
Do you like running? How about gunning? What if special abilities are thrown into the mix? Upgradable weapons? Let's say there’re dozens of on-screen enemies to unleash this firepower on, and as your reward for dispatching them you get experience and gold to collect that can be used for character customization and new equipment--all the...
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Modeled estimate over time.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $616.8M | 1.2M | 76% | $39.99 | |
| approximately $41.1M | 30K | 47% | $69.99 | |
| approximately $29M | 30.7K | 84% | $49.99 | |
| approximately $19M | 28.5K | 82% | $29.99 | |
| approximately $5.1M | 11.5K | 94% | $24.59 | |
| approximately $13.7M | 32.8K | 82% | $29.99 |