
In this world, it’s all about the gold! Use it to build up a fantasy town, recruit heroes, give quests, raise a Godbeast, cast powerful spells, and expand your influence—all one gold coin at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 10.57/day in the week after.
About

Build up a fantasy city and fill it with hand-drawn characters, each with their own unique personalities and skills. Send them on quests to expand your influence and clear out nearby monster dens that threaten your city. Help them grow and evolve, all in the pursuit of gold!

Create a thriving city around monster-filled dungeons. Bring in wealth from exploring and dungeon delving, then use it to shape the town to your wishes. Add markets, taverns, gambling halls, and guilds to attract even more heroes to fight for your cause!
Gold-thirsty adventurers will come from all corners of the world. Humans, beasts, mothmen, the undead, and more may join your cause. Recruit them all, or only your favourites!
These adventurers won’t work for free, their loyalty lies with gold! You’ll have to recruit them with promises of gold and glory, then send them on quests to kill, defend, explore, and more.
Your pet may be filled with divine power, but it still needs guidance. Pet, brush, and discipline it so it can grow, evolve, and learn powerful spells!
Being near dungeons provides easy access to loot—but it also puts your kingdom at risk of monster attacks. Cast spells to help your heroes defend their home, level up, and unlock powerful new gear and abilities as your city continues to grow!
Genres
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't recommend because there is a known issue about creating a dungeon quest in the tutorial. It's a bad first impression for players who want to understand your UI and design choices. Either don't have a separate tutorial and just create a help doc, or a pointer tutorial that can be turned off on playthrough, but don't have a buggy tutorial that ends up confusing people. I've started playing primarily Indy games as I want smaller studios to outgrow the big publishers. That's why I ended up buying this despite a bunch of mixed reviews. Game looks great, great asthetic, and it looks like my kind of management game fun with whimsical design. I'm not going to go for a refund because the art style and care of this game seems a genuine loveletter and modernization of Magesty and Black & White. Not to mention I got it for the price of a fast food lunch (Given the quality of effort in fast food these days, at least I know that even though the devs served me low quality food, it was because they're just starting out and not trying to squeeze every ounce of profit out of me!) Can't recommend in this state. Even on sale, they're asking a bit to much considering there are free to play games with more polish. I'll champion your game when you pay a bit more attention to detail.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu n'est vraiment pas bon . Il a des freeze et des bug assez régulier en 1.0. Il n'est pas du tout équilibré, pas mal d'aventuriers sont inutile voir détrimentale à la run , la yandere est le meilleure exemple elle n'a pas de barre de progression de sa jauge de folie donc souvent elle devient crazyyyy et tue une unité ou deux. La boucle de gameplay est vraiment pas fofolle on se fait vite chier y a pas masse d'ennemis . Y a quelques idée cool comme les évènements aléatoire en arrière plan mais il y en as trop peu pour que ça soit vraiment cool. Pour faire simple dans ce jeu vous aurez plus de caméo et d'art stylé que de bon gameplay.
Character design is great but unit management is incredibly frustrating and unclear. You do not directly control units, instead you spend your gold (the same currency you use to buy units and buildings) to suggest to a random unit to do something. This does not mean the objective will get done in any reasonable timeframe and for the most part your units will spend time aimlessly walking around fighting monsters and each-other. The game could have been really fun if it let you actually control your units.
Needs a real tuto
It's cute & comfy, easily a go-to for an easy city building with some difficult moments to keep it interesting. Stills needs a bit of work but still a good time.
Do you like Gold? Do you like Adventure? Well you're getting neither of those... instead you will bleed out gold like you have just been stabbed in a back alley and your adventurers are looking at you for more. **I know the quest reward is too low for you Elizabeef, but if you don't defend the castle. WE ARE ALL GOING TO DIE!!!**
This game feels very good to play and it looks fantastic. I hope there are more things to come, in the form of title updates and future DLC with more classes. It has a solid base, the devs have a rough diamond in their hands, and I strongly believe they will keep refining it overtime.
It a cute and fun. I would like to see more characters and buildings that could boost money or stats but I enjoy the game.
Mobile Game
honestly really fun, its confusing at the start but i learned after losing once. has a lot of potential for the future and the art is amazing
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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