
Set in a post-apocalyptic setting, it’s up to your special team of God Eaters to take down god-like monsters devastating the world. With an epic story, unique characters, and all new God Arcs and Aragami, the latest evolution in ACTION is here!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 79% | — | $11.9M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I regret not playing this monster hunting looter, sooner. Great art, decent story, fast game play.
i like the new system
一般,没get到好玩在哪,本身对怪猎这种共斗类型的不是特别感冒,单纯冲着嗜血代码的前作来玩的,但是没有什么熟悉的感觉,还是等二代吧
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
i never expected to say that but... This is way better AND WAAAAAAY MORE OPTIMIZED (or a little bit since its not hard to be better than that cashgrab) than monster hunter wilds....
I love it~ A great evolution from the other God Eater Series! This game gives me such a nostalgic feeling! I cleared all the story missions back in God Eater 2 on PSP, and jumping into God Eater 3 feels like coming home—but better. The improvements are amazing! The graphics are a big step up, and I really love the new features like the Engage system, the Dive move, and the in-battle conversations with your party member (this way the characters feel more like real friends). And of course, I still loves all the characters—God Eater has always had great designs and personalities across the series. Highly recommend for fans of the God Eater series and action RPG lovers in general! >w<
god arc tuah devour on that thing
Phym best girl
God Eater 3 es, sin duda, una evolución total de la fórmula de la saga. La jugabilidad alcanza un nivel de fluidez y rapidez nunca antes visto, y los combos son simplemente exquisitos. La incorporación de nuevas armas como las dagas gemelas y la luna pesada le dan una frescura tremenda al combate, al punto de que se hacen imposibles de soltar. El sistema permite crear tu propio estilo de juego, pero con un ritmo mucho más acelerado que en títulos anteriores. Eso sí, el inicio del juego puede sentirse lento y poco impactante. Al principio te limita con tutoriales y misiones simples, los Aragami no representan un gran reto y la historia tarda en enganchar. Pero una vez superadas esas primeras horas, la experiencia despierta de golpe: se abren más armas, combos y posibilidades, y la narrativa comienza a mostrar el verdadero peso del mundo. A partir de ahí, God Eater 3 se acelera de manera brutal. En cuanto a la historia, a diferencia de los anteriores God Eater, no se pierde en rodeos innecesarios: es más directa y va al grano, sin dejar de ser coherente con el universo. Los personajes, a mi parecer, son los mejores de toda la saga. Aunque algunos sufren de los fallos típicos de los estereotipos, dentro del mundo cruel y cerrado que plantea la franquicia resultan bastante verosímiles e incluso excelentes en algunos casos. El mundo de God Eater 3 sigue teniendo ese encanto de "pequeño gran mundo": un juego relativamente limitado en extensión, pero con una construcción de lore y ambientación que se siente auténtica. Ahora no estamos en una base fija, sino en el Crisantemo, uno de los pocos transportes capaces de sobrevivir en este entorno hostil. Es una pena que no tengamos ecosistemas que explorar más allá de los combates contra los Aragami, pero aún así el proyecto base salió adelante contra todo pronóstico, y como fan lo agradezco. El gran punto débil del juego es su poca duración y la ausencia de la expansión Burst, que en entregas anteriores fue la que terminó de pulir la experiencia. Esto se siente mucho y deja con ganas de más. Además, el menú sigue siendo tan tosco como siempre, algo que la saga nunca ha logrado mejorar. Dicho esto, las peleas son intensas, rápidas y espectaculares, aunque la dificultad es más ligera que en títulos pasados. Si eres bueno, tu mayor reto será que los Aragami no caigan en menos de 20 minutos. En conclusión, God Eater 3 es el mejor de la saga en términos de jugabilidad y mecánicas, un título que acelera la fórmula de manera brutal y ofrece combates memorables. Eso sí, se queda corto en contenido, y duele que no tengamos su expansión.
我算知道 你为啥干不过怪猎了 这是什么打击感?双刀和大锤的手感一样?????????????????所有武器都轻飘飘的 基本没差异
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 72.9K | 90% | $4.79 | |
| $11.9M | 129K | 85% | $6.99 | |
| $11.9M | 10K | 87% | $49.99 | |
| $12M | 56.3K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $11.9M | 6.9K | 49% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8M | 62.6K | 83% | $59.99 | |
| $9.4M | 7.2K | 81% | $49.99 | |
| $614.7K | 1.5K | 80% | $19.79 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $1.4M | 5.8K | 91% | $14.99 |