
GORE is a Lovecraft-inspired horror experience set deep in the Rocky Mountains. Explore the wilderness and uncover the origins of the fleshy entity.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft, 2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must discover where this fleshy entity came from, armed with only a flashlight and handheld camera.
This game is an environmental and psychological horror that will have the player on the edge of their seats. You can expect lots of twists and turns and maybe a couple of jump scares! You will also find a lore-rich and linear story with reliance on high tension and fear of the unknown. The game's story is told through the players' inner dialogue and through notes scattered around each level. Triggering dialogue events and notes via exploration will unlock new areas, allowing the player to progress through the game.
> Handheld/ VHS-like post-processing and realistic movements, creating a nostalgic, yet uncanny experience
> Two fully fleshed out (pun intended) levels which includes mountains, caves, labs, and...?
> An original soundtrack composed by myself
> A LOT of fleshy entities, huge eyeballs, and mutated remains
> Completely custom mountain Ranges and landscapes
> Toggleable flashlight for dark areas
> One insane twist that you don't want to miss out on!
Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked the game. Yes, there isn’t much variety. But still, this game has something that draws you in. I recommend the game. Although it won’t be suitable for everyone. ♥
Геймплей простой ,но атмосфера это мое почтение + с музыкой делают свое дело
Started off interesting, sadly ended with it being a backrooms game. The cave achievement bugged on my first playthrough and I didn't unlock it, so I had to speedrun back to the cave part to get my achivement. I won't negatively review it however because it's only $1 and for the price it's not bad at all.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a good time with this. Took around a half hour and I probably missed some things, will definitely run though it again. The opening few minutes were nice and peaceful, wouldn't mind just walking around the park but those darn flesh creatures!
7.8 sausages out of 10 https://youtu.be/UDZ95NEamxQ
Put off playing this for a while after reading reviews, and really glad I ignored them to give it a try. Yes the game is short (roughly 30ish minutes?), yes the plot is fairly rudimentary and ends abruptly (honestly I wasn't expecting the twist from the get-go... maybe it was obvious to others), but the game is literally just a few dollars... I think that makes up for any of the shortcomings - though I can't speak to performance since my build is fairly overkill. Personal highlight: there was a great attention to detail in the modelling of the "GORE". It wasn't a simple copy-paste throughout the experience, and I enjoyed observing it the entire time. Looking forward to trying more games from this dev!
This was my first dive into this style of game, and I really enjoyed it! Way better to play with headphones in a dark room.
挺喜欢这种画质,给人一种从尸体上扒下来的录像机最后的录像的感觉,但是最后变成杏仁水战神没绷住
A short (roughly 1 hour) walking simulator with a few jump-scares. The game excels in building atmosphere with odd visuals and effective sound design. There is a pretty well telegraphed twist at the end, so your mileage may vary, but I really enjoyed it. Absolutely worth the $2
Basically what it says on the tin - a short horror walking simulator featuring a lot of gore and body horror. You can easily finish it in 30-45 minutes; so essentially a fairly competent horror short film [spoiler]featuring a Backrooms Rick-roll at the end[/spoiler] but I only paid $1.19 for it so I can't really complain.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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