
Trapped in a dark, Victorian city consumed by an ancient curse, you must plan your survival and daring escape using nothing but stealth, an arsenal of eccentric weapons, and your wit in this haunting adventure inspired by the immersive sims and survival horror greats of the late 90s and early 2000s.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Gloomwood is a stealth horror FPS that follows your mysterious abduction to a forgotten, twisted Victorian metropolis in the midst of a horrifying transformation. Wield your canesword and take to the shadows as you uncover the accursed mystery hidden within the fog.
The producers of DUSK, AMID EVIL, ULTRAKILL and FAITH bring you a frightening, gothic immersive sim full of haunted streets, dark tunnels and decadent mansions.
An intricate, hand-crafted city with freeform exploration - from towering rooftops down to hidden passages, the routes you take and paths you make, are your choice.
A detailed stealth and sound system that tracks your light visibility and propagates noise accurately through the world. Tread lightly. Or prepare to get loud.
A unique arsenal to meet any situation - a stealthy canesword, six-shot revolver, folding shotgun, hand-placed traps, rope-slinging harpoon rifle and more.
In-depth player interactivity, from leaning to eavesdrop, peeking through door cracks, checking the bullets in your firearms and mantling onto ledges.
A mob of ghastly denizens and monsters with acute senses, like the sharp-clawed Crowmen and the fearsome, cadaver-seeking Corpse Duster.
Gloomwood is full of objects to pick up, throw, climb, smash and use to your advantage.
There is more to this city than you can possibly imagine...
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 8.4Kreviews | 95% | — | $3.7M |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ОТЛИЧНЫЙ ИМЕРСИВ СИМ ЛУЧШИЙ ЗА 10 ЛЕТ С МОМЕНТА РЕЛИЗА ДЕУС ИКС МЭНКАУНД ДИВАЙДЕТ ! ЖДЕМ РЕЛИЗА !!!
This is a very good game. Combat is good. Though there Isnt a huge weapon or enemy variety, everything feels correct, and fair. Item scarcity, at least in normal mode, is handled pretty well. I think it could be a little tighter on you, but I think its fair. I was never left empty on ammo, and I only managed to stockpile ammo when I really tried to. I don't like the serums side of it, but the research mechanic is awesome. There is challenge in collecting the research materials required, and the traits you gain as rewards are very much worth the hassle. BIG THINGS IM HOPING FOR IN THE FUTURE: -New weapons: Antique black powder rifle to use with the powder horns? Bow/Slingshot? Maybe a single shot pistol that can switch into a pistol whip melee mode? -Better shop: The shop needs more items, and I think it needs to carry a lot more ammo, in particular. -Better briefcase upgrades: Instead of one singular very expensive mid game upgrade, I would like to see briefcase expansions done with items. You should be able to find other briefcases around the world and in the shop, and when you collect them, they add a handful of tiles to your inventory. Or maybe you have to take them to a workbench or something. -Random little thing: I think the flare gun can do some really fun cool stuff, but I couldnt bare to bring it with me, on account of how much room it and its flares take up, especially pre-inventory upgrade. Maybe at some point in the game you can find a small sack, which when in the inventory, can hold a bunch of flares while only taking up 1-2 tiles itself. Like a minecraft bundle or an exanima box. Though I find some small issue in material progression in the game, this game is very good. I love it and I cant wait to see where this will go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not a game you want to miss. They're doing such a great job with it and I'd encourage anybody to support this game.
she goons on my wood till i ultra my kill
One of the best immersive sim/stealth games ive played in a long time. Despite it not being complete yet, it is very promising and I have no doubts this will get completed.
It's kinda like resident evil but a little cooler
Игра захватывает своим геймплеем и сюжетом, недавние обновления с добоввлением сывороток и бури в рыболовне мне очень зашло, чуство что мир не стоит на месте и в предыдущих локациях что то происходит очень круто! Ну и сыворотки очень интересно и весело с геймплейной точки зрения. в игре есть и не достатки но это всеголишь раний доступ.Новые локации +- каждые пол года и это очень круто!
Perfect
иммерсив сим хоррор это для тех кто любит быть в тени и бить из-за угла. Мне не очень зашло так как не фанат такого жанра но тем кто любит такое, однозначно зайдет
I WANT MOREEEEEEEEEEEE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $2.7M | 3.3K | 93% | $29.99 | |
| $3.5K | 14 | 29% | $7.99 | |
| $1.3K | 4 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 8.1K | 92% | $24.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 4.2K | 73% | $29.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 10.6K | 92% | $19.99 | |
| $3.7M | 3.3K | 75% | $31.99 |