
Shoot goblins, grow your army, and maintain your speed with every tap. Play in full screen or let the game run silently at the bottom of the screen while you do other things.
Modeled estimate, not a reported figure. How we estimate →
About

Play Goblin Attack in full screen or switch to a mode designed to sit at the bottom of your screen just like those games you keep running in the background. Your gold and passive income keep flowing while you work, browse, or watch something. Your progress never stops.

You start as a humble walking archer. Tap to shoot, earn gold, and grow. Unlock a Mounted Archer, then a Cart with two archers, then a bigger cart with four, and finally a Walking Tower armed with seven archers that even handles melee automatically. Every upgrade changes how your journey feels.

Spend your gold on upgrades that boost your income and speed. Build passive income buildings from the menu. Then Ascend: reset your progress, keep your Essence, and unlock powerful new abilities like Rain of Arrows or multi-shot on tap. Each reset gets you stronger than before.
You move forward goblins appear in your path.
Most go down in one shot. Shield Bearers take several hits depending on their size. Tank Goblins are massive and absorb a lot before falling. Stealth Goblins blend into the background let one slip past and they'll steal your gold. Mushrooms and Slimes are one-tap easy. Ducks fly overhead shoot one for a bonus reward.
Missing goblins isn't lethal but it resets your speed buff, so keeping your aim sharp always pays off. 
The environment shifts every few minutes new platforms and backgrounds keep the scenery fresh as you push forward.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][u] ※日本語対応 嘘です [/u] [/h1] 設定で音量しか変えられない 放置ゲーの割には負荷高め
Son dönemde bayağı idle oynuyorum. Auto attack biraz geç açılıyor ama onun dışında gayet keyifli bir iş bence. İş yaparken kenarda tutmalık.
It was great for the first few hours... then you realize you've capped all the upgrades, purchased all the meta stuff and all that is left is a terribly scaled idle game with no interesting aspects - 1 infinite unlock meta that requires idle all night or multiple ascentions to unlock a 1% idle currency upgrade... then you look at the achievements closer to see what is left and it's just kill X Y times grinds and... play on Z different days (up to a full 365 different days)... Nah bro, I head-cannoned those right the **** out and beat the game way back on my second time ascending.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The exponential increase in upgrade costs and the time required to complete them.
This game is empty. Just so damn empty. I got everything on the prestige upgrades on my first prestige. 100 minutes of play, then a night sleep it gave me some more gains while I was offline. And that got me everything. Despite that, I still have over 60 achievements to go, most of which are things like "Do this on different days, log in each day, do this 7 days in a row." Deliberately made to pad out the play time and force daily average users up, artificially. They have to do this, because the game itself doesn't do it alone. I usually fill out a bunch of paragraphs talking about the game... but there isn't a game to talk about. Your character shoots roughly in the direction of where you last clicked and he walks. ... No really, that's it. There's upgrades for passive income. I don't know why it calls it that, because the whole damn game is passive income. Eventually you upgrade to an archer on a horse, to a carriage pulled by horses, to a bigger carriage pulled by more horses to.... a building magically moving on it's own and the horses are gone... Where'd the horses go? You get a bonus for consistently killing enemies... but there's no way to improve your killing, the upgrades only increase your money. The enemies die in one hit. Some take multiple hits, but they go down quick when you fire multiple arrows. There are abilities, these abilities are worthless because you're killing everything instantly. Why do these abilities even exist? I get the feeling this game was meant to have more... it doesn't. It has nothing. People will say it's cheap, but I'd recommend against it if it were free. It wastes your time, there's no resource more precious than that. Time should be well spent playing better games. If you want a quick semi idle game with a bow, I recommend this one instead: https://store.steampowered.com/app/2905170/Magic_Archery/ You can complete every achievement in under an hour. I've played it multiple times to beat my time. My fastest is 44 minutes. This is a game that respects players time, it's far more enjoyable. Whereas "Goblin Attack" is trash. I'd be less harsh toward the game if the achievements weren't so heinous. Play the game 7 days in a row? Complete every quest 10 different days. Developer, I was done with your game in 100 minutes. If you're going to demand I play for longer, make more game to play. Thanks for reading, or skipping to the end. Whether or not you agree with me, have a lovely day.
Yaklaşık 70 dakikadır oynuyorum ve beklediğimden daha fazla sardı. Ekranın altında kendi hâlinde ilerlerken bir yandan işini yapabileceğin, video izleyebileceğin veya “sadece beş dakika bakacağım” deyip bir saatini goblinlere ayırabileceğin tatlı bir idle/clicker oyunu. Gelişim hissi güzel; tek okçuyla başlayıp tekerlekli apartman dairesine dönüşmek eğlenceli. Yeni birlikler, pasif gelirler ve yükseltmeler sürekli küçük bir hedef veriyor. Pixel art ve arka planlar da oldukça hoş, oyun rahatsız etmeden ekranın altında yaşamaya devam ediyor. Eleştiri olarak arayüz bazı anlarda ekranın fazla büyük bir bölümünü kaplıyor ve ilerleyen aşamalarda yükseltmeler biraz fazla “sayı büyüsün diye sayı büyütme” hissine kayabiliyor. Daha fazla farklı olay, aktif yetenek ve beklenmedik karşılaşma oyunu uzun vadede çok daha canlı tutar. Türkçe çeviri olduğu yazıyor ancak ben Türkçe yapamadım goblinler henüz Türk Dil Kurumu’na başvurmadığı için tolere edilebilir. Kısacası sakin, sevimli ve tehlikeli derecede zaman yediren bir oyun. Ben iş yapacaktım, şu anda yedi okçulu yürüyen bir kalenin finans müdürüyüm. Tavsiye ederim.
Fun little idle game with charming pixel art. I've been playing a lot of games with goblins lately, so when I saw this one I had to pick it up. It's been a fun game so far :D
Tatmin edici ilerleme ve hoş görselleriyle keyifli bir idler deneyimi. Tavsiye ederim.
The goblins are grinding harder than I am
I've been on a bit of an idle game kick lately, so I grabbed this as soon as I saw it had just come out. Honestly, it's been a lot of fun. For the price, it's a steal and totally worth picking up if you're into this kind of game
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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