
A twisted psychological thriller and an original story set in the SCP universe. As an employee of the SCP Foundation, test artificially created paranormal events, solve puzzles, interact with anomalies, and uncover the secrets of the Replication Division.
Modeled estimate, not a reported figure. How we estimate →
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About
Take on the role of Annie, a low level employee of the SCP Foundation, a covert organization meant to secure and contain anomalous entities and protect the general public from them.
Why has an organization with the motto "Secure, Contain, Protect" created a division for replicating dangerous paranormal events and anomalous entities? Why are you tasked with repeatedly testing the same replicas, with a seemingly never changing outcome? You will need to take drastic actions to uncover your true purpose and alter the course of your fate.
Twisted gameplay mechanics: utilize existing and original anomalies to solve puzzles and navigate levels.
Explore every corner of the mysterious facility: from terrifying experiments, to loose subjects, no place in the Replication Division is completely safe.
Our take on the SCP Universe: if you're familiar with the stories of the SCP Foundation, you will find a lot to love. Besides the most popular ones, you will meet and interact with many hidden gems of the existing SCP Foundation Lore.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
дабл ю
Go Home Annie is a wonderful SCP Game and a good linear puzzle game. Every puzzle makes sense in retrospect and it is a great experience overall. [u]Spoilers: [spoiler]As a fan of the more niche SCP Lore bits I appreciate the Serpents Hand being included if only anecdotally. I love the inclusion of typically unloved SCP´s. As much as I adored every moment of figuring out what sort of reality bending is going on I honestly couldn´t fully connect to the story. Whilst great for it´s means the delivery of a lot of it falls flat, Annies friends had too little screen time for me to fully care about what it was they were upset or injured by. Overall a 8/10 experience, a great concept that unfolds fully only at the last 10 or so minutes, I see potential and I´d love to see the creators explore more outlandish development ideas such as this. [spoiler/]
Игра интересная, на мой взгляд. Не знаю как остальные, но я прошел за 5 часов, ибо в некоторых моментах тупил - но главное доволен игрой!
回家吧,回家好不好?
Хорошая игра по вселенной SCP c неожиданно интересным сюжетом и загадками!
[h1]GO HOME ANNIE: AN SCP GAME[/h1] [i]Are you OK... are you OK... are you OK Annie? [/i] Yeah, just had to put that there since it was always in my head during gameplay! *even now... Now now... what is this game about? Investigating who you are and what the hell is going on as well in your messed up adventure inside an SCP secret facility named "Replication Division". Basically, you are a tester, testing sh!t up in an undisclosed and secret SCP base. Saying more would be into the spoiler area and I'd like to minimize this. It seems to start just like an average horror game. Go here, read this, try this... solve this puzzle... repeat the cycle... but here, you have something else to do. There are stealth areas (average is at times annoying), some platforming later on and naturally, plentiful of puzzle to solves (too many for my taste in the last portion of the game). The game ran perfectly on my system, no technical issues encountered, perfect ultrawide monitor support. Visually, the game is quite gorgeous. The character models are fine and could've been better but they do serve their purpose. The levels are what matters the most in this game and they are quite good. Voice acting, music, ambient sound... all very good! Gameplay and controls... all good too. The story is what keeps you going honestly and I found it great. My critisms are the many puzzles in the last portion of the game. I didn't liked them much. Especially the maze one with the drawing that was really simple once you do solve it but I kept going in circles for way too long. I might've been too tired at that point and rushed things out but I didn't liked it. Another minor critism was with all the huge known SCP entities from the catalogue, we only see a select few in this game. There is a minor spoiler here but in an instance when you run away from an entity, you see different SCP creatures "jailed" and it is such a shame we didn't get to know more... [h1]OVERALL & RECOMMENDATION:[/h1] [b]All in all, I liked it more than I first thought. Sure, the stealth portions were kind of average and the puzzles were irritating. But my overall feeling of this game is pretty positive. It is almost a blend of the games "Control & Alan Wake" but different gameplay, naturally! I hope a sequel is planned since the way this game ended left me wanting to know more! I recommend you put on wishlist if that interests you and consider it whenever you seek this kind of game![/b]
垃圾潛行
還行
It's a really good game; the story and graphics are great. Although I encountered a few bugs at the start of my session—which forced me to restart my adventure from scratch—there were no issues after that. It's excellent work, and the SCP universe is well-represented, even if it isn't necessarily the central focus.
Das Spiel kann nichts besser machen, als Outlast - letzteres hat mir aber Spass gemacht. "Go Home Annie" nervt mich schon nach nur 5 Minuten mit Herausforderungen wie: "Finde etwas, um das Fenster zu öffnen". Da liegen eine Axt und Hammer und ein Beil, was weiß ich, aber nichts davon wäre geeignet um das Scheiß Fenster einzuschlagen? Nö, das macht keinen Sinn und keinen Spaß. 5 Minuten Gameplay für 20.-? Danke.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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