
Embark on a terrifying adventure of a priest accused of murdering an altar boy. Gray Dawn is a psychological thriller infused with religious elements and combines story-driven quests with an artistic experience.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Hungarian, Romanian, Russian, Spanish - Spain, Spanish - Latin America, Turkish, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game, a walk sim/puzzle horror story with philosophical and religious takes. Beautiful graphics and sounds, always fitting the atmosphere. The story is quite dark but it keeps you immersed and stuck in your screen wanting to go on. Very intriguing despite the themes.
Красивый симулятор ходьбы(и визуальный дизайн и музыка), интересное смешение разных религиозных/эзотерических мотивов, простые головоломки(хотите немного православной алхимии?).
Interesting. Looking up for the next game from these guys.
10/10
Intristing story but very short - 4 hours to complete the game
Это потрясающая игра, которая оставляет незабываемые впечатления. С первых минут погружаешься в мрачную, но захватывающую атмосферу, которую создатели мастерски передали через великолепную графику и звуковое оформление. Сюжет озадачивает и захватывает, оставляя множество загадок, которые хочется раскрыть. Персонажи хорошо проработаны, а их истории вызывают ещё большее желание узнать, что будет дальше. Я был впечатлена тем, как игра заставляет задуматься о моральных и философских вопросах, что добавляет ей глубины. Геймплей также заслуживает похвалы: он разнообразный и интересный, а головоломки не просто трудные, но и логичные. Это делает игру не только увлекательной, но и интеллектуально стимулирующей. Кроме того, я хочу отметить, как прекрасно игра сочетает элементы хоррора и мистики, создавая уникальный и незабываемый опыт. Gray Dawn — это не просто игра, это настоящее произведение искусства, которое стоит попробовать каждому любителю глубоких и атмосферных историй. Рекомендую всем!
To firstly address my playtime of this game, I have only played under 15 minutes total and my experience has been very convoluted and has left my mind in weary state unsure of how to continue playing this game as a faithful Christian. I understand why the game was made, to give people a semi-psycho-horror-puzzle experience with an interesting story background and interesting protagonist. During the first time I went through the door and ended up in some sort of magic world that apparently was created by God, I was a little confused at what to do, but It's a puzzle game so I understand that some things will be intentionally left out for players to figure out. From a Christian perspective: - Priestly rank/status is no where to be described about the protagonist. - Denominational status is no where described as well. -- The protagonist is titled a Priest with no affirmative denominational status. The office in the introduction to the game has a Coptic Orthodox Crucifix on the wall, in which Father Abraham prays unto when fighting the voice in the radio and fighting temptation. The rest of this office is decorated with Roman Catholic Saints like, Saint Francis of Assisi (only to be canonized in the Roman Catholic Church) along with other saints and Italian renaissance artist depictions of Saints. Father Abraham is not described as being a priest of any specific tradition or denomination, i.e. Catholicism in any rite, Eastern Orthodox, Coptic Orthodox, etc etc. - Mannequins in the second room of the house/church(?) are oriented in a very suggestive way, possibly enticing players with temptation. This is solely my opinion from a Christian perspective, play the game if you want to.
The game has moments where it shines: some of the demonic manifestations and horror bits (few as they were) and some interesting story/character moments - but there are far too many more tedious chapters, terrible voice acting, absolutely nonsensical puzzles, a terribly convoluted story that honestly doesn't make a whole lot of sense, and an utter lack of scares means I can't in good faith recommend this one to anyone. I'll finish the game since I'm almost at the end, but man, it's been a slog at times.
W game!!!
Szybka historia z bardzo prostymi zagadkami oraz liniową ścieżką, przez którą jesteśmy prowadzeni. Sam scenariusz jest napisany dość chaotycznie, pojawiają się tu fragmenty historii, które nawet po ukończeniu całości sprawiają wrażenie nieuporządkowanych. Niemniej jednak muszę powiedzieć, że grało mi się całkiem dobrze. W trakcie rozgrywki nie napotkałem ani jednego buga. Muzyka kościelna bardzo dobrze podkręca klimat rozgrywki, co jest istotne, biorąc pod uwagę osadzenie całej gry. Graficznie jest w porządku, nie można się do niczego przyczepić, jeśli weźmiemy pod uwagę rok wydania. Myślę, że warto spróbować, jeśli ktoś lubi krótkie, ala-horrorowe gry logiczne (pełnoprawnym horrorem bym tego nie nazwał, bardziej gra przygodowa z elementami horroru). Ode mnie 6/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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