
GNOG is a tactile 3D puzzle game about exploring whimsical monster heads and the secret worlds inside them. Filled with eye-catching designs, lively interactions, and a rich, reactive soundtrack, the hand-crafted heads come to life as you grab, poke, spin, pull, and play with each charming contraption.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, App Store, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.1Kreviews | 92% | — | $171K |
| $9.99 | 476ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beat the first 2 levels 5 years ago and I finally came back to finish the game and I enjoyed it very much. Enjoyable puzzles and art. I saw some reviews complaining about the overall game design and puzzles because there is little-to-no instruction on the steps you must take to finish each level, and to that I argue... that that is the point. You're supposed to click, tinker, and experiment with the environment, see what correlates and affects other things to slowly but surely finish/build the monster head. If you still need guidance, you can just use a Steam guide or Youtube.
Simple little game but sometimes you just need to step back and do a simple puzzle to escape the day.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Norwegian, Polish +5 more
| $4.99 |
| 292ratings |
| 88% |
| — |
| not modelled |
| $9.99 | 53ratings | 70% | — | not modelled |
| $9.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1/10 [h1]TL;DR[/h1] It has decent sound design, has nice animation and a beautiful color palette. However both the controls as well as the visual feedback of your input is straight up terrible and often misleads you in thinking your input for the solution is wrong. It felt more like a hidden object than a puzzle game -------------------------------- [h1]Pros:[/h1] [h2]Overall look and feel[/h2] [list] [*] A lot of effort went into the sound design and animation [*] Color palette is nice [/list] -------------------------------- [h1]Cons:[/h1] [h2]Gameplay[/h2] [list] [*] Input controls are bad. No keyboard support for interactions [*] Controls are not always clear and sometimes confusing - flipping pages should be the same movement as opening the book cover [*] Not always clear what you can interact with because the entire game is so vibrant and flashy. Parts may just become available for interactions after other actions have been performed WITHOUT changing any visuals or with a delay of such change of multiple seconds .... This often provides the feedback: "Your solution is incorrect", while in fact it is not [*] Other times you have to be very precise with your input to be validated as the correct solution, while the level design suggests an entirely larger input range as valid [*] Levels basically need to be solved in a specific order - solving parts of the level correctly, not getting any feedback, thinking something must be wrong, just to find out that other parts had to be solved first is a terrible game design [*] Can't rotate the level to properly see the interface or hints [*] It's more of a hidden object game than a puzzle game. The solutions are hidden and there is no other way for solving a level [/list] [h2]Bugs + missing QoL[/h2] [list] [*] Achievements require to do the correct thing slow enough. If you spam the correct thing they won't trigger .... [/list]
fun little puzzle game
Quick puzzle game. A few parts where I got confused but overall pretty intuitive. Loved the audio!
A quick little game filled with so much passion and attention to detail and design
gnog
Amazingly cozy puzzle game. The puzzles are intuitive and not too difficult to understand, but the music is where this game shines most
Un puzzle simpático de estética [i]cute[/i] y música bonita con un par de partes que pueden costar un poco pero que termina siendo bastante fácil y corto. https://steamcommunity.com/sharedfiles/filedetails/?id=3663870679 Nula rejugabilidad a menos que quieras encontrar todos los logros ocultos. https://steamcommunity.com/sharedfiles/filedetails/?id=3663871625 Recomendable para los que quieran pensar un toque, y deducir algo, toqueteando mucho. https://steamcommunity.com/sharedfiles/filedetails/?id=3663872255
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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