
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 674 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very very polished game with lots of stuff to do. The art style is unique and great too!
aburrido no tiene forma de trasaladarse a otros sitios una vez descubiertos
is gud
뒤죽박죽으로 퀘스트가 연결되어 있지만 한번은 해볼만함. 노가다 질린다
惬意的墓园和死爸妈的驴
It's like Stardew Valley if you are weird.
Great gameplay, Great story! Fun time getting all the achievements! Looking forward to Graveyard Keeper 2!
gayet güzel
The game isn't buggy or broken, but it is a little 'janky' in places. It is deeply flawed sometimes in how it communicates new information/mechanics to the player. And yet it is not particularly punishing and there's no failure state as far as I can tell. I had a lot more fun with this game then I did with 'Punch Club', from the same developer.
fun game
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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