
Golden Swirl is a dark fantasy, semi-real-time action deckbuilder. Master tactical movement to dodge fierce attacks while managing your hand. Fully voiced with custom heroes, fine-tune your deck, relics, and runes to repel the Swirl. Can you survive the madness?
Modeled estimate, not a reported figure. How we estimate →
About
This is not merely a card game. it is a life-and-death struggle. Golden Swirl breaks the mold, seamlessly fusing the depth of deckbuilding strategy with the adrenaline of action-combat evasion.
Calculated Strategy - Construct your unique deck, equip bizarre relics, and carefully plan your route through the abyss.
Life-or-Death Execution - Move, dodge, and seize the perfect moment to play your cards amidst the clash of steel and magic.
Mind and reflexes are both essential, a single moment of hesitation, and you will meet your end in the very next room.
Game Features
Utilize the timing of every card played to reposition and adjust your attack vectors. Break free from the static, turn-based exchanges of traditional card games!
Every deck you build dictates your combat rhythm. Strategy and execution! you cannot survive without both.
The full release features 4 distinct characters, each with their own unique starting relics and card pools.
Dive deep into character customization, tailor your build to perfectly match your preferred playstyle.
Over 100 relics, 120 cards, and a rich array of card runes allow you to forge unique builds tailored to each character's traits.
Discover deep synergies between cards, triggering these chained mechanisms will exponentially amplify their effects.
Every choice you make ripples through the "Golden Will." These events dictate your path forward and silently erode your character's state, subtly yet fundamentally twisting your deck's composition.
Confronted with choices and trials, the whims of fate are tested directly against the deck in your hands. The successes or failures born of calculated risks are a cruel double-edged sword.
Every expedition generates a unique array of maps, enemies, NPCs, and treasures. Your choices will permanently alter your combat rewards and resource progression.
Not every soul you encounter is a friend—from maddened merchants to silent swordsmen, over 20 NPCs harbor their own tragic tales, heavily warped by the swirling abyss.

In the primordial age, the Golden God nurtured all creation, only for the "Great Dreamer" to invade this realm descending through the Star-Slik. Eldritch whispers drove the living into a cannibalistic frenzy. Ultimately, the deities fell, and the Black Moon twisted into a colossal Swirl poised to devour everything.
In their final despair, the survivors united to forge one last glimmer of hope—you, "The Nameless One." You must step into the treacherous Golden Swirl, sworn to uncover the ultimate truth behind this apocalyptic cataclysm.
The ever-shifting, shattered realm ensures no two journeys are ever alike. You will embark on your crusade from disparate starting area, armed with mysterious boons.
Traversing this abyss of madness and whispers is an extreme trial of endurance. At the end of this grueling gauntlet awaits a mysterious and unspeakable culmination
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Russian, Japanese, Spanish - Latin America, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一局玩的时候有点手忙脚乱,卡牌技能不熟悉。总是在我还没出明白牌呢,就让怪一顿揍。第二局的时候就感觉好多了,玩起来也比较入迷上头了。就是卡牌还有点多,还需要再研究一下。
美术动画做得很好很有潜力的游戏,就是现在卡牌还是有点少轮椅也少希望后面能多更新一些卡组
Incredibly unique, and very fun. You work your way through dungeons one room at a time. in between each room you have the opportunity to take part in different events, as well as choose your next room. Combat is in real-time, but you can pause to give yourself some breathing room and strategize. You can only move and act with cards that you draw during battle (Think Slay The Spire). The majority of the voice acting is very well done.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 193 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hades x Slay the Spire
好玩爱玩,类黑魂世界观下的半即时制卡牌版的地牢肉鸽,能爽也有一定的深度,且我爱大莱莱 希望修改的建议: 1、对话跳过(或者可以选择的跳过(例如大莱莱的保留)) 2、因为本作词条和移动什么的都挺多,有没有更好的卡牌展示选择方式?现在都放在下面认牌效率有点低,能打出连携效果的时候会高亮显示很好,但要找效果还要认连携条件要反复查看手牌且暂停,如果有条件优化一下UI感觉能降低新玩家打出丝滑操作的门槛,更好上手
卡牌与即时战斗结合的非常到位,既有即时战斗的紧迫感,又有卡牌游戏的策略性,相得益彰。并且游戏美术非常又特色,整体画面张力十足,就是新手玩起来容易手忙脚乱,整体还算不错。
2026.9.11 半小时试玩印象:有点像Transistor晶体管的需要考虑战斗走位和手动连击的机制,不过这作的连击不用因为那么在意收益最大化而由于不决。觉得新手教学做得可以更好,机制很多,但我一下记不住。爽点还是在这个时停情况下的走位,怎么少受伤。怎么多打伤害,还要观察敌我双方的攻击路径和施法前摇,打完牌重抽后CD是最紧张的几秒钟,还要祈祷之后能抽到走位牌逃脱受伤。这套流程明白后就能体验到爽了。第一关Boss赤冕七首的平台范围有点问题,玩家控制的角色可以走到平台范围以外进行攻击,当然别的地方还有穿模之类的细节问题,依然是希望能做细致一些。 最开始在threads上看到的香港制作组的作品,就来支持一下。不过这柰子的风格看起来有点眼熟(?
很不错的游戏,在最近卡牌游戏泛滥的时候能做出比较新颖的玩法让人眼前一亮,就是有时候点返回主选单会直接回家,也不给代币,白打一把
正好剩个bug成就没解锁玩着呢看到公告更新了,就重退更新了下,麻蛋还好打的够勤奋,再晚点全成就就不好打了。1.03无脑禁忌卡加力量+重复一下20力量的日子没有了,禁忌卡原来3入侵就最大化收益变成5入侵真结局等级才能最大化了,倒是无名王冠也有用了,之前屁用没有,感觉还是用处不多,这玩意还不如改成非星旋禁忌卡-1费呢。一堆普通卡改稀有没必要吧,星织者初始牌3费双枪真的垃圾,联动了也是废,吃魔符吧又亏,不如3发8伤害的。命运之祈确实够强配禁忌卡都是无脑免费抽等于把强欲之壶削弱了下。
I first played Golden Swirl's playtest back in late 2025, I was immediately hooked right off the bat. Inspired by Slay the Spire and Hades, GS is able to provide its own, unique take on the roguelike deck builder genre and has a lot fun to offer. Each run is separated into three main phases, and the phases are separated into "Investigation" and combat stages. Basically saferoom stages to do events, heals, upgrade cards, and choose what combat stage you want. Combat begins with you choosing what reward you want at the end, whether that be a permanent buff from a relic, or a certain class of card. In combat you have a limited amount of "Spirit Power" this game's version of mana from StS. With that you can obviously spend them to play cards in your hand. Where the unique part comes in, is that the game is played in real-time, so you can't exactly 'end your turn' to regain your lost SP. Snako's answer is having another passive resource that allows you to refresh your hand and regain your SP. You can hold three of these at a time and it takes about 7 seconds to gain one. So with your hand resets being time gated, you get an experience where you try to manage the current cards you have now, and tank whatever attacks you are able to before you redraw your hand. Since if you use all your cards too early, you'll be sitting in place ready with 4 seconds left to redraw and 7 different enemies shooting at you; I got some pretty intense battles on my first run. To me the combat is a 10/10, I love how it plays and find a lot of the sandbox fun to play with. If like Hades or StS esque games, you'll probably like this one, but if you're not sure and are on the fence about it, then I would download the demo and give it a try. You'll quickly know right off the bat since it wastes little time in getting you playing.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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