
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
Modeled estimate, not a reported figure. How we estimate →
About
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
Failed businesses no longer just cease to exist--they sink beneath the earth, and their employees are cursed to wander the halls for eternity as monsters. It’s your duty to put these monsters out of their misery and repossess their assets--so that your boss can afford a new car, or something.
Battle through the remains of failed startups themed off of gig workers, dating sites, and cryptocurrency. Uncover the true motives of your employer, a carbonated drink startup known as Fizzle, and their parent company, a subscription box manufacturer with an army of helpful shipping drones. Make friends with your co-workers! Hire a freelance goblin! Date a slime! Invest in crypto! Set a rideshare on fire!
In the dungeons of Going Under, almost everything can be used as a weapon, from laptops to brooms to body pillows. Proper weapons can be found as well, but even they can break at a moment’s notice if you aren’t careful. Playing cautiously and picking the right weapon for the situation are musts if you intend on surviving your internship.
And you thought your boss was a monster. At the bottom of the dungeons lurk the founders of the cursed startups, getting rich off of investments while their employees fight amongst themselves. Defeat them and return to the surface with their enchanted relics to empower the company you work for.
As you explore, you’ll encounter powerful Skills that change the way you play. Learn them at the Cafe and they’ll show up in future runs. Use a Skill often enough, and you’ll get it “endorsed” and available to start your expeditions with. Combine multiple Skills for crazy synergies, and you’ll be cleaning house in no time.
Complete Tasks for your co-workers to gain Clout with them and unlock their unique bonuses. Learn more about Neo-Cascadia, the origins of Fizzle, and how the drone shipping empire known as Cubicle came to dominate the city. Can you save your company and yourself from going under for good?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Incredible, addicting, creative, fun, silly game. I love the ridiculous startup corporate jargon and millennial startup art style. Highly recommended if you like some grindy fun. I wish a game like this was more appreciated and popular so it would receive more updates all this time later. But ultimately I'm just grateful I ever found out about it.
“In the midst of winter, I found there was, within me, an invincible summer.” — Albert Camus This game was very difficult to 100%. The achievements are straightforward, but oh my, are they grindy. There are quite a few that you will get just by playing the game normally, but the Rolodex achievement and Imposter Mode take run after run after run until you just cannot run anymore. I am a slave to my own achievement hunting, so I endured and finished it in around 40 hours. However, I must make one thing clear: I thought you had to get every skill for the Rolodex achievement, and I probably spent about 5 extra hours doing that before finding out you do not have to. That being said, the game itself was really fun to play and had a super original and interesting story. It was enjoyable getting to know all of the characters and seeing how they interact with each other, along with the kick-ass protagonist. The game is filled with little details that keep your attention, such as business cards with funny descriptions for each person, random dialogue scenes, and small jokes scattered throughout. It was also very difficult. Maybe that is user error, but I struggled like a mf trying to beat some of the bosses and specific dungeons — cough cough Styx cough. That might actually be a good thing, though, because the difficulty made finally beating them feel satisfying. There are also tons of different playstyles you can try depending on the skills you end up with and the mentor you choose. There is a lot going on in this game, but most of it works together to keep your attention locked in. My largest complaint is solely the Rolodex achievement. It is one thing to have to collect that many business cards when you only run into one to three cards per dungeon run, but the cards themselves were so janky to actually land on the person you were aiming for. There were countless times where I was locked onto the person, attacked or threw the card, and it just completely missed. This was especially annoying with rarer characters, because you could finally get to the point where you see them and then lose the chance because the card just did not cooperate. I would recommend working on the Rolodex throughout the story instead of saving it all for the end, then cleaning up whatever you missed afterward. Overall, I would recommend Going Under to anyone looking for a funny, original, and (perhaps for people of my skill level) challenging roguelite. Especially for its price, there is a lot here to enjoy — just be prepared for the 100% grind to test even the most corporate girl bosses.
evil joblin union vs. chad styx coin enjoyer
一开始只是因为名字好玩买的,不过实际上玩起来感觉还挺有趣的。战斗系统不习惯的话可能感觉手感很迷,像是王国之泪一样武器很容易坏,不过实际上翻滚会自动捡起来武器,而且有很多小巧思,比如火把不攻击也能点燃东西和怪物,债务之类的也可以当武器(甚至不会坏并且还能强化,债务好强)。整体上挺有趣的。 小瑕疵是剧情里有不少bug,比如珍珠的一些剧情把珍珠和小洁的话弄反了。不过整体剧情还挺有趣的。
i haven't beat it yet, but so far it's amazing, well worth the money even at full price, a good action rogue like with a pinch of dark souls
Gameplay-wise it isn't revolutionary, it kinda reminds me of Zelda: Breath of the Wild with the lock-on combat and weapon durability, so it can feel a bit clunky sometimes but overall I found it satisfying. The art direction and writing is incredibly charming though and I doubt it'll lose it's relevancy (for millennials anyway) anytime soon. I wanted to finish it just to to give Jaquaylyn a W. It's about 15 hours playing casually and trying to get all the mentorships.
I have a good time with this one. It's short, plenty of stuff to do and improve, and it gives you the IRL experience of working for a start-up. You will have to do something you did not want the to do. The only question is, will real life work give you a perk that will have you beat up the competition in order to get a chance to deal extra damage with a folding chair? I think not. Highly recommend this as an off the job training program simulator.
Love it! I recommend it to anyone who likes rouge-like games. In every new dungeon, I try to find the most absurd object I can use as weapon. The difficulty level is just right, I wouldn't call myself a pro and clearing the dungeons is quite doable.
Pretty good game you can play this for hours.
A pretty fun dungeon crawler, even if nothing hugely innovative. The story and setting are very clever. I got this for a dollar or so in a previous AggroCrab sale; idk if I would recommend this at full price, but on sale it is definitely worth it. Also Kara is very relatable.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Disgaea 7: Vows of the Virtueless | $1.4M | 965 | 75% | $59.99 |
| Machinarium | $1.4M | 20.4K | 95% | $3.99 |
| TrackDayR | $1.4M | 2.2K | 87% | $24.99 |
| Cabernet | $1.4M | 1.9K | 95% | $13.99 |
| Pony Island | $1.4M | 18.1K | 95% | $4.99 |
| Taxi Life: A City Driving Simulator | $1.4M | 4.2K | 62% | $11.19 |