
Command a rebellion as Leon Beaumont, Exiled Prince of Astrea, against the king that betrayed him. Engage in a classic turn-based tactical RPG experience as you unravel untold secrets from the past. Recruit allies, manage inventory, and train your soldiers in this JRPG inspired journey!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was looking for an fe-like game and i got it *thumbs up* using thieves are actually really fun in this game; stealing enemy weapons never gets old. the story has a beginning, middle and end, but it's definitely a part 1 of a saga. so i'm very much looking forward to a sequel to continue the story *thumbs up*
Firstly, I am currently working on my own SRPG Studio project and downloaded this game mainly to see what someone else had put out there. I feel like that’s worth mentioning as it definitely colored my experience with Grey Heritage. Secondly, I like this game. It isn’t perfect and I have quite a few criticisms, but overall I had a great time with it. If you’ve ever played Fire Emblem, GH is basically that; but a very old school throwback sort of take on the FE formula. Gone are all the bells and whistles of Awakening/Fates/3 Houses, and I for one find it very refreshing (even though I love 3 Houses). It’s a back to basics tactical experience that relies on a straightforward narrative and (usually) interesting map design. Also, it’s quite short, so if you’re a busy adult like me it’s an excellent way to get a quick hit of rpg nostalgia without committing dozens of hours. There are some downsides, unfortunately. The pacing of the gameplay can be slow, especially in the early chapters; the maps are all quite large, and occasionally I had to spend multiple turns simply moving my units toward the next bunch of bad guys. Also, several maps hand you large numbers of computer controlled allies who have a tendency to trivialize otherwise challenging encounters. But the single biggest problem with the gameplay has to be Viola; she’s your primary archer who has the gleefully unbalanced ability to transform into a super-long range ballista and pick off enemies one by one from across the map. The game’s final three boss battles were all a simple matter of protecting Viola as she patiently chipped away while your hyped-up nemeses watched helplessly. It’s kind of funny the first time, but ended up being distressingly anticlimactic. Oh well. Most of the maps provide fun and innovative concepts that often seem overwhelming at first glance but end up being fun and engaging. I guess I need to briefly touch on the game’s biggest shortcoming: the writing. It’s not great. The overall story is actually solid (and in my opinion beats out some official FE stories, particularly Fates), but the characters are mostly one note and forgettable and much of the dialogue feels awkward. There’s definitely something interesting going on here, but the delivery is very rough. Speaking from experience though, writing a story in this particular medium is HARD, and I have to give lots of credit for the effort that clearly went into this, even if the results are middling. Overall, GH is a flawed but fun homage to the genre’s classics and is well worth your time. If a sequel is in the works (as the game’s ending seems to indicate), I will definitely be giving it a look.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你自己看看你这简单模式简单吗?
我認為還算可以玩
[h1] 经典的SRPG游戏,融合了战棋和自己的玩法,为玩家带来了一个王子的复仇故事 [/h1] 《灰色遗产:预言褪色》,一款致敬了经典老式rpg的战棋游戏。在如今的时代,各类3A大作争先恐后地提高画质,而本作却另辟蹊径,用着复古的方式、画风、剧情、玩法,打造出了一个传统风格的老派SRPGSFC/SNES时代战棋游戏。 线性化的主要流程,招募而来一同作战的伙伴,无论是否喜欢这类型复古风游戏的玩家都值得一试。 [h1] 面对曾经与好友间的羁绊,也为了国家与人民,被流放的王子毅然决然走上了复仇之路,势必要夺回属于自己的一切 [/h1] 正如标题所说,游戏的剧情则显得有些老套,基本上就是王子复仇记,过程中收集同伴,壮大自己的队伍,推翻现任的暴君皇帝,重新治理这个民不聊生的国家…… 剧情方面还有待打磨,尤其是战斗到剧情动画这段过度有些僵硬,有待改善。 而至于说游戏方面,采用了经典战棋回合制,控制手下士兵的整体布局,计算好血量、伤害、距离等要素,稳扎稳打步步为营,对于新手来说较为硬核。不过游戏也贴心地设计了简单模式,如果只是想体验一下剧情的小伙伴可以轻松许多。 但值得一提的是游戏的教程做的确实有些过于简单了,游戏中很多项数值都用了英文简写作为替代,第一次玩这类型的玩家可能会一脸懵,要在短时间内记住太多的游戏属性名称属实不易。 这边建议可以把游戏教程分成几段,每一段都有几分钟,这样更方便玩家掌握和学习,不然一个十几分钟的教程非常枯燥。 总的来说,这是一款有一定情怀因素的复古风SRPG战棋类游戏,喜欢这类型的玩家值得一试。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
When I bought this said it worked with steam on linux, never did work right. Now it just says for windows. Tried getting refunded but I guess steam doesn't care. Maybe the game is good, but why they said it would work on steam when it wasn't is beyond me.
Very enjoyable game that I've really been liking so far. The plot is fairly compelling, and there's subtle but fun character development and interactions between the cast. The combat system is fun too and offered me a challenge without being frustrating, even as someone who's not played many of the FE games. I'm really looking forward to following this developer and seeing how their games continue to evolve going forward, and I'm glad they've decided to explore the Grey Heritage verse more going forward and learning more about this world and the politics of it.
I appreciate that it's a first attempt at making/writing a game. I enjoyed the aspects of it being a love letter to classic FE. That being said, it left me missing what was missing. As others have said, the characters are pretty flat and the story is rough. If you want depth to the sprites on your screen, or much customization at all, you'll be disappointed. Some of the maps are solid, others are brutal. It's much more forgiving than the unplayable ch3 in the demo for the sequel game, but it will give you some challenges. There are only 11 playable characters, and mechicanally some are vastly more useful than the others. Is it refreshing that cavs aren't the best units for once? Yes, but the lack of options are also disappointing--all of the melee units are lackluster, and you'll spend most of the game using ballista to cheese. Hit rates are all over the place. I would be pissed if I paid full price for this game, so glad I grabbed it on sale. I dont regret the time I've spent on it, but feel like there's probably better options to scratch that same itch
1、内容偏少,实际上感觉是半个故事,因为我一开始就预料到剧情应该是主角应该打败爱德华,然后收服他,作为第一个龙骑兵加入,然后一起去对付黑暗邪恶势力什么的,结果到这就完了。 2、麻烦还是随便找个人校对一下文本,大量的基础打字错误太低级了,什么“阻止”写成“组织”之类,最离谱的是,场景里面普通草地(或者是平地)全部显示的是“飞机”,这种基本的占据大量篇幅的错误都还存在。
Liked: - Solid tactical gameplay - Variety of maps and objectives keeps gameplay feeling fresh - Many powerful tools allow problems to be solved in multiple ways - Not having permadeath made the game just a bit more forgiving Disliked: - Some strategies, such as stealing powerful enemy weapons or attacking from outside of stationary bosses' ranges, felt both overpowered and necessary - Late game bosses felt like damage sponges - Allied units often proved to be more tedious than anything, especially in the late game - Minor interface hiccups, such as not being able to quit game when in fullscreen or the "shop discount" ability causing prices to become negative and paying you to acquire items - Assumes a fair amount of genre knowledge
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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