
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 26 → 5.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ils sont beaux mes moellons !
Excelente, lo mejor de varios juegos del genero. Un diez.
My hours of gameplay reflects how I feel about this game. I stopped playing a few months ago because of constant game crash not because it got boring. Maybe, it's my PC's fault and not the game itself. Overall it's fun, challenging, and stressful at the same time. Might play it again once I get a PC with better specs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
| $29.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great so far, immersive, engaging, just the right level of difficulty, detail and events ongoing to manage it all and enjoy.
Bardzo dobra..polecam.
:)
bon jeux
Das Spiel Going Medival verzichtet zwar, derzeit noch, auf die Gesichter der Akteure aber in sehr vielen Aspekten ist das Spiel detailreich ausgeschmückt. Alles in Allem eine sehr schön gemachte Aufbausimulation zum Thema Besiedlung im Mittelalter mit dem Fokus auf den Fortschritt einer sich entwickelnden Burggemeinschaft oder Klostergemeinschaft... je nachdem welche Richtung der Spieler intensiviert fördern möchte.
ok
Ja und gleichzeitig Nein Wer von Spielen wie Rimworld kommt wird sich hier sofort zu Hause fühlen. Die grundlegenden Mechaniken sind sehr ähnlich. Going Medieval erweitert das Spielprinzip mit mehreren Höhenebenen und einigen weiteren Features. Rimworld hat natürlich mit den ganzen Erweiterungen eine Menge mehr zu bieten, dennoch ist das hier eine nette Abwechslung. Leider gibt es ein dickes aber. Und das ist wie so oft in Colonysimulatoren die KI. Wenn ihr zu viele Tasks in der Warteschlange habt, kann es schonmal passieren, dass euer Builder erst in einer Ecke der Karte etwas erledigt, auf die andere Seite der Karte rennt dann dort eine Sache erledigt und wieder zurück in die andere um dort weiter zu machen. Ihr könnt keine Reihenbefehle geben. usw. Unterm Strich kann man mit ein paar Abstrichen Spaß haben,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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