
In this deckbuilder your deck plays automatically. Upgrade, enchant and stickerize your cards to create clever cascading effects that defeat monsters and other players. Can you reach the Grail?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 365 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yeah it's pretty fun. I like it
very fun game
I've enjoyed this game. $10 for what I imagine will be about 40 hours of fun is a good deal to me. If you're bored with your current deckbuilder/roguelike, try binging this for a weekend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 365 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite deck builders I have played in a long time
Fun! Seems more player friendly and streamlined than the Bazaar.
作为背包乱斗200小时的老玩家,我应该是有一定的发言权的。先做总结,对于一款新游戏来说确实不错,但是现阶段问题太多,目前不论是角色平衡、运气、玩法方面都有一定的问题,总之玩玩demo就好。 首先是模式的问题,这游戏没有轻松模式,而事件里的特质对于通关是一点帮助都没有的,只对于达成good end有帮助,段位打到后面想要再达成好结局的时候,就基本上通不了关了。其次和背包乱斗不一样,游戏其实是有通解的(背包乱斗没有),每个角色就是有一套最强的卡组,而卡组的重要组成部分是超稀有卡牌,也就是说到后期非常看运气,究其原因是因为每天只有两个事件,而商店一次只有3张卡牌(背包乱斗商店有6张),每次刷新消耗增加1金币(背包乱斗前几次都是1金币),这就意味着运气的占比被大大提高了。最后还是平衡的问题,其实作者自己也意识到了,综合来看兔子就是比其他的要强,狐狸出伤慢,老鼠上限高但卡组难配得看运气,另外贴纸商店太少了,贴纸对于整套卡组是必不可少的,但是出事件的概率太低,好的贴纸(比如置顶贴纸)也不一定会出,总的来讲还是看运气。而疲劳伤害的设计加剧了游戏的不平衡,后期的疲劳伤害太高了,和背包乱斗不同,游戏里是出一张牌就有一下疲劳伤害,对于高血量的兔子而言有非常大的优势,对于需要多出牌的兔子和老鼠而言,就是非常大的劣势(除非玩盾流)
The game is interesting but needs polish. The UI choices are frustrating, and the video settings don't work correctly.
ステッカーペタペタ貼ると最高のゲームになる、まじでおもろい。 とりあえずカードリスト埋めながら楽しみましょう。 ところどころ誤訳がある。低レアの訳分からんカードは大体嘘です。
진짜 ㅈㄴ재밌어요...바자르랑 비슷한데 UI 개선이랑 꾸준히 업데이트되면 갓겜될듯
y
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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