
A dynamic hack-and-slash adventure that mixes procedural generation with hand-made scenarios and a darkly humorous story. Featuring heavy-hitting deliberate combat, robust stealth mechanics, threatening enemies with unique movesets and a vast array of game-changing items to discover.
Modeled estimate, not a reported figure. How we estimate →
About
Strategic heavy-hitting combat: Skill, timing, and good positioning are key to your survival.
Double the fun in the co-op mode. Click the orb in your tent and play with your friend!
Robust stealth elements: Sneak, peek around corners, with the help of the dynamic field-of-view system and learn where enemies are patrolling to catch them off-guard. Or hack-and-slash your way through them all!
Procedurally generated dungeons: Randomly generated areas and a mix of hand-made scenarios makes each campaign unique and interesting.
Huge amounts of loot to find and equip: Mix and match gear, potions, and curses to find your preferred playstyle.
Risk/Reward management: Choose between retreating to rest or venturing onwards for extra rewards.
Extra challenges: Enable many different extra challenge modifiers for even more rewards, but don't get too greedy!
Prepare yourself for battle: Food, ingredients, and provisions help you stay in top shape during battles. Gather resources during combat, and manage how much to spend during preparations.
No permadeath: Progress is saved while advancing through the campaign. And just like real life, death can still be very costly.
Optional Ironman mode: In this game mode, if you die, everything is lost! Only for the toughest Knights!
Become the one and only - extremely honorable, brave and … a little bit sleepy Knight of the Holy Divers. The ancient evil has been banished, the princess rescued and the Knight retires - but something is wrong. You awake falling to your death - probably - from the top of the mysterious underworld spire. Regain your memories and save the world - most likely - again. Go forth Holy Diver it’s - definitely - all up to you.
Good Night, Knight is a humorous twist on stories you likely already know from fantasy books and games, set in a pixel medieval world. With a range of unique and peculiar knights, creatures and many different story events Good Night, Knight offers a truly unusual experience.
This charming 16-bit sneak-and-slash adventure is a mechanically-deep dungeon crawler featuring robust stealth, stamina management, a dynamic field-of-view system, versatile items, resource management, and much more to discover!
Genres
Stats
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no new updates in over a year. abandoned. it's been another year. still no new updates. very much abandoned give it up for threeeeee yearssssss
Game was last updated in Jun 2021... so it looks like this game has been abandoned and will never leave Early Access. I really wanted to like this, but I couldn't even get used to the controls - tried both controller, as well as keyboard+mouse, the latter of which felt better. But even then, the control still didn't feel responsive... it felt more like I was fighting the controls in trying to get the character to face the direction I wanted. I would had still recommended this if the developer was at least still actively working on this, but alas. I know I haven't spent that much time with the game, but the thought of going back into it and having to wrestles the with the controls again... I much rather uninstall the game. Personally I think it wasn't worth the asking price... am quite glad I got this as part of a cheap bundle.
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love this game but it is abandoned. don't buy it unless you really like exploring abandoned games.
abandoned. boring. plain. repetitive. publishers that dont finish their games should refund money, or get punished imo.
Game was last updated in Jun 2021... so it looks like this game has been abandoned and will never leave Early Access.
all i can say is its a disappointment, not because its not well made, but the potential went to waste, and the visuals really fooled me, too good to be true, just like any other rogue like, it looked like it was promising something fresh and new, but it was just art, the mechanics and its style doesn't fit it, if you really want a good rogue like, then try spirit of the abyss, if you cant find game, just message me here and I will give link etc, but yeah, im not promoting the game im just saying it does it better and it is much more captivating. it would be good to learn from.
Super interesting roguelike with some things new! First and foremost - items _will_ change your run, a mark of a good roguelike. Second, in this one - you get to pick your items by yourself. You are only limited by weight. This is the new mechanic: you craft dozens and dozens of items, and most are very heavy - so you can only carry 3-4 maximum. As you gain experience by kills, when you go to sleep (every few rooms) - this experience is equally distributed to all items you carry, and it levels them up. Leveling items up - brings their weight down, often down to zero - so you can just equip them and keep them forever. Crafting is done with materials, which are dropped by certain mobs, but the catch is - drop rates are pretty low, so to mitigate that - you are supposed to cast a portal spell on the floor, and then sneak close to the enemy, grab them, and carry them to the portal. This will guarantee ingredients drop. If you hate sneaking - there's a certain item which allows you to grab enemies after successful parry, and another one that increases the parry window. There's about 5 "biomes", and you're free to explore each as you see fit. Every time you find an elevator (ie. a "resting place"), it is marked as your progress and you can return exactly to that floor. All in all - I paid this game on special for about 5$ - imo, it is worth easily 15$. Get it, its worth it!
This game should have more visibility. I haven't gone super deep yet, but the fact that we're sitting at <30 reviews is criminal considering the degree of polish that's been applied here. Right now, the feeling I have is Link to the Past dungeon + Dark Souls combat + a bit of humor, which is all good. People should be playing and talking about this game.
Note: The last update made by the developers was over 4 years ago. The information and timeline described by the developers here may no longer be up to date. Abandonware.
Tradução para português de Good Night, Knight em meu github (https://github.com/Roveri-21/Good-Night-Knight-Pt-br-) caso encontre alguma problema pode me informar, estrei a disposição para ajudar
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| $3.9M | 9.9K | 90% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $18.4K | 58 | 98% | $15.99 | |
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| $18.4K | 166 | 39% | $3.99 | |
| $18.4K | 116 | 83% | $9.99 |