
Story-driven, tactical RPG with unique card combat mechanics. Follow the adventures of Eliza and her crew as they struggle to prevent an impending war.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
could be better, but it's the usual boring tactical "rpg"
I wanted to like this game, but between the bugs and poor design choices its just impossible. A game that's been out for over two years shouldn't have so many bugs: -Cards that don't do what they say they do. -Achievements just stop working -Status effects that don't always work. -Push can push enemies off the map but not kill them (meaning the fight will never end) -When one character is active for some reason the keyboard stops working. Seriously? Did they never test this game? If the game was good I might try to find a way to get through the annoying bugs, but its just so meh. The battles are so freaking repetitious. There isn't really a feeling of progression either. Most games you see that card or power you can unlock and look forward to it. In this game, not so much...the higher level stuff actually seems worse. Even at the roughly $3 I spent on this it was a waste of money.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Grand Guilds é um Tatics com elementos de Card Game, seria um excelente jogo e talvez um dos melhores que já joguei no gênero, se não fosse o abandono por parte dos desenvolvedores. Apesar de ter um enredo bem trabalhado, ótima trilha sonora, sistema de cards interessante; a grande quantidade de bugs tornam a experiencia com o jogo broxante. Pior de tudo que os desenvolvedores estão cientes dos bugs, desde 2019/2020 a comunidade vem informando e eles respondem alguns no fórum, mesmo assim já estamos em 2023 e nenhuma correção. Se você procura um Tatics com Card Game eu recomendo jogar Children of Zodiarcs. Nota pessoal: 4/10
Ich bin ja noch voll dabei, bei dem Spiel, aber hier schonmal die wichtigsten Infos meienrseits Positiv: Interessante passive Fähigkeiten Schöne Kombination von Kartenspiel mit Rundenbasierten Fights auf einem mal größeren mal kleiner Gelände. Ergibt Interessante Taktische Möglichkeiten Neutral: Bisher noch keine wirklich interessanten karten gefunden Negativ: Etliche Soundbugs tote Mobs vom Npc nicht als tot wahrgenommen öfter Bugs, das die Mobs keinen Gegner finden, obwohl meine Truppe von Angesicht zu Angesicht steht Bei den Nebenquest immer die selben Gegner in der selben Location (3-4 verschiedene) Bugs bei Wölfen, das man keine Manaschild / Schild sehen kann un die Zauber einfach an den mobs vorbei fliegen Aktueller Stand: Trotzdem ist das Spielprinzip Interessant genug, durch diese Kombination von Karten mit Rundenbasierten Charakterkämpfen, das das Negative mich noch nicht vertrieben hat. Ich hoffe auf Besserung
This is the most basic, boring and unoriginal game of this genre I have ever played. It's that bad. BAD. NOT BAD AS IN GOOD JUST BAD AS IN I WOULD SOONER GIVE MY SELF AN ACID BATH than I would replay this boring piece of crap game. Who ever made this game should have their hand cut off publicly, burned and buried next to HITLER. To those people I say, one day bad things will happen to you, and I might be the reason why. 0.0/10 without prejudice.
As a big fan of Tactical, this one got my attention. + : Good personalisation allowing very fun builds for battle. Story is full of secrets and twist, and up until the end, makes you want to know more. Most characters are endearing and well written, with their owns flaws and quality. I especially love Eliza and her doubts. Game has it own charm when it comes to artistic direction, but nothing crazy. Spells / Cards effect are stuning however ! Map design for battle is really good, forces you to adapt strategies. Music are good and not cliche. Battle musics are catchy ! Difficulty is on point, neither to hard nor to easy. Game is about 25 / 30 hours long wich is good. - : Some aspect of the game can be repetitive, and makes you want to rush to get to the point. Sides quest are boring, they bring nothing to the game. They can be ignored tho so it's fine i guess. Some bug here and there, some game breaking forcing to restart a whole chapter because of it. It happened 3 times during a 30 hours game so i can forgive it, but still a bad point. My opinion ? Worth its cheap price, any Strategy game fan / deck builder fan should go for it without hesitation. I sure know i want to know what's next given the final cliffhanger !
Peguei de graça,nunca joguei esse jogo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Whisker Wanderlust: The Wondrous Journey | $33.7K | 272 | 92% | $6.99 |
| Thot on Trial | $33.7K | 192 | 82% | $14.99 |
| The Shape of Things | $33.7K | 330 | 88% | $6.99 |
| Splasher | $33.7K | 1.2K | 93% | $1.49 |
| Garbage | $33.7K | 1.2K | 65% | $1.19 |
| Cold War | $33.7K | 297 | 69% | $4.99 |