
Golden Swirl is a dark fantasy, semi-real-time action deckbuilder. Master tactical movement to dodge fierce attacks while managing your hand. Fully voiced with custom heroes, fine-tune your deck, relics, and runes to repel the Swirl. Can you survive the madness?
Modeled estimate, not a reported figure. How we estimate →
About
This is not merely a card game. it is a life-and-death struggle. Golden Swirl breaks the mold, seamlessly fusing the depth of deckbuilding strategy with the adrenaline of action-combat evasion.
Calculated Strategy - Construct your unique deck, equip bizarre relics, and carefully plan your route through the abyss.
Life-or-Death Execution - Move, dodge, and seize the perfect moment to play your cards amidst the clash of steel and magic.
Mind and reflexes are both essential, a single moment of hesitation, and you will meet your end in the very next room.
Game Features
Utilize the timing of every card played to reposition and adjust your attack vectors. Break free from the static, turn-based exchanges of traditional card games!
Every deck you build dictates your combat rhythm. Strategy and execution! you cannot survive without both.
The full release features 4 distinct characters, each with their own unique starting relics and card pools.
Dive deep into character customization, tailor your build to perfectly match your preferred playstyle.
Over 100 relics, 120 cards, and a rich array of card runes allow you to forge unique builds tailored to each character's traits.
Discover deep synergies between cards, triggering these chained mechanisms will exponentially amplify their effects.
Every choice you make ripples through the "Golden Will." These events dictate your path forward and silently erode your character's state, subtly yet fundamentally twisting your deck's composition.
Confronted with choices and trials, the whims of fate are tested directly against the deck in your hands. The successes or failures born of calculated risks are a cruel double-edged sword.
Every expedition generates a unique array of maps, enemies, NPCs, and treasures. Your choices will permanently alter your combat rewards and resource progression.
Not every soul you encounter is a friend—from maddened merchants to silent swordsmen, over 20 NPCs harbor their own tragic tales, heavily warped by the swirling abyss.

In the primordial age, the Golden God nurtured all creation, only for the "Great Dreamer" to invade this realm descending through the Star-Slik. Eldritch whispers drove the living into a cannibalistic frenzy. Ultimately, the deities fell, and the Black Moon twisted into a colossal Swirl poised to devour everything.
In their final despair, the survivors united to forge one last glimmer of hope—you, "The Nameless One." You must step into the treacherous Golden Swirl, sworn to uncover the ultimate truth behind this apocalyptic cataclysm.
The ever-shifting, shattered realm ensures no two journeys are ever alike. You will embark on your crusade from disparate starting area, armed with mysterious boons.
Traversing this abyss of madness and whispers is an extreme trial of endurance. At the end of this grueling gauntlet awaits a mysterious and unspeakable culmination
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Russian, Japanese, Spanish - Latin America, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打到第3层出现严重bug,有个小怪给我上疲劳debuff让我所有攻击卡都变成0点伤害,疲劳的描述说是重抽之后会移除,但是重抽一万次都没有移除,反倒是疲劳层数越叠越高,直接无解,气笑了
游戏的风格题材我还是蛮喜欢的,游玩沉浸感到位了,首发八折入手也不贵,直接爽玩!
玩了几小时,半即时打牌+随时暂停真上头,走位躲技能再输出挺爽。美术立绘吹爆,但数值真崩,枪手强得离谱,房间也重复。54块能入,等平衡补丁。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 193 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
半即时动作真是天才想出来的玩法,我愿称之为神!玩别的卡牌会犯困,半即时需要不断的调整站位,玩起来更有参与感。
玩着挺爽,走位一步一步似爪牙,似魔鬼的步伐,摩擦摩擦,在这光滑的地上摩擦!
潜力不错,如果继续开发应该会很有意思。 现在的版本就是个半成品,比如专注、力竭BD都没有开发,希望继续更新
[h1]《黄金星漩》:当杀戮尖塔遇上哈迪斯,究竟是怎样的颠沛流离?[/h1] 卡牌肉鸽游戏多如牛毛、上帝视角动作肉鸽游戏也多如牛毛,因此在涉及到这两种玩法的时候,许多作品往往都会不可避免地在机制或体验上曾在大同小异的问题。但将卡牌和即时战斗结合在一起,也的确不失为一种少见的创新方式。 可以说在玩法设计上,《黄金星漩》的确下了一步既能让游戏变得好玩,也能让游戏变得“不伦不类”的险棋。 作为一款卡牌肉鸽游戏,《黄金星漩》并没有采用传统的地图选关机制,而是和《哈迪斯》这样的动作肉鸽游戏一样制作了可以供玩家自由移动的等角上帝视角场景。在战斗区域以外的房间,玩家可以通过鼠标点击自由移动来选择是否获取奖励以及根据下一场战斗的战利品来选择进入哪扇门。因此在美术设计和操作手感上,整部作品也确实要更接近于快节奏的动作肉鸽游戏。 然而,游戏的实际战斗玩法则采用了结合了即时战斗与卡牌战斗的奇怪系统。在战斗的时候,玩家除了可以随时利用鼠标右键暂停画面来思考选择哪张卡牌以外,场景中的敌人会不断移动并且释放各种拥有攻击范围提示的蓄力攻击,可玩家要想进行位移或攻击的话,全要依靠不同种类的卡牌来完成操作。 但释放卡牌需要消耗相应点数,点数用尽以后,玩家就需要依赖拥有固定CD、需要缓慢刷新的刷新次数来重抽卡牌。简单来说,就是作为一款采用了即时战斗机制的卡牌游戏,敌人几乎没有什么移动限制,只不过是速度相比起快节奏动作肉鸽游戏来说慢了一点而已,可玩家不管是移动还是攻击都有一定的CD和距离限制。 就算你想躲避敌人的可视化攻击,也需要在手牌中有移动牌且点数和移动距离都足够的情况下提前位移,才能成功规避伤害。 因此,本作虽然与传统的卡牌肉鸽相比,在玩法上确实有着极强的创新性,但是操作起来也确实有很大的难度。 不仅如此,甚至在战斗之外,游戏也进行了一把小创新。比如除了战斗房间的固定奖励以外,会在选择房间时刷新出来供玩家选择是否获取的宝箱和随机事件奖励,几乎所有选项都需要进行一定的概率抽取,玩家只有成功才可以正常获取奖励,否则就会受到降低到一定限度以后就会增加敌人难度的诅咒数值惩罚。 不过好在游戏本身除了不增加攻击力的局外升级以外,还有可解锁的职业与大加成可供选择,如果初始的近战单位难度太高的话,你还能选择其他拥有远程攻击手段或是攻击可以附加额外伤害的职业来降低战斗难度,虽然局内依旧几乎只有牌组构筑,但玩家依旧能够点出更加丰富的构筑流派。 所以整体来说,整部作品对机制的创新显然有些超前,以至于对玩家造成了一定的难度和上手门槛,但颇具开创性的组合方式还是能够为已经看惯了回合制卡牌肉鸽的玩家带来前所未有全新的体验。 [quote] ★★★★★★★★用黑色译作背景※用文章谱写铭记☆☆☆☆☆☆☆☆ 「点击关注 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名单鉴赏家[/url]发现更多好游戏 ,点击加入[url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url]」[/quote]
角色建模很漂亮。半即时的卡牌挺好玩的,在敌人动作的同时要做好出牌和走位的合理搭配,反应不过来可以暂停。
[h2]游戏简介[/h2] 什么叫边走位边出牌?《黄金星璇》作为一款以经典卡牌构筑为基底的游戏,却创新式的加入了角色与怪物之间的实际打斗。我们需要注意怪物的出招,使用卡牌,巧用时停,进行不断移动和攻击,从而披荆斩棘,最终打败boss获得关键资源。当然游戏中还有更多有意思的元素,比如角色定制、随机事件、卡牌检定、黄金意志,都令每一次的闯关充满未知与乐趣。 [h2]游戏内容[/h2] 核心玩法当然是角色移动和卡牌构筑,游戏采用俯仰视的视角展开,当我们进入战斗,我们可以明显看见怪物会朝着我们聚集过来。这里我们就需要抽取卡牌,通过点击鼠标右键进行适当时停,观察我们抽到的牌究竟是哪些,然后再根据点数按需出牌。 这里需要注意的是,抽取卡牌的功能仅会保留三次,后面重抽机会需要时间积攒,但是我们的一切移动和攻击却都是需要从牌组中抽出,所以如果运气不好或者还不能重抽,那么你只能眼睁睁看着怪物超你攻击过来。 然后就是我最喜欢的赌狗玩法——卡牌检定,如果检定成功真的非常爽啊。游戏中这个玩法主要会涉及随机事件、宝箱、黄金意志等游戏元素,当我们点击事件和宝箱后,卡牌张数会根据选项奖励丰厚程度进行抽取。如果抽的卡牌中有任意一张被打上厄运符号,那么这一次检定就失败了,会扣除相应的黄金意志。不过没关系,制作组还给我这个赌狗重抽的机会(虽然失败还会继续扣),但不得不说,真是绝世好功能!至于黄金意志扣完会发生什么?其实没关系,习惯就好了! 还有游戏的配音和画风,这个也是游戏中我很喜欢的地方。游戏只有英配这一个选择,但开头的一段cg,恰恰是这个配音再搭配暗黑精美的克苏鲁风,直接给我一种身临其境的感觉,氛围感营造的相当不错。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
讓美術老師多畫點,不准睡覺! 但事件的收益太低了... 懲罰好重 朋友在其他渠道看到這款遊戲覺得太蠢了 搞得我現在不敢向她推薦QQ
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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