
Defend your castle from the orcish chavs, lure them into your traps and destroy them.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если вам нравится такой жанр, как "Tower Defense", то данный продукт вполне стоит заценить. Да, воксельная графика и скудная музыка не блещут. Но главная фишка игры в геймплее. Тут нет башен в классическом понимании. Чтобы остановить надвигающиеся орды орков вы используете разнообразные приспособления, ловушки и арсенал. Тут вам и яма с кольями, растяжки, мины, самострелы, магические атаки и многое-многое другое. Одни приспособления убивают, но как правило, стоят дороже. Другие останавливают врага на некоторое время, и стоят дешевле. Денежные ресурсы поступают автоматически, которые даются от вашего замка. Чем больше прокачаете замок, тем быстрее будут поступать деньги. Попутно на карте можно добывать ресурсы, копая землю лопатой, чтобы найти клад или подобрать кристаллы, появляющиеся на определённое время. Эти действия требуют отдельного внимания. В общем, игра вполне годная и довольно сложная. Это вам тут не просто понаставил башни и смотри, что дальше будет. Нужно продумывать каждый свой ход, выбирая что в приоритете, ведь орки движутся весьма быстро. И не смотрите, что в игре всего десять уровней. Проблемы уже могут начаться на втором, если будете бездумно тратить ресурсы.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting looking tower defense game that falls really short. The build traps in time mentality is okay, but combine that with make sure the traps are in perfect location in pathway and traps are really only good for one kill unless perfectly placed and timed and you have a tower defense game that comes off as way harder than it has any right to be. This sort of master planning may be appreciated by some but I prefer the idea of laying traps and building upon that as the level goes. Here I just throw a grenade down, hopes it kills enough, than hope that my funds refill in time for me to get something else through a build phase and at the correct position to kill another enemy before they mosey on through to my castle. The digging for treasure mechanic was also a bit time consuming when your pressures to properly place and build are time consuming enough under the conditions you have to endure to survive. [h1]Pros[/h1] + Runs smoothly + Variety of types of traps to set [h1]Cons[/h1] - High difficulty - Traps not only have to be placed farther ahead of enemies to hurt them wasting precious time, but also have to be placed perfectly where the enemy will walk. - Digging for treasure mechanic takes away from already valuable time There are some amazing tower defense games out on steam. This one just isn't one of those titles. [quote=Crimson-Albedo]Follow my reviews through my curator at [url=http://store.steampowered.com/curator/32482033/]Crim's Humble Opinion[/url][/quote]
Axyos Games are made to be abandonware. Beware. Fake Positive reviews in broken English. NOT Tower Defense. RTS in TD clothing. Some of the descriptions are in Russian(?) but it doesn't matter because they all do the same thing: place object, object kills enemy, object dissapears?! That's real time strat! This seems to me to be an Unreal 4 cash grab with no real mechanics. In the first battle a monster got stuck on the road and staggered caught BETWEEN my traps and the road... a few minutes later he walks a millimeter off the road and around the traps to hit my base. Dissapointed & feel like it's falsely advertising mechanics the game doesn't have. The physics are one-shot and often miss. It's too frustrating to play beyond the first level. Bloons is superior to GoF. Dungeon Warfare achieves what this game cannot in 16-bit and I love it far more. The only thing this game got right is it's name. It certainly is a Failure.
Good game! Nice graphics and design! But game is very short...
[h1]Follow our [url=https://store.steampowered.com/curator/36214917/]Curator Group for more reviews[/url][/h1] God of Failure is a terrible tower defense game that is hard due to clunkiness rather than strategic depth. Instead of towers, the game uses traps, which should offer little difference in theory, but it is executed so terribly in this game that it single-handedly ruins it. There is income, but you can't influence it, meaning that you have a fixed budget based on time. This by itself is okay, but because traps are all single use, missing even one trap can lose you the game. They have a long construction time, so you are forced to predict where the enemy will be 30 seconds from now. The time-based money is also flawed because it encourages you to take your time on waves to make the most money. This is the complete opposite of a popular tower defense mechanic of sending the wave early to make more money. It only serves to make the game even more boring than it already is. There is a treasure hunt mechanic that is poorly explained and weird in general. Overall, a poorly made game with a variety of issues that ruin nearly every aspect of it. 1/10 [quote] Visit our [url=https://www.mmmreviews.com]website[/url] for more in-depth reviews and recommendations [/quote]
Pros: * Lovely graphics, feels like playing an elaborate tabletop game. Cons: * Lacking basic GUI. No options to pause of fast forward the game. * No tutorial. * Not everything is translated into English. E.g., some traps have been left with their original Russian captions.
Мне понравился визуальный стиль, приятная музыка и геймплей, основанный на ловушках. Довольно много видов ловушек и, соответственно, - стратегий обороны. Прикольная идея с поиском сокровищ на карте, это добавляет динамики игре. Опечалило отсутствие постепенного открытия ловушек и обучения. Игроку сразу вываливаются все возможности, а дальше разбирайся, как хочешь. С другой стороны, довольно быстро во всём разбираешься и играешь в своё удовольствие. Также возник вопрос о том, как поворачивать ловушки. В остальном, - всё сделано очень добротно. 8/10
Сел на 10 мин. залип на 30, Игра интересна тем что тут реальн над думать, Первые мин 5-10 проигрывал, птм пнял что к чему, оч крута разрабы спасиб и побльше таких игр Не зватает тут только небольшг обучения чтоб понять что к чему. И не понятно что за сокровищя, нашел колесо какоето и где н и что с ним делать. Пойду дальше время убивать...
блин, реально хардовая игра. Возникли сложности уже со второго уровня. Если вы думаете, что вы хороший стратег, то попробуйте пройти всю игру разом, будет хорошим испытанием. Игра довольно приятная на глаз, веселенькая. В главное меню конечно не очень и местами видны косяки, нажеюсь вскоре исправят) Ставлю орка-стратега
I Love TD games, ive played even bad ones, and this one, from the first look, seems great!, the graphics are fantastic anf it looks very promising, until the animations kick in, the almost empty mechanics, poor UI, it ruins the game. Its a shame that all the hard work creating the scenarios, goes to waste by the poorly executed everything else. i wouldnt recoomend this to anyone.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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