
Experience stylish-action battles and beautiful pixel art, summon heroes across time and space, and challenge the magic tower to save the heroic spirits and goddesses!
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About
Arisen Force: HeroTest is an A-RPG game featuring exquisite high-definition pixels ,it combines the engaging Stylish Actional combat experience.
Players travel to the Time Temple, summon heroes across time and space, and challenge the magic tower to save the heroic spirits and goddesses!
Join the exquisite-definition pixel style world "HeroTest", and experience an exhilarating, stylized combat journey with heroes from temporal rift to fight against the dark erosion of the void.
Features
Embark on a Time-Traveling Quest: Gather legendary heroes from diverse eras to combat a mysterious void invasion. Delve into the secrets hidden within the mystical Temples of Time and enchanted towers.
Dynamic Team Combat: Engage in thrilling battles alongside your allies, leveraging an extensive arsenal of weapon mods, items, and talents to outsmart your foes.
Exhilarating Action: Experience high-octane, stylized action designed for maximum enjoyment and tactical depth..
Seamless Blend of Old and New: Encounter a unique mix of classic gameplay elements and modern design, featuring challenging adversaries and ingenious level architecture.,
Immersive Battle Environments: Journey through each hero’s distinct thematic setting, enjoying diverse and visually stunning combat scenarios.
Procedure
In a fictional time-space setting, players are summoned by a goddess to the Temple of Time to harness powers beyond this world and repel the Void's invasion. The Temple of Time serves as the last bastion and the player's base after each mission. From this sanctuary, players journey to various time-spaces corrupted by the Void, taking on the roles of heroes to rescue them and bring them back to the temple. Together, they march towards the Void-corrupted Demon Tower. In the Temple of Time, players can strategize, assemble their teams, and prepare for battle before embarking on their quests.

Heroes
In the main storyline, players will randomly encounter six legendary hero characters through the time teleportation roulette. They are: King Arthur (Greatsword), Catherine(Firearm), Jeanne (Lance), Guan Yu (Polearm), Hippolyta (Bow), and Oda Nobunaga (Katana).
Since each hero has unique talents and areas of expertise, and weapons and skills are independent, players can achieve astonishing synergy by experimenting with different weapon and skill combinations. Under certain conditions, skill points can be reallocated, unlocking even more possibilities and enjoyment.
Worlds
We have introduced a new dynamic time pass system with four distinct time periods. Combined with our high-definition, beautifully crafted pixel-style 3D environments and special effects, this offers a visual experience that blends nostalgia with modern aesthetics, providing ultimate visual enjoyment as the scenery evolves.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这游戏纯粹就是个发泄工具。玩家任务就是要收集全球历史名人然后组队爬塔,这故事背景就是小学生作文。女角色卖肉擦边,正常情况下我是爱看的,这游戏不正常。男角色就玩梗,玩梗已经多到到让人不适的程度,关羽放技能居然说日语。作为一款解压工具,它还算过得去,所以我不会退款。你只要用它来发泄一下你的暴力冲动就行了。但你得帮自己一个忙:在开始玩之前,先把你的大脑扔进垃圾桶。 his game is purely a stress-relief tool. Players' task is to collect historical celebrities from around the world and then team up to climb towers—and the story background is like a primary school student's essay. Female characters are overly sexualized with borderline explicit content. Normally, I'd be into that, but this game just feels off. Male characters are all about meme references, and there are so many that it's uncomfortable. Guan Yu even speaks Japanese when using his skills. It's passable as a stress-relief tool, so I'm not asking for a refund. Just play it to vent your violent urges, that's all. But do yourself a favor: toss your brain in the trash before you start playing.
很遺憾的只能在這裡給個負評,我認為這款遊戲是好玩的,首先說說優點。 [b]+偽3D的像素美術風格讓我特別喜愛[/b] [b]+人物立繪美術優秀[/b] [b]+戰鬥設計爽快,技能豐富武器多元[/b] 整體來看是不錯的,接著說說缺點,以下缺點純屬於我個人見解,僅供參考。 [h3]●缺點清單[/h3] [b]-一個迷宮闖關太花時間[/b] 你的迷宮一個這麼大,但沒有任何傳送點,玩家走錯路就只能摸摸鼻子的慢慢走回去。 一場打完平均都得花了快30分鐘,在這一點上實在是不太人性化。 [b]-獲得解開封印石的道具沒有標記[/b] 這遊戲的迷宮有穿插著需要解開封印石的道具才能繼續往前走的設定,但是該玩家獲得這個道具的時候是不會有任何的提示。(還是其實有? 只是我沒找到) 有時候一局打這麼久,打到一半去吃個飯回來繼續打,都忘了前面解鎖封印的道具收集到哪了。 [b]-戰鬥造成的時間停頓讓精準閃避時常失效[/b] 遊戲本來主打精準閃避,但我不知道有些戰鬥設計的用意打怪會有停頓的意義在哪裡。 時常我判斷精準反擊&精準閃避的時機是正確的,但因為隊友出招使Boss的攻擊進入停頓狀態,乃至於我的閃避&反擊都直接錯失精準時機,這個設計的用意到底在哪裡? 完全破壞反擊&閃避的樂趣,顯得沒有意義。 [b]-獲得英雄居然是用抽的,強化武器居然也是隨機的[/b] 手遊的惡臭味都散出來了,一開始的角色居然要靠抽卡,不給玩家自己選擇就沒有單機遊戲的樂趣。 武器強化如果是所需稀有道具來強化撇除掉運氣因素,那會比較讓人可以接受。 [b]-隱藏角色這麼多的用意......?[/b] 我破關之後看了攻略,才知道原來這款遊戲有這麼多隱藏角色可以使用。 雖然說是隱藏角色不過大部分都是可以對話的NPC來加入隊伍。 好的,那麼重點來了,隱藏角色這麼多的用意在哪裡? 我不是很理解呀,如果你一款遊戲主打一開始就是給玩家有豐富性的體驗,那就不應該讓這麼多的東西都設定為隱藏,不僅玩家初期體驗不到,甚至大部分「破關玩家」獲得隱藏角色後使用慾其實也是極低。 當然一款遊戲可以設定隱藏角色,但隱藏角色之所以珍貴那就是因為他是少數的,而這麼多隱藏角色不但沒有增加遊戲探索樂趣,還讓我破關後也失去了探索隱藏角色的動力。 這是開發商隱藏角色設計的初衷嗎? [b]-開頭那令人不敢苟同的文本[/b] 故事的劇情對話說真的....有點沙雕,我自己個人不太喜歡這種全部都是玩笑的對話,適當的插入玩笑反而才是最得體的。 在這個看起來端莊的故事裡全部幾乎都是搞笑對話,說真的讓人笑不出來。什麼我要開無雙、什麼工具人.....網路梗如果適可而止的話我認為整體遊戲更能有吸引我的魅力。 [b]-劇情草草的開始也草草的結束[/b] 糟糕的劇情,女神一開始把主人公召喚到這個世界,說著長篇大論要打倒這個世界的大魔王.....然後中間打魔王的部分完全沒任何劇情演出,最後打倒大魔王後就直接在眾人的祝賀下結束了。 這本來是很王道的劇情,但遊戲整體遊戲的描寫能力薄弱、最後甚至是大家在那裏拍拍手.....實在是很意義不明,王道的故事搞得很像喜劇一樣滑稽。 或許不如一開始就別演出這麼多對白,就像個復古RPG一樣,不用交代太多直接讓主人翁上陣打Boss,這樣劇情也不會前面很豐富但中後段很空洞。 [b]-遊戲介面設計是在折磨手把玩家嗎[/b] 一言難盡,操作手把的時候真的很痛苦,任何東西都要一項一項的點,簡直是折磨。 直接使用鍵鼠就可以輕鬆許多,但我玩這遊戲就是想要用手把玩啊,用鍵鼠就完全失去意義了。 希望官方下一款遊戲可以撇除這個問題,這個問題絕對是硬傷。 [b]-技能升級太過麻煩[/b] 這款遊戲的技能點有著主動技能升級與被動技能升級,主動技能可以卸下與裝備,每個角色都可以使用不同的武器與武器技能來遊玩,是一個很人性化的設計。 但是當我測試該角色的其他武器時,該武器的主動技能就得拔過來,然後主動技的技能點就得一個一個慢慢點回來,真的非常費工。 不如主動技以熟練度來設定技能等級,角色技能點單純分配在被動上即可。 [h3]■結尾[/h3] OK,大概就是這樣。 其實這款遊戲本來沒有要打負評,但我一直覺得這款遊戲似乎在講著只有作者想怎麼弄就怎麼弄的故事,無論是遊戲NPC還是劇情都沒有一個明瞭,甚至各個角色在迷宮上出現的用意為何我至今還是不明白。 其實這遊戲應該可以做得簡單一點,不會讓人這樣一頭霧水。但作者塞了很多NPC讓玩家有看沒有懂,這點屬實是可惜了。 希望下一款遊戲是有頭有尾的。
开场花了70分钟凹序章那个boss,打到现在105分钟通关第一个织田信长的个人关卡才发现,操你妈不对劲儿,是肉鸽爬塔,快跑!用这立绘把我骗进来杀,商店页面也标签也没写明白,真服了。 最终还是和解了,稍微来点儿科技手段,当个解压爽游能刷十几个小时。
这游戏技术力真的有限,BUG多,尤其是用手柄玩,经常失灵延迟,而且这游戏只是个横板,玩久了电脑发烫得不行,不知道是优化差还是怎么样的,可以说这价钱还打折性价比也不高,希望下一个游戏继续努力把,还是好玩的。
以后有机会可以搞个BOSS 名字叫 吃焖子的良子 技能有 卖媳妇 偷电缆 味真族 大胃袋 台词:“我不胖 只是胃袋大 少吃多餐这一块” 开始看到页面视频 就心动了 人物和怪像冒险岛 玩起来更贴近DNF一点 开始招待的女神 要不是有胸 看眼睛 我以为男的呢 后面被主角制裁 闭眼了 可喜可贺 眼神肾虚萎靡的主角在打BOSS挂了以后 用队友打完出来了 继续 发现只有队友一人 主角没活过来 我好害怕 我好恐惧 难道角色是一次性的吗 死了就要重新转盘招募 作者不会这么丧心病狂吧 但我在城里找了一圈 没有寻觅到宝可梦复活中心 我机智的故意让队友也挂 果然 自动在泉水复活了 是真的有泉水 我终于知道了城里有房间可以进 我很庆幸我选了长矛类 因为转盘里还有两个角色用这个武器 就可以忽略这两克隆人了 就是这俩跳起来攻击会不一样 虽然现在玩通了 我都不知道那个破JUST有什么屁用 游戏里各种描述的天花乱坠 感觉多余 技能夸夸一顿放就完事了 什么破JUST搞的自己头晕眼花 最可气的是天赋里老喜欢描述这个破JUST 我真想把游戏里所有写JUST的地方全部抹除 还整个英文 你怎么不来个迈克尔杰克逊的Just beat it 大剑是真的霸道 开天辟地挥舞的王者 太威武帅气了 连跳起来普攻都那么天神下凡 枪炮是真的面板 用她在过剧情放大炮时 我就知道她不一般 后期惊人的数字伤害 一个加特林就能把训练所木头人干没 蓄力激光恐怖如斯 就是难瞄准 孙悟空那关 背包带上高级装备换 换的时候有点智商 第一次你可以死 但记住怪的刷新点 这样第二次远离刷新点 在上次尸体消失后快速进菜单 简单说就是别把怪干扰到 说一下比较low的地方 比较low就是很傻很繁琐的一些操作: 1强化装备 你强化石能直接点上去 为啥辅助剂要点一下物品再点一下口槽 放两个辅助剂就要来回点两次 失败就要继续来回点 搞的我都快缺氧了 2你可以把背包到底可以装多少格显示出来 我以为无限装呢 装满了 自动跑仓库里 又要取出来处理 3在升级主动技能页面 第四个技能高光会和重置加点按钮高光同时显示 会以为升级的是第四个技能 其实按到的是重置 又要急头白脸把所有加点重新点一遍 4每转盘一个剧情就要把练的队友重新加进来 5竞技场 我出来又要加一遍队友 我就感觉我怎么这么呆比呢 遇到的bug: 1在背包点了上面分类 再点左侧分类以后 换装备 换技能 就会乱显示 2在背包扔东西按S键会自动往下一格 非常的烦人 原理是进入菜单界面后WSAD也为上下左右移动键 3很小概率会一整个关卡按不了闪避 我要用来赶路 不是为了什么破JUST 4仓库存取东西 框子还在原处 但显示的属性是之前存取的 这样相同的装备很麻烦 要动一下再回来才显示对 总结: 比较完整的一款游戏 人物的成长 有天赋和技能点 装备的拓展 有强化和附魔 地图的种类 有守护雅典娜和召唤师峡谷 武器的选择 冷热远近 到了后期有高攻高防的怪可以延长游玩度 永久之地 图二LOL婕拉 挺牛 训练所可以设置多几个木头人 要不看不了群攻效果 竞技场 可以搞点像21层的艾琳娜这类人物 在里面PK 并不是要收服 只是当竞技怪 人形对手 有带入有挑战还可爱 另外说一嘴 输给艾琳娜还有凭证 挺风趣的
听作者说要加牛头人剧情,我不知道他说的是真是假,反正我怕了,再也不见
算是给另一个作品补的票。
Before I start, despite the game being cheap, I still highly recommend getting this game on discount. This is a MIXED review, leaning towards not recommended. Arisen Force had a decent premise, but extremely poor, lazy, and boring execution. It's an Extremely Janky game with so many bugs that made it annoying. It really felt like this game needed more time in development and it's quite disappointing and I'm actually quite glad I got it on discount. First, Story. It's pretty much straightforward no bs, goddess summons you to stop big bad. It's a pretty simple premise. The issue comes from the dialogue. Some would probably argue that it's because of the translation but I feel like even if it was translated better, if all the characters say are 1-2 sentences, it would still have no substance. Not only that, the mc was summoned from another world and normally that would be fine, but there's so much 4th wall breaks that tries to be funny but obviously fails because of the combination of poor translation, delivery, and concept. Second, Characters. It's a game where you use historical and mythical characters to stop the big bad. None of them actually matter in the storyline, since there barely is any story and dialogue so they're pretty empty, not much to say. Third. Gameplay. I think this is the game's strongest suit. It's pretty fun running around and just beating people turned monsters up and there's really not too much to complain about it. Enemies don't take hitstun against your normal attacks and skills unless they specify that it lunges them airborne and it's not exactly an issue since your attacks are pretty fast and wide.It also has a system after hitting the enemy a certain time, they get into a "weak" state where you can "execute" them and deal bonus damage. The only real issue I think this game has in this aspect is the fact that the bosses and adds are ALL damage sponges. Seriously, Add clearing takes so long that you generally ignore most of the adds and just rush to the boss it's ridiculous. I only rushed the game so I don't necessarily know if there are builds that can dish out a lot of damage but for the casual gameplay? NAH. Fourth, Stages. Ok, it's a tower premise so I didn't really expect much but the screenshots are so deceptive. They show you the "Character Worlds" instead of the tower. The tower sucks, it's so boring and repetitive and it was a chore. "Start Stage - Look for Gems to Unlock Doors - Boss" literally rinse and repeat with mostly the same scenery with different lighting depending on how far you are in the tower. Fifth. Equipment. You obtain these via drops or in chests. I'll include skills and skill tree here as well to make it shorter. To start, anyone can equip anything, you can give King Arthur a bow, spear, dagger, or anything, no restriction which is pretty cool which means you can build your characters how you actually want. There's also tons of skills shockingly and it's pretty fun to use a lot of them because of the damage they dish out and their "flashy turn your brain off" animations. To obtain them, they're also in chests but they drop from the "Sealed Gates (Doors,Weird I know) and can be bought from a certain vendor. I however sensed something amiss and the game is quite biased against daggers, I have not seen a single dagger skill aside from the ones I got from Ping'er and haven't seen one from the vendor. Every weapon has dropped so much skills but not once on dagger it's crazy. The skill tree, everyone has the same one and it's all about passive skills, no active skills which actually makes it good. I love having freedom on my builds and prioritizing passive skills in these type of mechanics. Overall, The game had potential but I came out a bit disappointed, I still had fun at the start but the more I played, the more I wanted to clear the game and leave. I really wanted to like it because it reminded me of octopath and wandering sword like a 2.5 D pixelated type game. I'm giving it a 4-5/10 sadly but since I got this on discount, I'll be generous and say it's a 6/10 (Still leaning on not recommended).
Que gran juego! La verdad me encanta este tipo de juegos el pixel art la historia de los diferentes personajes, Juana de Arco, Guan Yu, el Rey Arturo etc no puedo creer que haya encontrado semejante obra maestra en las ofertas, para los que piden que esté en español solo hagan lo del parche para traducir los juegos de unity y con eso queda en español, en espera del siguiente juego de esta gran estudio, solo que no tengo bien entendido si el juego de life devotee es el juego completo que está en switch y ps5 o no está completo esta versión de Steam?, que si está completo y gratis son los mejores del mundo, pero si no es así cuando lo ponen el juego completo? que yo sin duda lo compro, y estaré al pendiente de futuras entregas que para mí este tipo de juegos me encantan y si en un futuro hacen uno con cooperativo será aún mas perfecto y eso que es raro el juego que me enganche tanto para seguir jugando. Recomendado 100 de 100.
开局选了把枪,然后乱入战争骑士,非常难打,让我想起了打大树骑士的日子。 所幸在尝试三四十次之后终于过了,打的很有成就感,但是之后的部分内容,我一没看明白剧情,二感觉难度低太多了,有点无双的感觉,都是在刷小怪,可能因为我玩的时间还少,没玩到内容,但是引导部分我觉得还是差了点。如果刷刷刷的话,这种偏动作类型的就会让我觉得玩的很累,不想玩。 怀念战争骑士,要是后面还有这个程度的boss战就好了
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