
GRID Legends delivers thrilling wheel-to-wheel motorsport action. Create dream race events, hop into live races, experience a dramatic virtual production story, and embrace the sensation of spectacular racing.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 0.75/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.9Kreviews | 75% | — | $2M |
| $79.99 | 7.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are many things that could be praised in this game, as some aspects are truly well done. However, all of that is completely overshadowed by the utterly unbalanced difficulty. This applies to both the Story mode and Career mode. Yes, there are plenty of parameters you can tweak to adjust the experience, but it doesn't matter at all—some events have a massive, almost absurd difference in difficulty. Some can be completed effortlessly, while others require hours of struggling. Your options? Either lower the difficulty by one point and get a game that even a monkey could beat, or suffer. Upgrades are a whole separate issue. Think upgrading your car gives you an edge over your opponents? No, absolutely not. Instead, AI cars get faster to match your upgrades. What's even the point of this system? And what about balanced starting positions for each event? Nope, it's pure randomness. Restart the same event, and you might get placed in positions 1-5 and win effortlessly, or get stuck at the very back, fighting through a horde of brain-dead bots. Or something in between. I’ve given this game multiple chances, but every time, it has let me down. A complete waste of time. Total disappointment.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2.4Kratings |
| 68% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the most fun I've had playing an simcade racer. Game has a short little "F1 Drive to Survive" ripoff storyline that acts as sort of a tutorial, and from then on you have a ton of different driving leagues to be involved in. There is drifting, point to point, trucks, circuit racing, and more. While the car lineup is relatively small, I much prefer a curated experience with a focus on beautiful tracks and customization (you create your own team and liveries) than 400 or so cars that nobody would ever drive.
最独特的赛车游戏体验,不同于地平线娱乐、极品飞车滑稽、他用自己的独特剧情使得每一局专业赛道上的较量都赋予宿命感,当一口气打完剧情真的是一场酣畅淋漓的体验,你就是最传奇的车手——22号!
Very fun arcade racing game. Tons of tracks, tons of cars, and decent career mode. Lots of fun to have here. Best GRID in my opinion.
Thats sux must buy dlc too finish full carrier thats sooo anoying dont buy game!
画质是真的不错,尤其是雨天的夜景,优化也还行,中配置的电脑也可以流畅运行,价格其实我感觉三百多有点偏高了,但是等史低的时候67元入手还是不错的,绝对量大管饱,游戏内容是丰富的,生涯和线上都很好玩,上手也很简单,我是键盘玩家,刚开始玩还怕不好操作,玩了一下觉得还可以,有手柄绝对玩的舒服。但是唯一美中不足的就是玩的人实在太少了啊,但是打折之后强烈建议大家试试,真的是一款被低估的游戏。 建议大家买豪华版,感觉标准版的内容有点少。
Is this as good as Race Driver Grid? No. Is this a fun racing game with great variety? Yes. Woefully underrated and deserves more praise than it's given. It's good looking, has good variety, decent racing, decent handling, and I'm happy with it. It's a fun racing game and it's a shame this game isn't as talked about as it should.
Как испортить хорошую гоночную серию? Продайтесь ЕАрасам
GRID Legends stands out as a thrilling and ambitious racing game that tries to blend intense competitive driving with a surprisingly narrative-driven single-player experience. Developed by Codemasters, the game expands on the legacy of the GRID franchise by introducing a broad range of vehicles, varied tracks, and a more cinematic presentation that aims to bring motorsport drama to life. With its combination of solid racing mechanics, diverse modes, and a fresh approach to storytelling, GRID Legends offers a compelling package for both casual players and racing enthusiasts, though it’s not without some rough edges. At the core of GRID Legends is its driving experience, which strikes a satisfying balance between accessibility and depth. The handling model leans toward arcade-style fun rather than full simulation, making it approachable for newcomers, but it still rewards mastery and precise control. Cars feel distinct on the tarmac, whether you’re pushing a nimble formula car around tight corners or throttling a powerful muscle car down long straights. The physics and vehicle feedback contribute to a visceral sensation of speed and impact, which is enhanced by detailed sound design that captures engine roars, tire screeches, and track ambiance. The AI is generally competent, offering a reasonable challenge without feeling unfair, though it can sometimes behave unpredictably, especially in chaotic multi-car races. One of the most notable features of GRID Legends is its Story Mode, which attempts to blend racing action with a dramatic narrative arc. The story revolves around rival drivers and team dynamics, filled with moments of tension, camaraderie, and high stakes. Featuring full-motion video cutscenes with recognizable actors, the narrative adds emotional context to the races, a bold move uncommon in racing games. While some players may find the story engaging and a nice change of pace, others might feel the plot occasionally slips into clichés and that the pacing can interrupt the racing flow. Still, this cinematic approach brings a new flavor to the genre, providing motivation beyond just winning races. The game’s breadth of content is impressive. GRID Legends offers an extensive roster of vehicles ranging from touring cars and open-wheel racers to trucks and electric vehicles, each with unique handling characteristics and visual flair. The tracks are equally varied, featuring real-world circuits like Brands Hatch and fictional city courses with dynamic weather and day-night cycles that influence racing conditions. The inclusion of events like demolition derbies and head-to-head knockout races adds to the variety, keeping gameplay fresh and exciting. Multiplayer modes are robust, featuring both competitive and cooperative experiences, and the matchmaking system generally works well to create balanced races. Visually, GRID Legends impresses with vibrant, detailed car models and well-crafted environments that bring each track to life. The lighting effects, especially during night races and in adverse weather, add a cinematic polish that heightens immersion. Replays and photo mode allow players to appreciate the game’s graphical fidelity and the artistry of motorsport. However, some performance issues have been reported on lower-end systems, and occasional bugs like texture pop-in or minor clipping can momentarily break immersion. The user interface is sleek and functional, though newcomers might need a short adjustment period to navigate menus efficiently. The audio design deserves special mention, with a dynamic soundtrack that adapts to race intensity, complemented by authentic engine sounds and spot-on environmental effects. Commentary during races provides additional atmosphere and helps bring the competitive spirit to life, though it can sometimes feel repetitive. The game also supports a range of peripherals, including steering wheels and pedals, which significantly enhance the driving experience for players seeking realism. Despite its many strengths, GRID Legends is not without flaws. Some players might find the difficulty spikes uneven, particularly in certain championship events where AI aggression ramps up sharply. The story mode, while innovative, may not appeal to everyone, especially those who prefer racing games purely for the sport rather than narrative. Additionally, the progression system can feel a bit grindy, requiring repeated event completions to unlock all cars and customization options, which might frustrate some users. In summary, GRID Legends delivers a compelling mix of exciting racing gameplay, diverse content, and a unique narrative approach that distinguishes it from many other racing titles. Its approachable yet rewarding driving mechanics, coupled with impressive visuals and sound, create a captivating motorsport experience that caters to a wide audience. While it struggles occasionally with pacing in its story mode and some technical hiccups, the game’s ambition and overall quality make it a worthy addition to the racing genre. Fans of fast-paced racing looking for both thrills on the track and a touch of drama off it will find much to enjoy in GRID Legends. Rating: 7/10
This game is an absolute underrated gem that didn't get half of the attention it deserved. It has one of the best career modes which is incredibly fun to play, with great selection of cars, licensed tracks and an extremely addictive handling model which never gets old. Though the presentation is similar to Grid 2019, it looks awesome, feels awesome and is a joy to play. Also has one of the cool multiplayer hop in race feature which makes racing against others very fun, but sadly the servers are being shut down for consoles today which will even lower the player count and make crossplay dead. Terrible handling of a game of this caliber, not surprising from EA.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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