
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 93Kreviews | 93% | — | $42.7M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2594 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I could drone on and on about the details in this game, but lets just sum it up. It's a Diablo 2 like game with it's own spin on that sort of universe, it also has a more indepth skill system, which is kinda like Path Of Exile lite; you don't create your own skill but you customize through a "starmap" constellation system. While the overworld is not randomized, there are multiple dungeons in the game that are completely randomized, they also have interesting mechanics allowing you to make it more, or less challenging. But the more challenging the better the loot. I've currently gotten readdicted to it, and looking forward to it's latest expansion, which at the time of writing is imminent. If you like hack n slash games, this is a must buy.
黑屏bug,切换配置然后黑屏、打碎镜中途黑屏、正常游玩到新地图黑屏,这都什么跟什么啊,写代码给我写好的啊,测试人员到底有没有通关游戏,还是按一下金手指就通关了。 反人类的传送门,很多地图显示不能再此处使用传送门,然后要到传送门附近进行传送,而一旦使用了传送到传送门附近就会把之前开的个人传送门顶替掉,原因:个人只能开启一个传送门,新的把旧的顶掉。那我为什么有的地图可以传送,有的不行。我看就是不同dlc的地图传送根本没有做好兼容性代码,只做了传送门的传送,没有大地图的传送。 很多地图都缺少传送门,很缺,原因没有,想加就加,想有就有。东方沼泽三个大区域一个传送门都不给。松林地图三个超大区域、涉及到多层的地图也是只有一个传送门。 任务指引,写什么东西,指鹿为马,任务读完区附近找吧,到达小地图的区域内就会有五角星提示的。如果没有五角星提示呢,那么就拜托慢慢探索了,赏金任务里面有一个要在5个地方挨个搜查的,结果找完我发现一个都没有,至今不知道在哪里,查看地图tool里面,任务指引说伯村有,结果从海港、庄园、郊区全都可能有。 后续dlc出的大量任务:东边、北边、东北,就这种堆砌的多个子任务。或者是最后的A的a、B的b、C的c,全部逛一遍拿到东西,然后开始战斗。 马尔茅斯的地图、支离破碎很应景,但是闪现没有,只有一个冲锋,碰到石头就能给你原地冲锋。这些小房子的地图由于透视问题使得经常性发现能看到隔壁,但是到不了隔壁,因为是透视导致能看见。遮挡的问题也很多,就引入了很多的新的折磨。 巴村,需要拿奖励就得选巴村友好,但是npc各个说话贼好听。而且这个邪恶的村庄并不会影响任何阵营的正常运作。反观凯蒙和死亡守夜人,两个交叉选还会重置声望,不知道会不会影响本来的声望,比如把凯蒙刷完满了,换难度选死亡,会有一个提示说会重置。不晓得会不会把凯蒙的声望又给降低,不敢试。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid
Over 500 hours played should speak for itself, however, I will engage you with a review. This is the greatest ARPG ever created. Multiple classes that you can combine into powerful combos. There are themed sets for each of the classes and combos. Multiple difficulty options and gameplay options will keep you busy and entertained for hours. Do not sleep on Grim Dawn.
双刷,唯一的缺点是地图太大了,图还没开完就满级了。
Great game. Good grinding for gear. Can play on steam deck or on PC.
Wonderful little ARPG
디아2 만큼 재밌다
a fun and engaging Action RPG and one of the beset single player RPG on the market
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $43.5M | 46.7K | 91% | $29.99 |
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| $0 | 791 | 83% | Free | |
| — | 0 | — | — | |
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| $18M | 77.7K | 65% | $12.49 |