
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 674 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
這遊戲缺點非常明顯,走路緩慢、劇情無趣這些都還算其次, 重點是遊戲節奏非常糟糕,愈到後期愈明顯,會非常刻意地要玩家來回跑,比如要你趕快去一個地方,到了才再問你怎麼沒有戴某個素材。 NPC每七天只來一天是完全的敗筆,尤其任務還會強制下一周才能解,只靠冥想來消耗時間仍然會將遊戲時長拖很久。 到後面卡在一直解剖不出目標器官,我就蓋一堆雙托盤,餵飽驢子,跑去冥想來讓屍體運快一點,然後本人跑去客廳做運動,我覺得現在我很健康。 這讓我對續作完全沒有期待,應該是不會去玩了。
I like it!
This game copies many things from Stardew valley, but worse. The combat is tedious and uninteresting. The farming is dull. Resource management is relentlessly annoying. The only thing this game has going for it is the titular graveyard keeping. Upgrading the church was the most fun I had during the game. It was the most significant marker of progress but ultimately not incredibly influential. What was most frustrating and the main reason I do not recommend this game was the "meditation" ability. It allows you to skip time in the slowest way possible. If I've completed a task and all I need to do is way for 2 minutes while I sit at a black screen, that is not a fun enjoyable game. If you like Stardew and want to play something new, I guess this game is an option, but if you haven't played Stardew, just get that one instead. Stardew has depth to their gameplay but all of graveyard keeper is shallow and mindless. 5/10
有意思,墓场物语
Só faltou um fast travel moderno, esse parecido com Dragons Dogma não gosto...
bom dms
Got it on early access when it wasn't all the way there and enjoyed it for dozens of hours. I am looking forward to the sequel and considering getting more DLCs
El juego es tipo stardew valley y es una pasada, engancha desde el primer dia
Love the artstyle and enjoyed the gameplay. Wish the ending was a bit more grand though.
6/10. Graveyard Keeper had astounding potential. The systems are engaging, the art is on-point, the concept was sound, however it falls completely flat in the most critical area: writing. The world is hollow, the characters are cardboard, what little narrative exists is completely empty. I mean, bluntly, the writing is just plain *bad* when it isn't bland as plain rice. The result is a game which you *want* to like, but which is so lacking in character and ultimately soulless that it is hard to spend much time on it. I don't know if "soulless" is fitting, or ironic, for this game given the subject matter. It's not a *bad* game, it just lacks anything compelling for it in a genre awash in extremely compelling titles.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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