
The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Return to the Valley of the Mines in this faithful remake of the genre-defining open world RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions. Whether you're a seasoned Gothic veteran or this is your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration like no other.
The Kingdom of Myrtana has been invaded by a relentless horde of orcs. Desperate for powerful weapons to repel them, King Rhobar II orders the mining of vast quantities of magical ore, setting every available prisoner to work in the Khorinis mines. To ensure no one escapes, the King commands his most skilled mages to erect a magical barrier. But something goes terribly wrong, and the magic spirals out of control, trapping everyone inside. The prisoners rebel, transforming the mine into a lawless territory ruled by the Colony’s most brutal inmates.
Now, the King must negotiate with these new rulers, as tensions rise among the mine's factions. Amidst the chaos, the arrival of an unknown prisoner will change everything …
Gothic 1 Remake remains faithful to the original experience, rebuilding the game from the ground up while preserving its distinctive sense of unrestricted exploration and satisfying progression. The dark and gritty world of the Colony is richly detailed and immersive, with NPCs and wildlife following realistic daily routines independent from the player.
While the core pillars of the game remain intact, the remake enhances the experience with expanded and more detailed questlines, additional NPC routines and reactions, new traversal abilities, and a fully modernized combat system.
Faithful Remake: Experience the original 2001 RPG classic fully rebuilt using current gen technology, preserving its iconic atmosphere while enhancing the gameplay for a fluid and dynamic experience.
Expansive Gameplay: Immerse yourself in over 50 hours of gameplay, exploring the vast and dangerous world of the Colony. Discover secrets old and new, challenging combat encounters, and unique NPCs each with their own story to tell
Dynamic Living World: Explore a vibrant world where inhabitants go about their daily lives—working, sleeping, eating, and fighting to survive, adding depth and realism to this immersive world.
Branching Story: Chose which of the three factions to align with, influencing how your abilities and playstyle develop and how this true adventure unfolds.
Enhanced Combat System: Master a modernized combat system that updates the core mechanics of the original, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.
Play as the Nameless Hero: Navigate the fate of a lifelong convict who must survive in a treacherous world filled with wild animals, ancient magic, and dangerous foes.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 41.2Kreviews | 89% | — | $36.1M |
| $59.99 | 8.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very GG. Mods are recommended i.e. minimap
Still Gothic. 8/10
My cat learned to open cans because I was too busy staring at the screen. 10/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #77, worst DE #96 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $59.99 |
| 1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 585ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gothic 2 Remake is an absolute no-brainer. Just please make it to Gothic 3: The Actually Finished Game! First game where save/load feels like a core feature, haha. I wish they’d touched up the late-game pacing and quest design, but keeping it faithful was probably the safer bet with purists. Regardless, this is hands down the definitive way to play Gothic today. Finally get what "trying to make Gothic again" actually meant (looking at you, Risen). To the art team: you are absolute gods—my screenshot folder is bursting!
Хорошо сделано, может не прям идеально, но это все та же добрая готика с новой графикой и крутыми фишками. Мне лично как фанату всех 3 частей готик, зашло. Жду готика 2 ремейк!!! Спасибо за великолепную игру!
What they did to the sleeper temple and the final boss is a disaster . You cannot go out, you cannot press save reload, they have their checkpoints, and if you mess up and need to switch you gear, you will be doing it over and over again. Combat is clunky even until the end. The game frequently crashes. The final boss is like its from a different game, fast agile, and the whole game is slow and clunky. While they tried to stay true to the original through the game, they let them self try to innovate towards the end of the game (chapter 5 and 6), and they failed miserably. I ad some fun (before the end), but i would not recommend this game to anyone i know.
An amazing game.
Do not, I repeat, DO NOT support game dev companies that shove the eye torturing filth of AA, Chromatic Abberation, Motion Blur and all that other filth that ruins crisp visuals. I am looking into mods. Until then avoid this smudge and blur fest like the plague
System walki na siłę unowocześniony tak, że łączy w sobie wszystkie najgorsze możliwe bolączki dzisiejszych systemów przez co walka z dorosłym trollem lub śnieżnym cieniostworem jest męką... Projekt obozu na bagnie przerobiony jest tak, że pomimo 60 godzin gry nadal nie potrafię się w nim odnaleźć i ciągle się tam gubię. Bugi i glicze psujące skrypty i zadania potrafią skutecznie zniechęcić do wykonywania niektórych zadań. Cena absolutnie nieadekwatna do stanu gry... Produkcja ponad 8 lat, a nadal wygląda jakby była w trakcie tworzenia. Dubbing PL momentami brzmi jakby reżyserowi się nie chciało. Patche nie naprawiają najważniejszych i najpoważniejszych bolączek i wyglądają bardziej jak hotfixy... Z plusów: dobrze zrobione stary i nowy obóz; całkiem niezła (choć nie powalająca) grafika; dodanie kilku smaczków i uzupełnienie niektórych zadań/wiadomości/wątków itp... Szkoda tylko, że za bardzo skupili się unowocześnieniu gry dla "dzisiejszego" gracza zamiast na przeniesieniu gry na nowy silnik, a dopiero potem ulepszaniu.
Игра очень сильно затягивает. Буду ждать ремейк второй части.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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