
Fight for control of a frontier world. Gather resources, build your base, and command your forces in battle. Survive long enough to unleash your ultimate weapon - THE EPIC.
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Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Такая себе RTS, не строительный правда, а декоративный, но все же гвоздь. Неудобная раскладка строительства( я брал за пример C&C и SC), Графонисто, Дурацкие юниты, все корявые и нормально не стреляют, Стремные фракции, возникло ощущение что все, что сделали, это потратили все силы на Гу.
스팀에서 구입하면 한글이 안나오지만 다이렉트게임즈에서 구입할시 한글이 나온다..... 한글필요한사람은 다이렉트게임즈에서 구입하도록.,....
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Portuguese - Brazil, Russian, Polish*languages with full audio support
Hours played at review time, across 809 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Несколько раз пытался поиграть, но интерес заканчивался после 2 или 3 миссии. Крайне странная стратегия от именитых разработчиков. 4 из 10.
Everyone is complaining that there is no new game with new ideas. Especially because this is not a new game, it had ton of new ideas. It is such an underrated game. One needs to try each faction and understand how they are built. Also, for the players complaining about the commands in the game, i suggest you to just look in the settings. I like the C&C series and of course the Blizzard ones but this is something totally different. It is a great game which I would play again and again!
Pros: Great story and design. I love the different factions that feels different. Cons: This game very obvious that it only wants to to win the game in one way. You don't do it, you will lose. You need to precisely build certain things at certain times. If you build too early, you will get build locked so nothing gets built, you build too late and the enemy will break what you build as it's built. This game is insanely anti base building, from the tedium of needing to repair your paper structures (which I swear are buffed so you can't steamroll enemy bases), to the resources running out. This game is antirush, enemies spawn in fully built bases and firebases to stop you from moving around. They also never run out of resources. Overall: This is difficult yes, but it's failing is that it is difficult in a tedious way. You are clearly meant to fail suddenly as the game is unforgiving to even slight mistakes. The problem is that when you fail (when not if), you will lose 30+ minutes of work. Alot of times you don't even find out you made a mistake until 5 minutes after you make it. This game fails despite being inspired designwise, cause it is unforgiving AND tedious.
classic resource, base building & unit creation rts games.
////////// STEAM DECK REVIEW ////////// Working nicely at 5W when lowering details. I had quite a hard time figuring out the best hotkeys config for a handheld but once done, a very solid game. The base three factions are really fun to play and I found the lore very interesting. Finally humans are technically advanced and aliens almost barbaric in comparison ! A fresh take on a century old formula. Betas are awesome by the way, walls are back commander. Worst grip: no offline skirmish. Internet connection is mandatory, which is harsh for solo steam deck players.
Incredibly shallow and uninspired, nothing like the RTSs that preceded it. Nice to have something new I guess, but as a long time Command and Conquer player this was incredibly boring and hard to get into. There are older and better games to play than this.
rough little gem
A few hours into the game, missions really start to slow down. For instance, there is a mission where random civilians will appear on the map and need to be escorted to a teleport. The issue is they take like 10 minutes for the next group to appear, and you have to rescue 8 groups. That is just 1 hour and 20 minutes of staring at the map waiting on them to appear. Then, the game takes a real bad turn for the worse. You control literally the worst team I have ever played in my life in an RTS. The units move about 1 inch per 10 minutes across the map, and the missions are downright insane. When I was moving around looking for 3 towers at 0.00000001 miles a minute for about two hours I decided that I would close this game and never play it again. It's a POS.
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