
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #88, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 32/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.7Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
线性剧情为主的星露谷物语,前期好玩,后期和星露谷一样开始重复
muito gostosin de jogar
A bit of a rough diamond. This game lacks a *lot* of polish: inconsistent mechanics, janky UI, typos in dialogue, totally unused items left in the tech tree, and horrible stuttering in busy areas or when weather effects are present. In many ways, it feels like the devs' ambition exceeded their capabilities and/or the time they had available. But, with all that said, this game still managed to entertain me for almost 40 hours, and deeply hook me for about 35 of those (the endgame loses a bit of momentum). The core gameplay loop of gathering and crafting is highly satisfying, and you get a deceptively large amount of content drip-fed at a reasonable pace. The mechanics are clearly Stardew-inspired, but the game has enough of its own ideas to keep things fresh and avoid the clone allegations. The characters are mildly amusing if a little one-dimensional, and I particularly like the "voice acting" where each important NPC speaks in Animal Crossing-like garbled syllables, but has their own unique "voice font" that captures their personality. Overall, a great design undercut by mediocre technical implementation. I got it on the free-to-keep weekend, but I would consider it well worth the list price. Hopefully the sequel will improve on the quality as well as iterating on the ideas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #159 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chore simulator. Repetitive, grindy, bad combat, bland characters. If you're having too much excitement in your life and need something dull, this is the game for you!
Es un juego muy entretenido si te gusta el farmeo
good. funny alcoholic skull. recommend.
nb
Сама игра неплоха, особенно сюжет и юмор. Хорошо дополняет сюжет дополнение с таверной. Дополнение с революцией Осла - отстой. Механика душ - как бы и хороша, но если дистанционно улучшать органы - они пропадают - недоработка. Тонна гринда, специально сделано так, чтобы ты долго ходил - оптимальные маршруты в подземелье, где лаборатория и морг. Автоматизация процессов - средне, неплохо, но можно как-то и получше. И обычно пиксельная графика меня отталкивает - а тут очень даже. Но несмотря на некоторые недостатки, игра зашла, получил все ачивки. Посмотрим продолжение, надеюсь, будет лучше.
es un juego muy genial y entretenido . pues mas de 100 h de juego llevo y aun tengo muchas cosas por explorar,
SI, es un juego increible, aunque a veces podría sentirse lento tiene muchas misiones, y los dlc son increibles un juego realmente completo para mi gusto
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $145.9K | 410 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 79% | $34.99 |