
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 23.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.6Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo excelente!
class
é um jogo muito divertido e a historia te prende, mas é uma pena que o layout das construções sejam só uum quadrado e é isso
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #110 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo muito bom super recomendo
Becomes a huge grind very quickly, with little payoff.
Too much grinding. If you are jobless or have the entire time in the world at your hands, this game might be for you
[h1] PT-BR [/h1] É um jogo muito bom, as mecânicas são legais e a história também, no entanto o grind dele é pesado, para mim pelo menos, não curti muito a rotação semanal.. acho que demora demais sem poder skipar o dia mais rapidamente, acho também que não me aprofundei tanto simplesmente pq o crafting desse jogo não me engajou muito, principalmente pela falta de um menuzinho de blueprints consolidados. [h1] EN [/h1] It is a great game, rly like the story and the mechanics of it, although the grind is kinda annoyingly heavy for me, didn't enjoyed the weekly rotation too, I just think it takes too much sometimes without having a way to quickly skip the day, i didn't dive in too much into the crafting system, mostly beacuse the lack of a consolidated blueprints menu.
게임 자체는 재미요소가 많은데, 너무 노가다 요소가 심하다. 플레이 시간 중 3분의 2는 노가다. 비슷한류의 게임인 스타듀 밸리는 후반으로 갈수록 편의성 요소가 늘어나는데 그런거 없음, 그나마 DLC였던 좀비가 추가됐다고는 하지만 그것만으로도 애매함. 노가다 제외하고도 날짜별로 등장 NPC가 달라 시간을 허비해야 필요 NPC를 만날 수 있음. 후반에는 시간을 스킵하면서 진행함. 5/10
Que jogo sensacional, estava tão acostumada com jogos de 'fazendinha' que foi uma surpresa em que nesse cuido de um cemitério. A caveira é cachaceira, o burro é comunista.. e caramba, preciso de curso técnico para fazer pregos.
The game has strange balancing issues and I can't in good faith rec it knowing the devs are using gen ai for the sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $5.1M | 18.5K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |