
GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore the wilderness and uncover the origins of the fleshy entity.
Modeled estimate, not a reported figure. How we estimate →
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About
GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft, 2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must discover where this fleshy entity came from, armed with only a flashlight and handheld camera.
This game is an environmental and psychological horror that will have the player on the edge of their seats. You can expect lots of twists and turns and maybe a couple of jump scares! You will also find a lore-rich and linear story with reliance on high tension and fear of the unknown. The game's story is told through the players' inner dialogue and through notes scattered around each level. Triggering dialogue events and notes via exploration will unlock new areas, allowing the player to progress through the game.
> Handheld/ VHS-like post-processing and realistic movements, creating a nostalgic, yet uncanny experience
> Two fully fleshed out (pun intended) levels which includes mountains, caves, labs, and...?
> An original soundtrack composed by myself
> A LOT of fleshy entities, huge eyeballs, and mutated remains
> Completely custom mountain Ranges and landscapes
> Toggleable flashlight for dark areas
> One insane twist that you don't want to miss out on!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Lovecraftian walk in the park with a touch of The Thing. Short but sweet.
it was alright, short but cute
Liked the first part of the game. The forest with all that strange bloody ♥♥♥♥ growing everywhere was really unnerving, but the game was a big letdown at the end, when it came down to classic "experiments on extradimensional crap" thing with all those explanation pages feeding unneded lore, and the last nail in the coffin was the final. A ♥♥♥♥♥♥ backrooms? Really? It's just so damn boring and unimaginative.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра за 82 рубля не имеет нормального интерактива, даже на хоррор не похоже, на прохождение игры уходит 20 минут с натяжкой, плюсом очень сильно лагает на нормальном пк
挺喜欢这种画质,给人一种从尸体上扒下来的录像机最后的录像的感觉,但是最后变成杏仁水战神没绷住
Basically what it says on the tin - a short horror walking simulator featuring a lot of gore and body horror. You can easily finish it in 30-45 minutes; so essentially a fairly competent horror short film [spoiler]featuring a Backrooms Rick-roll at the end[/spoiler] but I only paid $1.19 for it so I can't really complain.
I thought this was good little walking sim, I very much enjoyed the little story and liked the reveal at the end. Pretty good.
i played POOLSCAPE before i played this, and i can see the dev's personal touch in this genre of horror. things that are way too huge, cosmic horror, and super uncomfortable places. game should be $5
Геймплей простой ,но атмосфера это мое почтение + с музыкой делают свое дело
Very fun! I loved the variety of gross creatures to look at. There was a new, worsening horror around every bend and the story flowed/connected easily. The visuals and game ran well on medium quality. The reason behind everything had me swearing (in a good way). Can't wait for more from this studio.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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