
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.9Kreviews | 85% | #85 | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goat
Отличная игра хранителя кладбища, рекомендую!
Затягивающий и атмосферный симулятор смотрителя кладбища с черным юмором и глубокой системой крафта. Интересный сюжет для такой небольшой игры. Рекомендую пройти)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Same day: best RU #39, worst UK #95 · 10 markets collected
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 757ratings | 78% | #11 | not modelled |
| $4.99−75% | — | — | #96 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dps q eu vi q nao tem consequencia roubar o pobre do fazendeiro fiquei me sentindo mal, mas pqp 16 abobora prateada tomali
É tipo um Stardew Valley, só que ao invés de fazendeiro você é um coveiro que precisa fuçar em entranhas pra deixar cadáveres felizes e que tbm vira uma espécime de padre aos domingos e pega o dinheiro dos fiéis Graveyard Keeper é bem bacana, só tem alguns problemas como interface bagunçada (principalmente se tratando de missões, é terrivel) e de ser pouco didático. Nem se assuste se você passar umas boas semanas in-game sem saber o que fazer e só acumulando tasks, só vai jogando que mais pra frente vc aprende
Good
unos de los mejores juegos que probe y la verdad no decepciono, desde su historia hasta su jugabilidad y todo el contenido extra que agregan los dlc. un juego que le gana por mucho a otros de su mismo estilo, hasta diria mejor que el stardew valley, pero eso es opinion personal. ya espero que sea 22 para probar la secuela de este gran juego
Para amantes de jogos 8 bit game, que curtem mistério, humor duvidoso e jogabilidade intuitiva.
TL;DR - Recommend, but be aware of the grind. Some pieces of the game are not explained well. Alright, let's get right to the point with this review. Hopefully it helps if you're on the fence purchasing this game, especially since Graveyard Keeper 2 releases in a couple of weeks. Let's talk about the things I wasn't a fan of: *Note* I played and completed this game with all DLC from the start. Some thoughts may be influenced by that. Also, minor spoilers 1. There is a grind in this game, for sure. Doubly so once you get some DLC. If you are okay grinding, then great. I don't mind it, but it was a little too much for my taste. 2. English language dialogue is sometimes not accurate, or hard to understand. There were some misspellings, grammar mistakes, and sometimes I would read character's names and it would be the only time I read it. 3. Quest reminders were sometimes vague. I would sometimes forget what I was supposed to do, and the quest reminder wasn't really a help. 4. Economy and alchemy could have been better explained. I had to resort to the wiki for alchemy recipes, nothing explains how to get tier levels up for different characters so you can buy more things. 5. Inability to check recipes while not at that location. Many times I would think I remember the recipe, go to gather ingredients, then come back only to find I was off by one or two on something. Then I had to double back. Little frustrating at time. With that out of the way, here are are the things I enjoyed: 1. I really enjoyed the story and how the people intertwine with each other. Some twists I wasn't expecting. With the DLC you get to see just what happened to lead to the current state of the town. 2. Getting new technologies and generally choosing the order I want to get them in was fun. There were tense choices to be had because some technologies are fairly costly (cultist, anyone?) and would set you back a ways before you could get another tech. 3. I liked constructing, building, and eventually automating (with DLC) a lot of my efforts. The zombies were fun and I could help determine how efficient they were by making sure they had more of what they needed (avoiding gameplay spoilers). 4. The variety of characters. Communist donkey? Old crazy guy? Wily thief? Old fisherman? This game has all the character tropes, plus some. 5. Watching my progress. Every thing I did was a means to an end, and it was fun doing it. I liked watching myself being able to craft more complex things, get more rewards for things I did, or just generally be able to produce more. 6. Freedom. I was able to do things in pretty much any order I wanted save for the main questline. However, I could decide how I wanted my graveyard to look, what I wanted in it, and how much. There are multiple paths to complete some of the quests. All in all, it was a grindy game at times, but it was a lot of fun. Looking forward to graveyard keeper 2 and checking out how they improved from this game.
ദ്ദി (ᵔᗜᵔ)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 757 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $5.24 | |
| $1.2M | 1.8K | 70% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 19.2K | 96% | $9.99 |