
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Media
About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
为什么正式版无法获取成就了?
Gioco per i fan di Rimworld, kenshi, Nordland e famiglia varia, valido ma niente di eclatante.
jogo muito viciante e rico em conteudo
Ein unfassbar süchtig machendes Spiel
Even though my playtime is low, I've been following this game since 2022 through a Brazilian streamer (@chratosgameplay). The game lacks a few features like task queue management and bandit camps in the early game (when you have around 3 villagers). It also needs better bandit camp AI (we attack them and they do not defend themselves). However, it's a wonderful game. I'll surely come back later when the game receives more updates.
I have mixed feelings about this game. my main takeaway is that it has many nice features and the simple graphics add charm, however the game feels quite difficult and challenging. Progression seems glacial. I have played quite a bit, but seem unable to get beyond a wooden shack, all those fancy stone castles and halls in the videos seem a world away from my playing experience. Expect much micro-management clicking to play this game. Hopefully there will be some rebalancing that improves the playability of the game. I will try again in a while to see if it improves, but for now I cannot recommend this game. Try the demo and see what you think.
It’s a great game but I feel like there are a lot of workstations that are locked behind buying them from in game merchants
Excellent building tools (to add multiple floors and decor), and a really engaging priority system for guiding the individual people. Can get a little slow (not a ton of random events), but really satisfying regardless!
Got butchered by horned man. 10/10
fun game, commerce has a simple but nice mechanic
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Northgard: Definitive Edition | $17.1M | 68.5K | 85% | $9.79 |
| RuneScape: Dragonwilds | $17M | 28K | 81% | $29.99 |
| EA SPORTS™ WRC | $17M | 11.3K | 62% | $49.99 |
| SONIC X SHADOW GENERATIONS | $17M | 15.2K | 97% | $49.99 |
| REANIMAL | $17.2M | 23.9K | 75% | $39.99 |
| MENACE | $16.9M | 12.6K | 91% | $39.99 |