
An epic deckbuilding RPG inspired by old-school classics like Ultima and D&D, using modern gaming concepts like roguelite elements and turnbased strategic combat. Lead and nurture parties of heroes. Forge bonds and discover new skills among them. Guide them to unravel the curses laid upon the lands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 15 → 1.8/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 6Kreviews | 89% | — | $769K |
| $19.99 | 575ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a good game. Many heroes, many choices, many strategies. The pathfinding coding crashes sometimes, but restarting the game solves that.
I'm not too deep into this yet but so far I really like it alot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Spanish - Spain, French, German, Japanese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $8.79−56% |
| 79ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, really loving it so far, I wonder if we going to get more content either in updates or expansions DLCs? I hope so.
Having finished my first campaign, I like the concept very much. With three different initial configurations for each character, and nine characters, along with the legendary items that give unique bonuses, there are so many different builds that are possible. It's a really enjoyable game. That said, the game does get a bit tedious in between because there are too many battles. Not that there isn't a lot of varieties between the enemies. Actually, there are many enemies with different gimmicks that you need to look out for. However, there are too many battles that even that feels repetitive sometimes. Once you get your build going, you can easily dispatch with most encounters using the same tactics over and over again. So I'm definitely going to come back to this game sometime. Try different characters and builds, maybe try the realms mode and see what it's like. But not right away.
Игра понравилась. Рекомендую!
游戏可玩性高,很适合平时休闲娱乐
재밌는데 졸려
플레이 진행이 다소 아쉽다. 귀찮은 전투를 회피하기 어려워 지루해질수 있다. 게임성은 좋은편
интересно ,можно залипнуть надолго
Sehr gutes Spiel, hab ne menge Deckbuilder aber dieses hier finde ich mit Abstand am besten neben Roguebook. Slave the Spyre mochte ich nicht und auch Monster Train war nicht meins, da fehlte mir immer irgend etwas noch, das I-Tüpfelchen, genau das hat dieses Spiel. Ich kann es nur weiter empfehlen, aus meiner Sicht besser als Monster Train, Slay the Spire usw.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $742.4K | 2.4K | 91% | $12.99 | |
| $0 | 9 | 56% | Free | |
| — | 0 | — | — | |
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| $22.1K | 40 | 68% | $17.99 | |
| $228 | 2 | 50% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $768.6K | 2.2K | 68% | $19.99 | |
| $768.3K | 3.7K | 92% | $12.99 | |
| $769.8K | 9.9K | 86% | $2.99 | |
| $770.1K | 9.5K | 95% | $5.94 | |
| $770.4K | 2.4K | 81% | $16.99 | |
| $767.2K | 2.5K | 79% | $9.99 |