则可以在战斗中获得,二者相辅相成,为重复游玩增添了不少动力。 和此类游戏一样,本作也打造了丰富的局外成长内容,随着不断游戏体验会逐渐上升,整体来说体验还不错,喜欢动作肉鸽的话可以一试。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
[h1]Um jogo divertido que não conseguiu me prender[/h1] [hr][/hr] Grim Trials foi um jogo que achei interessante e divertido, mas que acabou não me prendendo tanto quanto eu esperava. A estrutura lembra bastante Hades, tanto no mapa quanto na forma de jogar, mas aqui o personagem é bem menos ágil. E isso me incomodou bastante. O personagem e as armas são muito lentas, os comandos demoram um pouco para responder e, em alguns momentos, ele não reage exatamente como eu espero. Em um jogo desse estilo, onde agilidade faz bastante diferença, isso acaba atrapalhando um pouco. O sistema de crafting também poderia ser bem mais prático. Para produzir praticamente qualquer item, você precisa primeiro colocá-lo na fila e depois iniciar a produção, o que exige vários comandos para algo que deveria ser simples. Eu preferiria selecionar a quantidade e já mandar tudo diretamente para produção. É uma escolha de design que acaba deixando uma tarefa simples mais cansativa e lenta. Visualmente, achei o estilo de arte bonito e interessante, e os personagens têm seu charme. Porém, pelo pouco que joguei, não consegui me envolver o suficiente com eles ou com o mundo para sentir aquela vontade de continuar. No geral, Grim Trials tem uma proposta divertida e alguns elementos interessantes, mas precisa melhorar bastante a agilidade da gameplay e principalmente o ritmo entre história e ação. [u]Nota[/u]: [b]6/10[/b] [hr][/hr] ✨ Link da minha gameplay: https://youtu.be/HL2Ab3xpOw8
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Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Japanese, Portuguese - Brazil, Spanish - Latin America, Indonesian, Spanish - Spain
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun short game. The blessing list feels a little small, but most of the cool stuff comes from the gear you make. Monster drops are pretty generous so failing the crafting minigame isn't too punishing and stocking up on potions doesn't feel too grindy. The art style is nice and there's a good bit of dialogue to read. P.S. The Reaper Crossbow is goated interrupting enemy attacks with it made the way to the boss much easier
Good Hades clone roguelike, but too short
It's a fun little play. Better with controller than mouse.
Good game... Inspired by Hades and Cult of The Lamb. The battle is fluid but the weapon is too slow for my liking. And some enemy doesn't have clear intent or telegraphing, so it's hard to dodge. Especially when I already used to in Hades combat, it takes me by surprise that the enemy could change direction when they telegraphing the attack. The crafting part is not the best... it's kinda weird there's two step to craft something... because you don't really need the intermediate item, for me it's a unneccessary step. For the story... I can't say much... it's not really my cup of tea to be honest... For the balance... it seems off... especially the insta kill with ranged... it's just too good for normal battle... and it's also good for boss, because you could just take some distance from it. But all in all... it's a fun game indeed.
Joguin bastante bão, to gostando bastante da gameplay até o momento, a arte é muito boa além de que você mudar o equipamento muda o seu visual tambem, jogo bem balanceado na dificuldade e tem armas diferentes uma das outras, um jogo bem competente e da pra ver onde vem suas inspirações, e acertaram bastante na tematica e os personagens, claro tem alguns contras como nas mesas de ficar indo e voltando em outra pra craftar item mas tranquilo(nem incomoda direito), não zerei ainda mais ta ótimo o jogo e recomendo pra quem quer um roguelikezin pra jogar ai.
Really easy to pick up and play, fast and addicting!
I suck at fighting games like this one but I push through because it's so addicting!! would love more weapon/gear blueprint in the beginning of the game though (mainly because I suck and need more support lol)
Great game! As a fan of the rougelite genre, on top of the underworld theme settings with grim reaper and schyte as a weapon, this game really resonates with me The art is really well done, the character I met so far has really nice art. It really captures the nuance of the underworld theme. Regarding the story i have not progressed very far, so i can't really tell much at this point. But so far at the start with so many things still a mistery has spark the interest for me to continue playing. The gameplay for a rougelite genre is quite standard. With progressing give you more energy to upgrade yor passive skill, giving you more edge the more you play. Each stage give you an option to chose from 3 blessings, which is randomize through out each run, making each run unique in a rougelite settings. What intrigue me more is the enhancement process. We have to play a kind of rythm minigame, where we press on the right time to get a perfect score. If we get perfect score, the enhancement will be better. Overall its a great game to play and would recommend if you are a fan of rougelite, i am going to continue playing to get to the end of the story :)
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