
How will you end the world? Play as Althea and Farkas as old Norse magic returns to their world of tech, and they realize they're more than human. Encounter gods, monsters, governments, corporations, and criminals... decide who to trust, and prepare for Ragnarök.
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About

Gods of the Twilight is an episodic cyberpunk visual novel where old magic returns to a world of tech. Control two protagonists in parallel as they start to realize they're more than human. Decide who to trust when supernatural and human groups each have their own agendas, and ancient truths about you and your companions start to resurface.
This is a world where magic has mostly been forgotten, but with Ragnarök approaching, strange events are taking shape... especially in the lives of Althea and Farkas, a young woman and man living on the city-ship of New Reykjavík. You control both of them as they face mysterious assassins, their own emerging abilities, and hints of the roles they may choose to play in world-shaking events to come. They can become friends, rivals, or even lovers with a variety of companions—including each other—as they navigate a web of potential allies and enemies... including gods, monsters, governments, corporations, and criminals.

Fully voiced dialog!
Choose how the world ends (hundreds of variables shape your story)!
Choose which characters will become your allies, enemies, friends, rivals, or lovers.
An episodic story released over time, where choices carry over between chapters and seasons.
Over 100k words in the demo and first installment of episodic chapters.

The two player characters encounter companions who can share their journey toward the apocalypse. It's up to you how these relationships develop, and whether either player character may change allegiances entirely.


Althea Mishra - A scholarly but sheltered daughter of two high-achieving parents, she’s an intellectual who nonetheless loves dirty jokes.

Farkas Hekluson - Under the hardened exterior of a guy who survived rough streets growing up, he’s a scarred introvert deeply protective of those he cares about.


Sara Grímsdóttir - Sensitivity and strength combined, this mostly soft-spoken girl is just as full of bravery as she is compassion for anyone she encounters.

Hektor Koskinen - A shameless dork, he’s involuntarily wealthy thanks to his CEO father, but nonetheless straightforward and honest to a fault.

Lieutenant Cebisa Komani - A duty-driven Icelandic special forces police officer, she’s now an operative for the highly classified international operation dealing with recent supernatural events.

Mikael Pulkkinen - Hektor’s valet, who has become more like an older brother to him through the years they’ve spent together. Easily sees through bullshit and has zero tolerance for it.

Jóhannes Stefánsson - As a personal assistant to Althea's parents, he likes to keep things strictly professional and not reveal much about himself. However, the recent strange occurrences will test the limits of this mask.
And more as the story unfolds!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
[i]Gods of the Twilight[/i], even in its Early Access stage, manages to deliver a thrilling narrative in which the supernatural, modern technology and the Norse mythology synergize in some unexpected and exciting ways. At the moment of writing this review, two lengthy seasons of this saga are planned to be released on Steam. The first one will contain twenty chapters and is expected to be fully available in 2025. Out of these twenty chapters, just the first five are currently playable, totaling around 100.000 words or ~10 hours of playtime. In an apocalyptic world in which the Arctic melted, causing the water to cover pretty much the entire planet, humanity resorted to living on synthetic islands and is highly dependent on technological advancements. On one of these islands, New Reykjavík, a strange chain of events appears to prophesize the impending Ragnarök (also known as “The Twilight of the Gods”) - a catastrophic battle where several Norse mythological figures are deemed to perish, bringing the destruction of the world with it. Still unaware that they are gifted with superpowers or that they appear to be reincarnations of Norse gods, two teenagers, Farkas and Althea, find themselves in the middle of a war between several secret factions, some of which send warriors with ability-enhancing exosuits to kill the two protagonists before they awaken, while others try to protect and help them discover the role they’re expected to play in Ragnarök. https://steamcommunity.com/sharedfiles/filedetails/?id=3126271822 The narrative takes a while to pick up and the current content is oriented more towards shaping the personalities of the main characters rather than towards deepening or expanding the plot. It’s certainly enough to get a hang of the story, but it’s quite impossible to predict at this time what will happen next (especially with Chapter 5 ending in a massive cliffhanger) or what the actual essence of the plot is. The story has plenty of filler scenes that build up the characters and the relationships between them nicely. The writing is so catchy that you won’t be bored reading through it, even if it doesn’t add any noticeable plot progression. [i]Gods of the Twilight[/i] is a choice-heavy game with consequences that are passed on to subsequent chapters. Some of these can add extra dialogue lines or even entirely lengthy scenes. Additionally, the characters react in various ways depending on the options you pick, this in turn opens new dialogue paths. While at the beginning of the game, you are presented with a choice between playing as Farkas or as Althea, this ultimately has no relevance to the story, as it’s used (at least for now) solely to determine the order in which the scenes are shown. The story alternates between individual scenes shown from the perspective of Farkas and scenes narrated from the perspective of Althea, but regardless of what you pick you will end up seeing all of them in a single playthrough. There are romance options for both Farkas and Althea, and same-gender relationships (or even poly ones) are also possible. Although the game is R-rated, there is no explicit depiction of erotic scenes. https://steamcommunity.com/sharedfiles/filedetails/?id=3126271792 The VN is fully voiced and the actors that give life to all these characters are excellently chosen, some of them having previously worked on blockbuster titles such as Baldur's Gate 3, Genshin Impact or SMITE. [i]Gods of the Twilight[/i] has a mixed cast of characters belonging to various nationalities, each with individual personalities. Respectively, the voice-overs also have distinctive accents that represent the cultural background and the spirit of the characters. Farkas is a rough guy with a very kind heart which makes him go to great lengths to protect his friends. His voice actor delivers Farkas’ lines in such a perfect mix of decisiveness and softish-sweet voice that it’s impossible to take any offense from Farkas’ foul language (encountered in pretty much any of his lines). On the other hand, Althea’s tone blends politeness and naughtiness, quite representative of her character which is sometimes flirty, sometimes a bit condescending (due to her intellectual upbringing in a rich family), yet modest most of the time. The rest of the main characters, as well as the secondary ones, are equally well-voiced and the musical score is on par. https://steamcommunity.com/sharedfiles/filedetails/?id=3126271769 [i]Gods of the Twilight[/i] is a VN that certainly deserves more attention, especially since the content currently available only scratches the surface of what seems to be a story of great complexity and proportion. The really good writing combined with a slow-burning narration, an interesting setting, catchy music, excellent voice-acting, animated character sprites and beautiful CGs are what makes this VN truly great. As it uses RenPy as its engine, it has menu options for auto-skipping seen (and unseen) text and auto-advancing to the next line. It also comes with a gallery of CGs and a pretty big codex of concepts used by the narrative. [quote]💜 If you like this review, please consider following [url=http://store.steampowered.com/curator/11354094]Lilly's Corner Curator page[/url] 🌸 [url=https://lillycorner.com/]Website[/url] [/quote]
[b]Note:[/b] At the time of this review, this game is in early access, meaning that there are many remaining chapters not included. Thus, my review will only mention the content that is available at this time. [i]Gods of the Twilight[/i] is a futuristic, cyberpunk, adventure visual novel developed and published by Volutian Design. You take on the roles of two main characters, Althea and Farkas. Althea is the teenage daughter of two scholarly parents, having lived mostly a sheltered life as she and her parents frequently moved, while Farkas is a rough teen who lost his parents at an early age, growing up under the care of his foster mother and living a more lower class lifestyle. Althea and Farkas are clearly two very different people with different backgrounds, so what do they have in common, and how do they end up meeting? It turns out that they're both reincarnations of Norse gods (yup, you read that correctly lol). As for how they meet, well, it could be fate from a certain perspective. Anyway, they're both being targeted by assassins, and in order to protect themselves and the ones they love, they'll have to learn how to use their powers as well as find out who they truly are. As to their ultimate purpose, it's to prevent Ragnarok, which is basically the end of the world. lol To avoid giving more spoilers, I'll end my synopsis here. XD As for the gameplay, numerous choices are presented throughout the story, which currently consists of an introduction (which has parts one to three from both Althea's and Farkas' sides) and five chapters. At the start of the story, you can choose either to role play as Farkas or Althea although you will get to play out both of their stories. (For review purposes, I chose to role play as Althea.) The choices that are made determine the relationships that Althea and Farkas have with the various people around them, either increasing or decreasing them. Also, lots of CGs are shown as well as full-on English voice acting and a varied soundtrack. In addition, plenty of Steam achievements are available although they won't count towards a user's global total until the game is out of "Steam is learning about this game". Now that I've gone over the story and gameplay, I'll move onto my thoughts. Although I don't usually play games in early access (mainly because I'd rather wait for all the content to be released), [i]Gods of the Twilight[/i] has been on my must-play list for quite a long time now, so I couldn't wait to get started on the story. Since I mention the story, I'll start with that. Regardless of who you choose to play as first, the beginning is a bit slow with Althea or Farkas having a nightmare from the past. Of course, they wake up from it and then proceed to go about their daily life. As Althea, she gets driven to school by Johannes, her assistant whom her parents hired to help out Althea, and after going through an ordinary school day, she finds herself the target of a couple of mysterious masked assassins, who clearly want her dead. Althea has no idea why, but fortunately, she gets rescued by special police force and is then taken to a secret base, where she eventually learns that she's a [spoiler]reincarnated Norse god with healing and defensive abilities[/spoiler]. As for Farkas, on the way back from school, he witnesses an encounter in which a young boy is getting harassed by a couple of gang members. However, a recklessly brave teenager named Hektor (the son of a wealthy entrepreneur) steps in to attempt to save the boy. However, Hektor clearly bites off more than he can chew, and Farkas can't help jumping in to assist Hektor, which results in the two of them becoming friends afterwards. Soon after, though, Farkas finds himself the target of repeated attacks from assassins, but they end up being different from the ones who target Althea. In time, Althea's and Farkas' worlds collide, and the two end up meeting. I probably went off on a bit of a tangent, but I thought it was important to summarize a bit on what happens in the story. XD Anyway, even though the beginning is a bit slow, it does pick up quickly, as evidenced with Althea and Farkas getting attacked. There's plenty of action, but also, slower-paced scenes where the main characters get to know the people around them. For example, Althea can get to know Komani, the security officer assigned to protect her, better and develop a positive relationship that can end up being a friendship (although Komani may be reluctant to go there since she'd rather keep things professional). Farkas can reconnect with Sara, an old childhood friend whom he kept estranged in order to protect her from his past with his old gang. I really like how lots of choices can determine these relationships, which, in turn, affect the story's direction. Of course, the choices also affect Althea's and Farkas' personalities. I had so much fun making Althea as flirty as possible, mainly because I was aiming for those flirt achievements. Seeing the consequences of my choices was quite humorous. I should wrap up this part of this review, so I'll just say that I love how the story ends off on a cliffhanger when [spoiler]Farkas and Althea are fighting together against a group of assassins that have somehow found out where they're hiding, and I totally can't wait to find out what happens next[/spoiler]. Also, although it is revealed which god Althea is the reincarnation of, it's more unclear about Farkas, so I really want to find out how that unravels. As for the writing, I found it fairly well-paced. There are some slow moments, but I don't mind them since they're present for building up character relationships, and I enjoyed getting to witness those dynamics. I noticed a couple of typos, but they certainly don't distract from enjoying the story, and the game is in early access, so they'll probably be corrected before the final release. In regards to the art, I like the style that is used here. It has that slightly comic book style but in the more adventurous tone, so it comes off as serious rather than comical. I like both how well drawn and colored the sprites and backgrounds are, and of course, the CGs are especially delightful to gaze at. As for the music, there's a good variety of tracks, and I enjoyed listening to them. They give off that futuristic vibe with some action-packed moments. Also, I love how there's full-on English voice acting. What's even more amazing is that because the story takes place in futuristic Iceland, a lot of the voices have that Nordic accent. There are a few voices in which a few characters are from other nationalities, like how Althea has an Indian father and Greek mother, so her voice sounds Indian. The voices fit perfectly well with their respective characters. Overall, would I recommend [i]Gods of the Twilight[/i]? If you enjoy visual novels, are looking for a story that takes place in a futuristic setting, enjoy Norse mythology, and don't mind that the game is currently in early access, then I totally recommend checking out this game. I loved the story so much, and I got attached to the characters, even getting emotionally invested in the ones who come off as being more shady. (Sometimes, I can't help liking characters who are hiding something, but that's because they come off as complex, which intrigues me. XD) I'm totally excited for more chapters, and I can't wait to find out what happens next to Althea, Farkas, and the other characters, so without a doubt, I'll continue playing this as future chapters are released. Finally, I want to give a major thank you to Volutian Design for the review copy. ^^ [quote]Flying free and writing reviews solely for [url=https://store.steampowered.com/curator/44702020/]The Introverted Gamer[/url].[/quote]
With the first five chapters available now in Early Access, Gods of the Twilight is off to a promising start. Though the blend of 3D and 2D animation didn’t work for me, the writing and performances definitely did. The game both reacts to and remembers your decisions and the result is an interesting narrative that will leave you wanting more. I only hope that the quality on display will be maintained in the coming months. Read our full Early Access review here: https://www.respawnstation.com/2023/11/gods-of-the-twilight-early-access-review
Unlike most visual novels the unique game play alternates between two characters. The intertwined stories are more engaging than a single narrative. So far, your decisions in either storyline have real consequences instead of being different paths to the same end. Dumb choices win dumb prizes. This serves to make you further engaged in the story and think through your choices. You want to know what happens next. Character personalities and how those around them react, will change in response to the choices you make. The characters themselves are realistic, not caricatures. No one is cartoonishly good, bad, stupid, angry, etc.. The comic relief characters might seem a bit much in a moment, but they have human moments to keep them grounded. They are complex people; flaws and all. There are romance options no matter how you identify, but it doesn’t feel pushed. Some games are in your face about non-heteronormative relationships, but this plays like it is just realistic complexity of human relationships and sexuality. The voice acting is good. There was obvious care in getting appropriate accents. The music doesn’t stand out—in a good way! While it is pleasant to listen to on its own, it is there to support the scene without pulling focus. It does show up in your dreams though…. The visuals have a cohesive style, but do change with the mood or tone of a scene. Happier childhood memories are a softer aesthetic than the grim battles. It is a nice and subtle story telling technique. Overall, I would recommend this game for those who enjoy the art of story telling and like having a stake in the plot.
I found Gods of the Twilight to be a thoroughly engaging story (game)! The game allows multiple play-throughs as the main characters (Farkas and Althea), giving you a view of a complex plot from different character perspectives. Additionally, it allows you to make different choices along the way that affect your interactions with other characters. The story definitely keeps you wondering who's really who and what they are up to. Definitely worth the price! Can't wait for the next chapter!!!
I've just finished playing the available chapters and... I need more. The story is so interesting that I started playing and just... didn't stop. When I reached the end it was 2 am and I was tired and frustrated because the story ends (for now) on such an amazing cliffhanger. I need to know the rest. The main characters are really interesting, I have a soft spot for Farkas and his wish to protect and defend those he cares about, and Thea is such a refreshing character, I played her a compassionate and I loved seeing how that affected the story once she met Farkas. I totally fell in love with Hektor and I'm pursuing him with Farkas, so my only "complaint" is that I wish we could have seen a more intimate or even just a moment with just the two of them. For that side of the story, Thea seemed to have more occasions to get close to the other characters, so I hope Farkas will get his chance in the following chapters. I can't wait to see how the story develops, I feel like so many characters are hidding their true intentions from us and I don't know who to trust 100% even if some characters are already closer to "me" than others. All in all this seems like an amazing game and I don't regret bending my "no buying unfished VN games" rule for this game. My only regret is that now well... I need to be patient!
Best Virtual novel I ever played. Totally love it. I want more! My theories about who is who after chapter 5. [spoiler]Farkas - Fenrir or Thor or really Loki Hektor - Balder 100% sure Sara - Jormungandr or she could be Fenrir[/spoiler]
I'm really having a great time with GoT. The voice acting is top notch professional - even the tutorial has charm (A LOT). The writing is interesting, the characters are fun and witty. ("I have to physically pull out my phone like a f*ing caveman") I also loved how although you "choose" a character, you are not "stuck" with that one, its mostly "who you feel more identified with". I feel that I'm able to see everything anyways (of course you make decisions that affects the rest of the game - voice acting included) A pleasant very polished surprise this game is.
I played an early demo - just started playing the current version, so don't mind the short playtime. It's cool playing from two characters perspectives, and the decision options are quite fun and definitely have consequences. The sci-fi background is well done, but it's really the characters and their interactions that make it great - Even the minor characters are interesting. Overall funny, compelling, plus a decent dose of sexy!
If you are a fan of visual novels give this one a try. The demo was enough to make me buy the full game. I'm eagerly awaiting the next installment. The VA is pretty top notch and the art style suits the story. I love the characters and found myself laughing through out. I'm pretty sure I know what is going on, but I won't spoil it. Give this one a try and support the Devs!
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