
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the gameplay and cycle. Really easy to come back to but i wish the weapons, especially melee, lasted a fair bit longer
1可以裝飾自己家 2永久升級/降級的R.E.P.O 暫時主線較短
Игра очееь интересная , даже для соло игры надеюсь разработчики не забросят данный проект и буду его поддерживать.Рекомендую
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ガキいじめるの楽しいです!!!!!
希望可以多更新點內容 尤其裝飾 這個遊戲跟其他不同就在可以帶寶物回去裝飾 然後打造基地 莫名其妙就玩了好久 裝備也可以多一點 室外的地圖感覺也有東西 希望有更清楚的任線
My sons and I enjoy this game very much and can spend hours on this game.
This game is great! The matchmaking was butter smooth. Our gameplay wasn't, but that was no fault of the developer, it was just hard to strategize while we were screaming into our mics. I died to panic more than actual mechanics, which is exactly how this game should play. I see a lot of folks saying "too hard" but, that's the point, if the enemies aren't terrifying, then the game becomes lackluster. My eyebrow raised because I saw a conversation that played out like Player: "I like this game, I want more, where is floor 3?!" Exhausted developer: "Game is finished. We're only planning stability." Now, I think all this needs is rewording, because this looks like "where's floor three?!" "What floor three?" When I think what they really mean is something more like. "We just finished the game. We are going to clean it up, and rest. We aren't promising additional content at this time." But, a bit of community management can go a long way. "Guys, we really appreciate the enthusiasm! But trust us...you do NOT want floor 3 unlocked yet....We're going to make sure the manor doesn't spontaneously combust, that friends don't (unintentionally) lose each other in the deeps. Keep scrapping, keep building, show us what you can make. We'll keep working on our end and maybe together we can deal with floor 3 at some point." Might have been better. So, this game is absolutely worth $10, I've paid more for ♥♥♥♥ games from AAA studios that didn't give my family/friends and I nearly as many laughs. If you aren't screaming "HIT THE BUTTON YOU ♥♥♥♥♥♥♥♥♥♥♥♥♥♥!" to your 11yr old while you dash to the exit of floor 7, then I'd argue you're not enjoying this game to the extent you could. I went to jump kick an enemy into the grinder, missed, and my wife hit the lever anyway. Then the creepy thing killed everyone else. We were in tears laughing. Don't take the game so seriously, You aren't meant to live through every round, but you still get to 'win' because sometimes hilarious deaths are just as fun. Hope you folks can enjoy a family game night while rotting your grain like we did. Thank you to Beck & Branch for a very enjoyable purchase. Keep up the good work.
Fun
its alright, there needs to be more furniture options and things to do in the hub. like say mini games or chess? you get like 20 furniture blueprints and then its just scrap. tbh the demo was already 50% of the game. you save little buddy and have a boss battle with a larger charger guy. thats pretty much it. the difficulty and the mechanics are really fun though. hopefully this is going to continued to be updated and not forgotten about like yap yap/every other friendslop game
repoya güzel bir rakip gelmiş farklı bir bakış açısı güzel bir oyun repoya göre biraz daha korkunç olabilir tabi.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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