
Openworld trade simulation. With physics based inventory system, you can travel entire world
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I was looking forward to this game, however it was released in a very poor state No options, no basic features vr games should have such as turning so the right thumb stick appeared to serve no purpose The game does not seem to be optimized at all. I run higher quality VR games just fine, however in this game as soon as two object collided with each other, my FPS dropped to 2 The game does actually seem like fun, but in my time playing, I just experienced way too many frame rate dips that it just outweighed any enjoyment however, there was very nice voice acting and every character had over the top skirt physics. very cool
I can see why people might be turned off of this game, but I honestly think it's really nifty. There's a functional open world, lots of AI populating the towns(even if they can act weird sometimes, I find that amusing more than problematic) and the translation doesn't seem to be too bad. There's obviously a lot that can be done to improve the title, but it's early access after all. My main issue so far has been the erratic physics system, which wouldn't be so bad if the whole game wasn't built around grabbing, stowing, and carrying small objects in a physics system. It's very easy, for example, to crouch down, try to close the lid on a storage chest, and accidentally brush the side of it, flinging the chest and all your hard earned belongings into the air. I lost several expensive gems this way - would be nice if there was some kind of physics dampener, or a way to track items you've lost. It's a unique title. Honestly the fact that the NPCs consist entirely of anime girls whose skirts spend half the time spazzing out doesn't even bug me, it's cool to just have a sorta functional open world game made for VR for once.
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Hours played at review time, across 29 reviews with recorded playtime.
Vivecosmosを使用していますが、左のジョイスティックのバインディングを設定し直さなければ、移動できません。鍵縄の移動をしきりに勧められますが、そもそも最初からコントローラーにバインドされてないのでこれも自分で設定する必要があります。 ゲームの作りこみも若干粗削りで、報酬に受け取った宝箱の中身に物理演算が働いて空高く打ち上げられていきました。夜中に受け取った場合、周りがとても暗い中、散乱した物を探すのにとても苦労します。海中の魚が街中の空中を飛び回っているのも気になります。セーブしたくて手についてる板のボタンを押しても反応しないので悩んでいたら、町の依頼所で手からビームが出て依頼を選択できる位置で手の板のボタンを押せるのを偶然発見できました。このあたりのUIの不親切さもとても気になります。 ただ、キャラがフルボイスでかわいく喋るのはとてもいいと思いました。早期アクセスゲームなので今後もっとユーザーフレンドリーに化けてくれることを期待します。 追記:腕のボタンはどこでも押せるように変更されました。開発者の改善に期待ができそうで、個人的には世界観や雰囲気がすごく好みなので期待をこめて高評価に変えます。
(2/21)北アフリカエリア追加で貿易でも多少稼げるようになりました。 海戦勝利と契約完了が確認できました。 ────── [strike]現状はゲームとして成立しているとは言えません。 (下記の海戦勝利後進行不能を指しています。もし「おま環」ならご指摘ください) 無料ならオススメするが、よく考えたら有料アーリーアクセスでしたので評価を変更します。[/strike] ────── VIVEで7時間プレイ。女の子いっぱいの大航海時代みたいなゲーム。 VRの海原を奔る船上で女の子の弾いてくれるギターを聴くのはとても癒される。 マヌエル・アルメイダの詩を思い出すようだ。 操作はアーリーとしては問題ないと感じた。 武器の再装填は、凝っているがゆえにちょいと面倒。 弾薬が貴重品らしくとても高い。 貿易の儲けが渋すぎるなーと思いつつ(それは1エリアでやってるからだが) 盗みを働いてお金を稼ぎ、戦闘用の船を購入。 操舵と発砲指示の同時操作を要求される砲撃戦(照準と装填は自動でやってくれる) 敵味方区別のつかない白兵戦を経て勝利したところ ・・・ゲームが落ちた。 最初はPCの性能のせいかと思ったが、何度かやりなおすと そのうちゲーム落ちないで死体が転がる船のうえで日常会話が始まった。 これなにか操作しなきゃいけないのかな??? 負けた時は普通に処理されてます。 今後に期待。面白いよ。
To be honest... Why the hell did you even start this project? Girls Civ 1 was pretty good but it was still in fairly dire need of improvement. But, I figured it was more of a concept to push and build GCiv2 forward, so I was pretty okay with that. Then this... disappointment... came out. Cut much of what made the first game great, things like massive troop combat, character customization, base building, sieges, story line. And everything that was left over got degraded, most buildings are terribly unfinished, the so-called "inventory" system is a god-awful mess, and physics is about 100 times buggier, and even the bug fixes got worse! What kind of bug fix is "Auto Save and Force Restart Every 3 Hours?" That's not a bug fix! That's the kind of thing I'd expect from a first time dev desperately trying to debug his first alpha version of a game! And apparently this is the final release version, and you're now moving onto GCiv 3?! What, the, hell. So, shoutout to the dev. Stop moving on to the next game and fix the game you just released, if you want people to keep buying them. Why would I want to purchase a game from a developer that can't take the responsibility to finish what they started? I now fully expect GCiv3, 4, 5, and any other "game" you choose to create will be a sad, unfinished pile that should be in alpha for another year or 3 before it even get's a Steam page. Pros: -Decent proof of concept for a cheap pirate sim in VR -Seems to be roughly playable -While you cannot customize characters, there is a system to at least change their clothing (?) Cons: -Dialogue is buggy -Physics is buggy -Environment is half-baked at best -Physics is buggy -Characters are buggy -Ship controls are very basic -UI is a poor as a UI can be and still function. Somewhat. -No settings. Forget keybinding, can't even change in-game volumes. I'm sure there's more to say, for instance I still haven't fired up my VR headset to give this a try, maybe that will be a little better. But if I had to guess... It won't change my mind.
2021/2/22 完成度非常非常低,衣物布料乱飘什么的先不说,最主要的海战方面我刚玩几分钟,开船出去碰到海盗,结果接弦了两方妹子都是傻站着不动,过了一会游戏跳出;其次对oc的支持也很差,没法调转身方式之类的。希望制作组能好好打磨下。游戏本身的想法很好,但是完成度感觉不够,鼓励性给个好评吧
这游戏便新到今天有好多问题和第一代一样玩久了会出问题游戏会跳出,加上我晕死了我被海盗追打不过开船跑回港口后被海盗登舰了在港口的警察一看到我的人开枪他们也帮海盗打我,我快晕死了海盗打完了他们的船没沉警察们也变成他们的人了晕死了。
This is an odd game. I had fun the first 10 min of the game but then the flaws took over. The controls feel rubbery and immersion breaking. If you hold a sword and shake it has a really weird rubbery effect where the weapon is held in your hand. After talking to an NPC they will run to the next point as fast as the flash while your walking speed is normal and there is no sprint. Since all the girls lookalike you will quickly miss out which NPC you where supposed to talk to. They are also rude throwing stuff on you like chests and other items. The models look really weird when you drag them or kill. There is a teleport function which I dont like where you shoot an arrow but the control and feeling of is off. Maybe in a year when the game is more polished I will revisit it, but for now I can not recommend it.
如果不是一个单纯的老色批,我绝对不会买这个游戏, 我连该死的英文都不会。 虽然玩多了能正常进入游戏,但是要想看懂npc的话,那就是痴人说梦。
내가 생각한 이 게임의 모습은 미소녀 총기액션 해양 VRRPG였지만 현실은 미소녀 팬티구경 VR이네요. 언어장벽의 문제도 있긴 하지만, 그냥 할꺼리가 팬티보기 말고는 없어요.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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